Player Matchup

Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
BigD818OG
Yu Huang
Level 45
God Stats
5W - 1L
1,765 SR
Queue Stats
116W - 142L
1,432 Elo+
Solo
Raijin
Raijin
BizarreShibe
Raijin
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 75L
1,465 Elo+
Party 1
Ah Puch
Ah Puch
MGL Afterlife
Ah Puch
Level 127
God Stats
8W - 3L
1,763 SR
Queue Stats
287W - 284L
1,422 Elo+
Party 1
Thor
Thor
Real Gorilla305
Thor
Level 109
God Stats
2W - 2L
1,889 SR
Queue Stats
162W - 151L
1,424 Elo+
Party 1
Team Averages
Level 104
1,684 SR
1,449 Elo+

VS

Team Averages
Level 112
1,584 SR
1,501 Elo+
Terra
Terra
 
Terra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Buckems
Medusa
Level 148
God Stats
5W - 1L
1,704 SR
Queue Stats
127W - 142L
1,474 Elo+
Solo
Cernunnos
Cernunnos
ShomGamer
Cernunnos
Level 80
God Stats
6W - 1L
1,712 SR
Queue Stats
100W - 95L
1,516 Elo+
Solo
Atlas
Atlas
mirpandabear
Atlas
Level 101
God Stats
3W - 2L
1,539 SR
Queue Stats
241W - 233L
1,497 Elo+
Party 2
Achilles
Achilles
ymirsack
Achilles
Level 128
God Stats
3W - 1L
1,465 SR
Queue Stats
253W - 243L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 0 / 3
8,149
815
5,688
3,320
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
BigD818OG
Yu Huang
14
1 / 1 / 2
7,339
734
6,796
6,682
2,775
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
11
1 / 6 / 3
7,122
712
7,128
10,028
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
14
1 / 2 / 3
7,355
736
16,874
8,192
3,321
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 5 / 4
6,461
646
7,064
10,995
6,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
0 / 1 / 11
7,455
746
3,806
11,677
11,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Buckems
Medusa
15
7 / 2 / 5
9,077
908
11,236
9,813
5,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
ShomGamer
Cernunnos
14
1 / 1 / 9
7,921
792
7,913
9,515
4,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
0 / 1 / 9
7,511
751
5,726
11,512
11,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
ymirsack
Achilles
16
6 / 0 / 7
8,993
899
8,860
12,012
14,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
5
Kills
14
14
Deaths
5
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
0
3
3.5
W
Terra
 
Terra
0
1
11
5.5
L
Yu Huang
BigD818OG
Yu Huang
1
1
2
2
L
Raijin
1
6
3
0.42
W
Medusa
Buckems
Medusa
7
2
5
4.75
L
Ah Puch
1
2
3
1.25
L
0
5
4
0.4
W
Cernunnos
ShomGamer
Cernunnos
1
1
9
5.5
W
0
1
9
4.5
W
Achilles
ymirsack
Achilles
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,550
Damage
37,541
39,217
Taken
54,529
18,611
Mitigated
47,598
14,695
Healing
33,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,688
61
6,837
1,898
3,320
1,660
0
788
2,443
22,340
0
W
Terra
 
Terra
3,806
371
8,071
4,714
11,677
11,848
0
7,672
3,935
5,853
0
L
Yu Huang
BigD818OG
Yu Huang
6,796
695
411
297
6,682
2,775
0
1,690
4,772
14,491
0
L
Raijin
7,128
137
398
394
10,028
4,134
0
2,394
7,346
14,634
0
W
Medusa
Buckems
Medusa
11,236
3,248
2,774
1,801
9,813
5,185
912
7,737
1,986
0
26,824
L
Ah Puch
16,874
191
710
1,156
8,192
3,321
0
1,658
6,401
26,030
0
L
7,064
725
1,165
1,429
10,995
6,721
0
3,002
7,755
0
10,851
W
Cernunnos
ShomGamer
Cernunnos
7,913
1,628
1,347
898
9,515
4,771
756
7,267
2,128
0
22,396
W
5,726
895
990
1,600
11,512
11,462
217
7,628
3,884
13,525
0
W
Achilles
ymirsack
Achilles
8,860
428
5,920
5,424
12,012
14,332
177
5,681
6,110
0
18,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,426
Gold Earned
40,957
108
Minions Killed
141
0
Camps Cleared
0
925,032
Distance Traveled
1,070,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,149
815
38
4
0
193,339
0
W
Terra
7,455
746
8
1
0
221,837
0
L
Yu Huang
7,339
734
21
2
0
207,042
0
L
Raijin
7,122
712
28
3
0
163,290
0
W
Medusa
9,077
908
57
6
0
195,262
0
L
Ah Puch
7,355
736
19
2
0
176,484
0
L
Thor
6,461
646
2
0
0
184,877
0
W
Cernunnos
7,921
792
41
4
0
209,230
0
W
Atlas
7,511
751
11
1
0
212,171
0
W
Achilles
8,993
899
24
2
0
231,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role