Player Matchup

Izanami
Izanami
 
Izanami
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Aynoz69
Kali
Level 84
God Stats
3W - 4L
1,407 SR
Queue Stats
137W - 140L
1,441 Elo+
Party 2
Discordia
Discordia
Chrisz69
Discordia
Level 126
God Stats
1W - 0L
1,693 SR
Queue Stats
28W - 34L
1,400 Elo+
Party 2
Yemoja
Yemoja
Dragon_Diznots
Yemoja
Level 88
God Stats
4W - 2L
1,575 SR
Queue Stats
566W - 588L
1,454 Elo+
Solo
Cthulhu
Cthulhu
gidislex
Cthulhu
Level 154
God Stats
6W - 2L
1,619 SR
Queue Stats
229W - 233L
1,488 Elo+
Party 2
Team Averages
Level 126
1,559 SR
1,457 Elo+

VS

Team Averages
Level 81
1,394 SR
1,424 Elo+
Maui
Maui
 
Maui
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
DragneelXIII
Set
Level 69
God Stats
0W - 2L
1,283 SR
Queue Stats
37W - 46L
1,377 Elo+
Party 1
Yemoja
Yemoja
ReBeLio
Yemoja
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,414 Elo+
Solo
Thanatos
Thanatos
UtkuxA
Thanatos
Level 114
God Stats
2W - 4L
1,187 SR
Queue Stats
50W - 66L
1,401 Elo+
Party 1
Neith
Neith
sivasli_furkan58
Neith
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
9 / 4 / 9
12,545
784
20,292
12,853
5,517
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
Aynoz69
Kali
20
6 / 3 / 15
12,262
766
12,648
21,811
11,261
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Chrisz69
Discordia
20
7 / 3 / 15
13,094
818
23,673
11,567
5,538
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 2 / 16
10,161
635
4,310
11,913
8,645
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cthulhu
gidislex
Cthulhu
18
2 / 4 / 19
11,953
747
13,105
28,404
33,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
0 / 4 / 9
9,513
595
3,232
15,265
18,302
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 9 / 6
10,135
633
13,656
17,149
10,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
ReBeLio
Yemoja
19
1 / 2 / 13
11,784
737
13,125
19,017
17,036
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
UtkuxA
Thanatos
19
11 / 5 / 3
12,228
764
19,835
18,600
10,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 4 / 9
10,734
671
20,996
17,150
8,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
56
24
Kills
16
16
Deaths
24
74
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
4
9
3.38
L
Maui
 
Maui
0
4
9
1.13
W
Kali
Aynoz69
Kali
6
3
15
4.5
W
Discordia
Chrisz69
Discordia
7
3
15
4.83
L
2
9
6
0.56
W
0
2
16
4
L
Yemoja
ReBeLio
Yemoja
1
2
13
3.75
L
Thanatos
UtkuxA
Thanatos
11
5
3
2.5
W
Cthulhu
gidislex
Cthulhu
2
4
19
2.88
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,028
Damage
70,844
86,548
Taken
87,181
64,269
Mitigated
64,870
41,615
Healing
36,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
20,292
14,691
0
1,860
12,853
5,517
4,443
1,990
10,863
0
49,343
L
Maui
 
Maui
3,232
320
701
799
15,265
18,302
196
5,905
9,360
7,409
0
W
Kali
Aynoz69
Kali
12,648
4,876
2,796
7,774
21,811
11,261
1,558
3,341
18,470
0
31,001
W
Discordia
Chrisz69
Discordia
23,673
806
1,301
918
11,567
5,538
1,258
2,834
8,733
49,867
0
L
13,656
5,420
351
1,263
17,149
10,613
0
6,961
10,188
0
19,838
W
4,310
643
14,825
3,307
11,913
8,645
496
4,102
7,811
8,846
0
L
Yemoja
ReBeLio
Yemoja
13,125
922
10,550
6,336
19,017
17,036
572
11,445
7,572
33,337
0
L
Thanatos
UtkuxA
Thanatos
19,835
5,297
2,571
10,353
18,600
10,399
932
8,475
10,125
0
32,482
W
Cthulhu
gidislex
Cthulhu
13,105
755
2,510
6,324
28,404
33,308
306
4,090
24,314
22,994
800
L
20,996
4,409
336
3,403
17,150
8,520
39
7,502
9,648
0
45,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,015
Gold Earned
54,394
182
Minions Killed
148
0
Camps Cleared
0
1,450,320
Distance Traveled
1,414,656
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,545
784
53
3
0
227,239
0
L
Maui
9,513
595
15
1
0
278,105
0
W
Kali
12,262
766
33
2
0
334,540
0
W
Discordia
13,094
818
63
4
0
304,090
4
L
Set
10,135
633
12
1
0
266,168
0
W
Yemoja
10,161
635
12
1
0
279,412
0
L
Yemoja
11,784
737
33
2
0
294,942
0
L
Thanatos
12,228
764
31
2
0
298,297
0
W
Cthulhu
11,953
747
21
1
0
305,039
0
L
Neith
10,734
671
57
4
0
277,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role