Player Matchup

Awilix
Awilix
AndOrNor
Awilix
Level 34
God Stats
1W - 3L
1,721 SR
Queue Stats
24W - 36L
1,341 Elo+
Party 2
Geb
Geb
Shantaya1881
Geb
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 49L
1,365 Elo+
Party 2
Vulcan
Vulcan
SlickColt954671
Vulcan
Level 109
God Stats
9W - 10L
1,490 SR
Queue Stats
155W - 189L
1,466 Elo+
Solo
King Arthur
King Arthur
ZeroDoesThingz
King Arthur
Level 140
God Stats
4W - 7L
1,427 SR
Queue Stats
454W - 463L
1,462 Elo+
Solo
Anhur
Anhur
cjsteff89
Anhur
Level 114
God Stats
5W - 14L
1,476 SR
Queue Stats
101W - 101L
1,502 Elo+
Solo
Team Averages
Level 85
1,523 SR
1,427 Elo+

VS

Team Averages
Level 92
1,639 SR
1,478 Elo+
Poseidon
Poseidon
MrWonderCheese19
Poseidon
Level 136
God Stats
14W - 11L
1,575 SR
Queue Stats
1,073W - 1,051L
1,494 Elo+
Party 1
Nike
Nike
Nx66AB0N3
Nike
Level 69
God Stats
15W - 14L
1,672 SR
Queue Stats
503W - 449L
1,488 Elo+
Party 1
Neith
Neith
Phantom12Shots
Neith
Level 84
God Stats
42W - 35L
1,640 SR
Queue Stats
192W - 176L
1,514 Elo+
Solo
Thanatos
Thanatos
TtvBugattijohnny
Thanatos
Level 46
God Stats
5W - 2L
1,789 SR
Queue Stats
56W - 61L
1,430 Elo+
Solo
Athena
Athena
topocajun123
Athena
Level 126
God Stats
17W - 15L
1,521 SR
Queue Stats
391W - 448L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AndOrNor
Awilix
13
1 / 4 / 0
7,056
504
6,334
15,249
6,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 0
6,359
454
2,359
14,826
8,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 1 / 0
7,392
528
8,545
4,837
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
ZeroDoesThingz
King Arthur
12
1 / 5 / 1
6,846
489
4,708
15,921
13,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
cjsteff89
Anhur
11
0 / 2 / 0
6,552
468
4,890
7,475
2,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 0
8,626
616
8,100
8,192
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
14
5 / 2 / 1
9,163
655
12,123
13,684
11,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 0 / 2
7,968
569
11,484
9,579
3,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 1 / 1
7,400
529
3,027
12,009
4,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
10
0 / 0 / 4
6,950
496
3,567
7,852
5,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
14
15
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Awilix
AndOrNor
Awilix
1
4
0
0.25
W
3
0
0
3
W
Nike
5
2
1
2.75
W
2
0
2
3
L
0
3
0
0
L
1
1
0
1
W
4
1
1
4.5
L
King Arthur
ZeroDoesThingz
King Arthur
1
5
1
0.3
L
Anhur
cjsteff89
Anhur
0
2
0
0
W
Athena
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,836
Damage
38,301
58,308
Taken
51,316
33,112
Mitigated
27,169
10,282
Healing
22,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AndOrNor
Awilix
6,334
2,762
0
3,589
15,249
6,353
0
4,051
11,198
0
61,843
W
8,100
923
0
2,425
8,192
2,482
84
4,244
3,948
71,661
0
W
Nike
12,123
1,955
0
1,963
13,684
11,147
186
1,593
12,091
10,954
60,005
W
11,484
7,606
0
5,408
9,579
3,497
769
1,429
8,150
0
71,640
L
2,359
341
55
2,556
14,826
8,705
240
2,027
12,799
15,485
0
L
8,545
1,644
0
1,211
4,837
1,971
0
2,873
1,964
61,041
0
W
3,027
783
0
10,590
12,009
4,310
0
2,660
9,349
0
52,076
L
King Arthur
ZeroDoesThingz
King Arthur
4,708
384
0
7
15,921
13,922
0
3,595
12,326
707
35,779
L
Anhur
cjsteff89
Anhur
4,890
2,885
0
2,864
7,475
2,161
763
1,034
6,441
0
53,616
W
Athena
3,567
1,121
0
2,109
7,852
5,733
0
1,255
6,597
24,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,205
Gold Earned
40,107
370
Minions Killed
476
0
Camps Cleared
0
1,432,474
Distance Traveled
1,376,246
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,056
504
100
7
0
308,055
0
W
Poseidon
8,626
616
133
10
0
283,678
8
W
Nike
9,163
655
114
8
0
269,897
2
W
Neith
7,968
569
117
8
0
250,640
0
L
Geb
6,359
454
14
1
0
306,928
0
L
Vulcan
7,392
528
107
8
0
307,221
1
W
Thanatos
7,400
529
80
6
0
279,557
0
L
King Arthur
6,846
489
54
4
0
278,873
0
L
Anhur
6,552
468
95
7
0
231,397
0
W
Athena
6,950
496
32
2
0
292,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role