Player Matchup

Janus
Janus
 
Janus
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
LordFrosty-_-
Izanami
Level 156
God Stats
2W - 6L
1,385 SR
Queue Stats
308W - 301L
1,494 Elo+
Party 1
Ratatoskr
Ratatoskr
UBERn00bPWNR
Ratatoskr
Level 127
God Stats
1W - 1L
1,805 SR
Queue Stats
143W - 159L
1,500 Elo+
Party 2
Sobek
Sobek
sm41ben
Sobek
Level 107
God Stats
2W - 3L
1,231 SR
Queue Stats
118W - 113L
1,524 Elo+
Party 2
Team Averages
Level 146
1,484 SR
1,503 Elo+

VS

Team Averages
Level 110
1,527 SR
1,424 Elo+
Bellona
Bellona
J0HNNY SANS
Bellona
Level 126
God Stats
6W - 1L
1,676 SR
Queue Stats
320W - 325L
1,401 Elo+
Solo
Nox
Nox
LunchLine94
Nox
Level 124
God Stats
5W - 5L
1,470 SR
Queue Stats
323W - 348L
1,447 Elo+
Solo
Atlas
Atlas
Xhyli
Atlas
Level 115
God Stats
10W - 5L
1,583 SR
Queue Stats
722W - 715L
1,471 Elo+
Solo
Nemesis
Nemesis
igorin06
Nemesis
Level 29
God Stats
2W - 1L
1,681 SR
Queue Stats
28W - 29L
1,378 Elo+
Solo
Neith
Neith
zooXgang
Neith
Level 154
God Stats
1W - 1L
1,224 SR
Queue Stats
135W - 162L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
2 / 0 / 1
8,402
764
8,538
2,749
1,099
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
 
Sol
14
0 / 1 / 2
6,806
619
7,370
5,042
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
11
0 / 6 / 1
6,609
601
4,669
9,961
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
UBERn00bPWNR
Ratatoskr
11
1 / 5 / 1
6,840
622
2,573
8,088
3,343
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sobek
sm41ben
Sobek
13
0 / 2 / 2
7,178
653
1,335
10,254
8,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
J0HNNY SANS
Bellona
14
5 / 2 / 6
8,078
734
4,363
12,283
8,619
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 0 / 5
8,937
812
7,401
2,809
1,441
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Xhyli
Atlas
14
0 / 1 / 13
8,335
758
10,015
9,078
7,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
igorin06
Nemesis
14
1 / 0 / 8
7,542
686
3,380
6,037
3,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
zooXgang
Neith
15
3 / 0 / 6
8,352
759
8,614
7,807
3,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
3
Kills
14
14
Deaths
3
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
0
1
2.5
L
Sol
 
Sol
0
1
2
1
W
Bellona
J0HNNY SANS
Bellona
5
2
6
4
L
Izanami
0
6
1
0.08
W
5
0
5
7.5
L
Ratatoskr
UBERn00bPWNR
Ratatoskr
1
5
1
0.3
W
Atlas
Xhyli
Atlas
0
1
13
6.5
W
Nemesis
igorin06
Nemesis
1
0
8
5
L
Sobek
sm41ben
Sobek
0
2
2
0.5
W
Neith
zooXgang
Neith
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,485
Damage
33,773
36,094
Taken
38,014
18,681
Mitigated
24,803
10,860
Healing
21,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,538
85
854
1,373
2,749
1,099
0
1,630
1,119
32,973
0
L
Sol
 
Sol
7,370
339
600
1,720
5,042
1,727
0
2,937
2,066
14,440
0
W
Bellona
J0HNNY SANS
Bellona
4,363
530
185
3,033
12,283
8,619
0
4,235
7,764
0
11,033
L
Izanami
4,669
3,309
873
936
9,961
3,648
0
4,616
5,170
0
13,229
W
7,401
125
2,727
404
2,809
1,441
49
1,584
1,109
22,787
0
L
Ratatoskr
UBERn00bPWNR
Ratatoskr
2,573
406
509
298
8,088
3,343
0
3,603
4,438
0
4,230
W
Atlas
Xhyli
Atlas
10,015
3,359
596
1,611
9,078
7,392
0
3,654
5,200
17,928
0
W
Nemesis
igorin06
Nemesis
3,380
216
4,126
2,354
6,037
3,690
96
2,360
3,513
0
10,269
L
Sobek
sm41ben
Sobek
1,335
22
387
3,310
10,254
8,864
0
4,630
5,359
5,161
0
W
Neith
zooXgang
Neith
8,614
1,523
3,349
2,920
7,807
3,661
550
4,450
3,185
0
25,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,835
Gold Earned
41,244
96
Minions Killed
130
0
Camps Cleared
0
990,997
Distance Traveled
1,167,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,402
764
57
5
0
256,894
0
L
Sol
6,806
619
13
1
0
197,640
0
W
Bellona
8,078
734
19
2
0
232,101
0
L
Izanami
6,609
601
18
2
0
153,228
0
W
Nox
8,937
812
43
4
0
224,999
0
L
Ratatoskr
6,840
622
5
0
0
163,328
0
W
Atlas
8,335
758
12
1
0
220,424
0
W
Nemesis
7,542
686
15
1
0
252,819
0
L
Sobek
7,178
653
3
0
0
219,907
0
W
Neith
8,352
759
41
4
0
237,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role