Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DwarfInAJar
Ah Muzen Cab
Level 119
God Stats
4W - 1L
1,492 SR
Queue Stats
245W - 222L
1,537 Elo+
Party 1
Awilix
Awilix
Mickzla
Awilix
Level 161
God Stats
10W - 5L
1,552 SR
Queue Stats
254W - 250L
1,484 Elo+
Solo
Nu Wa
Nu Wa
ZupexQT
Nu Wa
Level 135
God Stats
15W - 9L
1,660 SR
Queue Stats
114W - 115L
1,490 Elo+
Solo
Bacchus
Bacchus
pigchale
Bacchus
Level 113
God Stats
58W - 48L
1,633 SR
Queue Stats
257W - 243L
1,545 Elo+
Party 1
Tyr
Tyr
seka1013H
Tyr
Level 100
God Stats
124W - 113L
1,556 SR
Queue Stats
269W - 247L
1,513 Elo+
Party 1
Team Averages
Level 126
1,579 SR
1,514 Elo+

VS

Team Averages
Level 136
1,592 SR
1,513 Elo+
Nemesis
Nemesis
Dekivasius
Nemesis
Level 157
God Stats
3W - 5L
1,596 SR
Queue Stats
265W - 198L
1,635 Elo+
Solo
Ymir
Ymir
Dewking
Ymir
Level 135
God Stats
0W - 2L
1,240 SR
Queue Stats
13W - 17L
1,401 Elo+
Solo
Surtr
Surtr
Hellscream10
Surtr
Level 139
God Stats
5W - 4L
1,500 SR
Queue Stats
51W - 30L
1,570 Elo+
Solo
Hera
Hera
Sam__75__
Hera
Level 106
God Stats
8W - 2L
1,837 SR
Queue Stats
170W - 152L
1,507 Elo+
Solo
Ra
Ra
lasygf
Ra
Level 141
God Stats
2W - 2L
1,789 SR
Queue Stats
83W - 83L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DwarfInAJar
Ah Muzen Cab
11
4 / 2 / 2
6,835
526
8,103
10,229
4,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Awilix
Mickzla
Awilix
14
3 / 1 / 3
7,954
612
5,809
8,449
3,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
ZupexQT
Nu Wa
15
5 / 1 / 2
8,940
688
8,038
5,495
1,826
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
pigchale
Bacchus
11
2 / 0 / 5
7,028
541
5,972
5,953
5,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 0 / 1
8,392
646
4,636
9,970
9,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dekivasius
Nemesis
13
3 / 2 / 0
7,473
575
5,757
9,923
3,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Dewking
Ymir
9
1 / 3 / 0
5,858
451
3,217
11,860
9,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 3 / 0
5,837
449
4,492
9,024
6,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
10
0 / 4 / 1
5,714
440
5,006
7,710
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ra
12
0 / 4 / 1
6,917
532
2,629
8,415
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
16
Kills
4
4
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dekivasius
Nemesis
3
2
0
1.5
L
Ymir
Dewking
Ymir
1
3
0
0.33
W
Ah Muzen Cab
DwarfInAJar
Ah Muzen Cab
4
2
2
2.5
L
0
3
0
0
W
Awilix
Mickzla
Awilix
3
1
3
4.5
L
Hera
0
4
1
0.13
W
Nu Wa
ZupexQT
Nu Wa
5
1
2
6
L
Ra
0
4
1
0.13
W
Bacchus
pigchale
Bacchus
2
0
5
4.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,558
Damage
21,101
40,096
Taken
46,932
24,784
Mitigated
25,327
14,509
Healing
8,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dekivasius
Nemesis
5,757
1,956
0
802
9,923
3,624
0
2,032
7,743
0
66,810
L
Ymir
Dewking
Ymir
3,217
1,462
0
1,949
11,860
9,597
0
3,783
8,003
16,223
0
W
Ah Muzen Cab
DwarfInAJar
Ah Muzen Cab
8,103
2,147
0
1,000
10,229
4,286
0
5,150
5,079
0
53,509
L
4,492
1,733
0
1,798
9,024
6,899
0
1,154
7,756
1,693
31,938
W
Awilix
Mickzla
Awilix
5,809
1,741
0
4,839
8,449
3,412
0
1,949
6,500
0
65,251
L
Hera
5,006
527
0
1,807
7,710
2,744
0
2,862
4,792
42,194
0
W
Nu Wa
ZupexQT
Nu Wa
8,038
1,770
0
455
5,495
1,826
0
1,763
3,668
72,220
0
L
Ra
2,629
234
108
1,892
8,415
2,463
0
3,728
4,469
62,834
0
W
Bacchus
pigchale
Bacchus
5,972
1,355
0
1,837
5,953
5,714
0
1,926
4,027
19,623
0
W
4,636
877
0
6,378
9,970
9,546
0
723
9,247
2,072
64,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,149
Gold Earned
31,799
470
Minions Killed
394
0
Camps Cleared
0
1,345,258
Distance Traveled
1,180,506
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,473
575
105
8
0
290,539
0
L
Ymir
5,858
451
27
2
0
249,082
2
W
Ah Muzen Cab
6,835
526
70
5
0
245,669
0
L
Surtr
5,837
449
51
4
0
180,484
0
W
Awilix
7,954
612
102
8
0
327,101
2
L
Hera
5,714
440
88
7
0
214,739
0
W
Nu Wa
8,940
688
143
11
0
245,536
3
L
Ra
6,917
532
123
9
0
245,662
2
W
Bacchus
7,028
541
27
2
0
278,709
2
W
Tyr
8,392
646
128
10
0
248,243
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role