Player Matchup

Sylvanus
Sylvanus
B9GHS
Sylvanus
Level 115
God Stats
4W - 11L
1,355 SR
Queue Stats
104W - 107L
1,519 Elo+
Solo
Ullr
Ullr
Lennov0
Ullr
Level 101
God Stats
16W - 15L
1,508 SR
Queue Stats
39W - 32L
1,507 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mr921Panda34
Cu Chulainn
Level 65
God Stats
0W - 3L
1,080 SR
Queue Stats
130W - 148L
1,432 Elo+
Solo
Thor
Thor
Tortilla Ted487
Thor
Level 97
God Stats
1W - 4L
1,517 SR
Queue Stats
33W - 41L
1,514 Elo+
Solo
Discordia
Discordia
Zamoney250
Discordia
Level 109
God Stats
4W - 4L
1,529 SR
Queue Stats
81W - 86L
1,437 Elo+
Solo
Team Averages
Level 97
1,398 SR
1,482 Elo+

VS

Team Averages
Level 95
1,551 SR
1,409 Elo+
Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Andestus
Olorun
Level 66
God Stats
2W - 1L
1,565 SR
Queue Stats
32W - 18L
1,516 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ClutchVdz16
Ah Muzen Cab
Level 61
God Stats
1W - 1L
1,545 SR
Queue Stats
2W - 3L
1,274 Elo+
Solo
Ganesha
Ganesha
Dthearn
Ganesha
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 74L
1,416 Elo+
Party 1
Gilgamesh
Gilgamesh
StatManWalker17
Gilgamesh
Level 105
God Stats
13W - 7L
1,643 SR
Queue Stats
32W - 47L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
B9GHS
Sylvanus
13
1 / 1 / 2
8,053
732
4,825
5,391
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
Lennov0
Ullr
13
0 / 0 / 0
7,996
727
3,761
6,471
2,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
Mr921Panda34
Cu Chulainn
16
2 / 4 / 1
9,324
848
8,509
12,546
10,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 2 / 1
8,694
790
6,286
12,429
8,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Zamoney250
Discordia
15
2 / 4 / 3
8,951
814
11,217
8,043
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
1 / 0 / 3
9,168
833
4,903
10,223
4,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Andestus
Olorun
17
5 / 2 / 2
10,470
952
12,006
8,232
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
ClutchVdz16
Ah Muzen Cab
16
1 / 2 / 5
9,294
845
8,606
7,357
3,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Dthearn
Ganesha
15
0 / 2 / 8
9,326
848
4,448
8,736
8,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
StatManWalker17
Gilgamesh
17
4 / 0 / 4
9,879
898
6,577
8,581
8,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
11
11
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
3
2.5
W
Olorun
Andestus
Olorun
5
2
2
3
L
Sylvanus
B9GHS
Sylvanus
1
1
2
2
W
Ah Muzen Cab
ClutchVdz16
Ah Muzen Cab
1
2
5
1.75
W
Ganesha
Dthearn
Ganesha
0
2
8
2
L
Ullr
Lennov0
Ullr
0
0
0
0
L
Cu Chulainn
Mr921Panda34
Cu Chulainn
2
4
1
0.63
W
Gilgamesh
StatManWalker17
Gilgamesh
4
0
4
6
L
1
2
1
0.75
L
Discordia
Zamoney250
Discordia
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,598
Damage
36,540
44,880
Taken
43,129
28,238
Mitigated
29,046
5,944
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,903
2,530
0
681
10,223
4,650
917
3,772
6,321
0
31,901
W
Olorun
Andestus
Olorun
12,006
5,418
660
3,058
8,232
4,320
1,316
3,031
5,157
40,677
435
L
Sylvanus
B9GHS
Sylvanus
4,825
896
859
1,889
5,391
3,044
0
917
4,360
11,265
0
W
Ah Muzen Cab
ClutchVdz16
Ah Muzen Cab
8,606
2,758
0
9
7,357
3,340
1,218
2,879
4,478
0
35,475
W
Ganesha
Dthearn
Ganesha
4,448
407
0
1,770
8,736
8,530
129
2,957
5,667
16,118
0
L
Ullr
Lennov0
Ullr
3,761
1,329
0
252
6,471
2,777
0
3,706
2,641
0
15,088
L
Cu Chulainn
Mr921Panda34
Cu Chulainn
8,509
712
0
1,170
12,546
10,817
0
5,062
7,289
0
37,578
W
Gilgamesh
StatManWalker17
Gilgamesh
6,577
1,470
0
1,202
8,581
8,206
1,039
3,011
5,464
0
18,640
L
6,286
656
0
1,524
12,429
8,196
0
3,925
8,278
0
23,933
L
Discordia
Zamoney250
Discordia
11,217
594
0
250
8,043
3,404
0
2,823
5,182
31,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,018
Gold Earned
48,137
209
Minions Killed
253
0
Camps Cleared
0
900,543
Distance Traveled
1,270,815
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,168
833
51
5
0
283,922
0
W
Olorun
10,470
952
96
9
0
244,937
0
L
Sylvanus
8,053
732
24
2
0
102,424
0
W
Ah Muzen Cab
9,294
845
66
6
0
258,777
0
W
Ganesha
9,326
848
2
0
0
247,077
0
L
Ullr
7,996
727
32
3
0
145,414
0
L
Cu Chulainn
9,324
848
55
5
0
243,736
0
W
Gilgamesh
9,879
898
38
3
0
236,102
0
L
Thor
8,694
790
42
4
0
233,343
5
L
Discordia
8,951
814
56
5
0
175,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role