Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Dismighthurt
Thanatos
Level 74
God Stats
17W - 15L
1,488 SR
Queue Stats
444W - 476L
1,368 Elo+
Party 2
Chang'e
Chang'e
Metafly
Chang'e
Level 69
God Stats
30W - 35L
1,419 SR
Queue Stats
381W - 447L
1,400 Elo+
Party 2
Zhong Kui
Zhong Kui
Op Aokiji
Zhong Kui
Level 66
God Stats
31W - 28L
1,518 SR
Queue Stats
518W - 507L
1,429 Elo+
Solo
Vamana
Vamana
neomonx
Vamana
Level 65
God Stats
13W - 17L
1,344 SR
Queue Stats
405W - 417L
1,443 Elo+
Party 2
Team Averages
Level 72
1,454 SR
1,428 Elo+

VS

Team Averages
Level 63
1,475 SR
1,424 Elo+
Zeus
Zeus
CanineBerry3810
Zeus
Level 65
God Stats
7W - 15L
1,340 SR
Queue Stats
212W - 235L
1,419 Elo+
Solo
Cupid
Cupid
FreshBonesphi
Cupid
Level 107
God Stats
24W - 19L
1,591 SR
Queue Stats
108W - 124L
1,482 Elo+
Party 1
Atlas
Atlas
SPOTTA78
Atlas
Level 35
God Stats
3W - 7L
1,513 SR
Queue Stats
9W - 22L
1,305 Elo+
Solo
Bacchus
Bacchus
iM2NiCE4yALiFe
Bacchus
Level 62
God Stats
31W - 37L
1,537 SR
Queue Stats
41W - 55L
1,553 Elo+
Party 1
Loki
Loki
psycho_pooch
Loki
Level 48
God Stats
3W - 5L
1,392 SR
Queue Stats
127W - 151L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
3 / 0 / 20
12,029
1,203
13,061
15,981
23,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Dismighthurt
Thanatos
17
6 / 2 / 13
11,438
1,144
14,934
12,127
6,361
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Metafly
Chang'e
17
7 / 0 / 14
11,510
1,151
11,714
10,286
5,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Op Aokiji
Zhong Kui
18
9 / 0 / 12
12,000
1,200
25,720
5,960
5,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
neomonx
Vamana
17
5 / 2 / 11
10,736
1,074
9,929
13,193
11,829
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

294

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
10,106
1,011
16,989
15,728
11,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 7 / 2
10,124
1,012
9,562
16,363
6,222
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
SPOTTA78
Atlas
15
1 / 7 / 1
9,557
956
8,617
21,021
9,874
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 0 / 3
9,531
953
4,502
4,058
2,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 12 / 3
9,548
955
10,246
24,982
9,622
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
16
30
Kills
4
4
Deaths
30
70
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
20
13
L
1
4
3
0.63
W
Thanatos
Dismighthurt
Thanatos
6
2
13
6.25
L
2
7
2
0.43
W
Chang'e
Metafly
Chang'e
7
0
14
14
W
Zhong Kui
Op Aokiji
Zhong Kui
9
0
12
15
L
Atlas
SPOTTA78
Atlas
1
7
1
0.21
L
0
0
3
1.5
W
Vamana
neomonx
Vamana
5
2
11
5.25
L
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,358
Damage
49,916
57,547
Taken
82,152
52,541
Mitigated
40,308
27,050
Healing
1,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,061
1,693
0
4,356
15,981
23,020
0
8,408
7,573
23,696
0
L
16,989
2,056
0
0
15,728
11,760
0
10,886
4,541
37,839
0
W
Thanatos
Dismighthurt
Thanatos
14,934
4,052
0
6,924
12,127
6,361
0
7,118
5,009
0
33,324
L
9,562
7,452
250
244
16,363
6,222
0
10,488
5,681
0
19,017
W
Chang'e
Metafly
Chang'e
11,714
507
8,297
5,785
10,286
5,693
0
4,825
5,461
31,210
0
W
Zhong Kui
Op Aokiji
Zhong Kui
25,720
1,068
0
764
5,960
5,638
0
3,732
2,228
47,182
0
L
Atlas
SPOTTA78
Atlas
8,617
3,405
0
399
21,021
9,874
0
11,361
9,526
29,469
0
L
4,502
154
0
502
4,058
2,830
0
2,650
1,358
11,363
0
W
Vamana
neomonx
Vamana
9,929
3,506
0
924
13,193
11,829
0
6,025
7,168
0
18,275
L
10,246
4,146
0
302
24,982
9,622
0
15,110
9,548
0
28,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,713
Gold Earned
48,866
182
Minions Killed
169
7
Camps Cleared
3
1,106,138
Distance Traveled
853,531
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,029
1,203
17
2
0
216,291
0
L
Zeus
10,106
1,011
58
6
0
167,032
0
W
Thanatos
11,438
1,144
42
4
4
224,866
0
L
Cupid
10,124
1,012
23
2
1
162,438
0
W
Chang'e
11,510
1,151
51
5
1
231,339
0
W
Zhong Kui
12,000
1,200
56
6
2
215,609
0
L
Atlas
9,557
956
39
4
0
144,541
0
L
Bacchus
9,531
953
14
1
1
194,299
0
W
Vamana
10,736
1,074
16
2
0
218,033
1
L
Loki
9,548
955
35
4
1
185,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role