Player Matchup

Surtr
Surtr
 
Surtr
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FIGURZ
Zhong Kui
Level 145
God Stats
2W - 2L
1,527 SR
Queue Stats
64W - 88L
1,303 Elo+
Solo
Thor
Thor
itzKaza
Thor
Level 27
God Stats
5W - 2L
1,847 SR
Queue Stats
249W - 262L
1,462 Elo+
Solo
Bellona
Bellona
omy2fyb
Bellona
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,250 Elo+
Solo
Chronos
Chronos
saukoxxx69
Chronos
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
111W - 113L
1,389 Elo+
Solo
Team Averages
Level 41
1,575 SR
1,381 Elo+

VS

Team Averages
Level 31
1,457 SR
1,498 Elo+
Rama
Rama
 
Rama
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Andrespro383
Mercury
Level 18
God Stats
6W - 7L
1,466 SR
Queue Stats
46W - 44L
1,480 Elo+
Solo
Bacchus
Bacchus
GiantJulian
Bacchus
Level 16
God Stats
1W - 7L
1,321 SR
Queue Stats
3W - 11L
1,300 Elo+
Solo
Olorun
Olorun
dilan507
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
pazuzu7759920
Raijin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
4 / 1 / 9
7,491
1,070
7,908
8,291
6,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
FIGURZ
Zhong Kui
14
4 / 0 / 4
7,310
1,044
6,711
4,938
4,211
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
itzKaza
Thor
14
6 / 0 / 7
7,765
1,109
4,956
3,985
1,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
omy2fyb
Bellona
13
1 / 0 / 3
6,774
968
2,971
4,783
4,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
saukoxxx69
Chronos
13
1 / 0 / 2
6,778
968
4,223
4,785
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 3 / 0
6,005
858
3,200
6,211
2,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Andrespro383
Mercury
11
0 / 4 / 1
5,659
808
3,452
7,164
2,740
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
GiantJulian
Bacchus
10
0 / 2 / 0
5,408
773
2,344
5,600
3,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
dilan507
Olorun
10
0 / 6 / 1
5,653
808
907
7,424
2,912
12
1 / 1 / 0
6,676
954
3,879
7,384
3,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
16
Kills
1
1
Deaths
16
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
1
9
8.5
L
Rama
 
Rama
0
3
0
0
L
Mercury
Andrespro383
Mercury
0
4
1
0.13
W
Zhong Kui
FIGURZ
Zhong Kui
4
0
4
6
L
Bacchus
GiantJulian
Bacchus
0
2
0
0
L
Olorun
dilan507
Olorun
0
6
1
0.08
W
Thor
itzKaza
Thor
6
0
7
9.5
W
Bellona
omy2fyb
Bellona
1
0
3
2.5
L
1
1
0
1
W
Chronos
saukoxxx69
Chronos
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,769
Damage
13,782
26,782
Taken
33,783
18,712
Mitigated
15,909
9,177
Healing
5,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,908
2,271
0
1,449
8,291
6,428
536
2,377
5,773
340
16,232
L
Rama
 
Rama
3,200
2,113
0
1,202
6,211
2,680
0
2,138
4,032
0
15,347
L
Mercury
Andrespro383
Mercury
3,452
767
0
513
7,164
2,740
0
2,470
4,610
0
11,679
W
Zhong Kui
FIGURZ
Zhong Kui
6,711
572
0
1,988
4,938
4,211
1,798
1,194
3,708
18,864
0
L
Bacchus
GiantJulian
Bacchus
2,344
444
0
1,804
5,600
3,822
0
2,497
3,065
4,469
0
L
Olorun
dilan507
Olorun
907
436
60
60
7,424
2,912
42
1,366
6,016
9,322
0
W
Thor
itzKaza
Thor
4,956
1,107
0
2,014
3,985
1,748
0
137
3,809
0
21,119
W
Bellona
omy2fyb
Bellona
2,971
1,086
0
1,825
4,783
4,460
280
318
4,423
0
21,544
L
3,879
290
562
1,113
7,384
3,755
0
2,803
4,418
17,472
0
W
Chronos
saukoxxx69
Chronos
4,223
1,329
0
1,901
4,785
1,865
998
2,763
1,939
16,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,118
Gold Earned
29,401
165
Minions Killed
120
0
Camps Cleared
0
799,825
Distance Traveled
633,748
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,491
1,070
13
2
0
179,382
0
L
Rama
6,005
858
32
5
0
116,765
0
L
Mercury
5,659
808
19
3
0
157,990
0
W
Zhong Kui
7,310
1,044
33
5
0
145,826
0
L
Bacchus
5,408
773
6
1
0
100,390
0
L
Olorun
5,653
808
17
2
0
122,153
0
W
Thor
7,765
1,109
36
5
0
164,222
2
W
Bellona
6,774
968
45
6
0
154,838
0
L
Raijin
6,676
954
46
7
0
136,450
0
W
Chronos
6,778
968
38
5
0
155,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role