Player Matchup

King Arthur
King Arthur
INGAF
King Arthur
Level 257
God Stats
49W - 58L
1,558 SR
Queue Stats
376W - 371L
1,460 Elo+
Party 2
Xing Tian
Xing Tian
JadedBeing
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,443 Elo+
Party 2
Apollo
Apollo
Ruma2K
Apollo
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,549 Elo+
Solo
Loki
Loki
WarriorSCZ9091
Loki
Level 16
God Stats
2W - 2L
1,265 SR
Queue Stats
14W - 17L
1,313 Elo+
Solo
Scylla
Scylla
vsdmvsdmvsdmvsdm
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 58L
1,554 Elo+
Solo
Team Averages
Level 86
1,465 SR
1,464 Elo+

VS

Team Averages
Level 50
1,543 SR
1,440 Elo+
Hel
Hel
Daywalker7613
Hel
Level 16
God Stats
1W - 5L
1,252 SR
Queue Stats
1W - 6L
1,206 Elo+
Solo
Anhur
Anhur
N0Vox
Anhur
Level 46
God Stats
1W - 2L
1,753 SR
Queue Stats
63W - 51L
1,542 Elo+
Solo
Tiamat
Tiamat
SlimyBread
Tiamat
Level 47
God Stats
14W - 8L
1,660 SR
Queue Stats
221W - 191L
1,551 Elo+
Party 1
Thanatos
Thanatos
bdigiammo
Thanatos
Level 78
God Stats
3W - 3L
1,583 SR
Queue Stats
193W - 245L
1,389 Elo+
Solo
Surtr
Surtr
stunningwolf
Surtr
Level 65
God Stats
0W - 3L
1,467 SR
Queue Stats
128W - 121L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
INGAF
King Arthur
14
1 / 0 / 7
7,312
914
4,945
7,489
6,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
JadedBeing
Xing Tian
12
0 / 1 / 9
6,668
834
4,325
8,088
7,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
Ruma2K
Apollo
12
3 / 3 / 5
6,812
852
3,849
7,456
2,843
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 0 / 4
7,217
902
3,922
5,157
2,115
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 0 / 4
8,820
1,103
8,141
4,994
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
6,588
824
2,736
7,202
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
N0Vox
Anhur
13
0 / 1 / 2
7,007
876
5,132
5,963
2,573
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
SlimyBread
Tiamat
13
2 / 0 / 0
6,978
872
7,515
5,167
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
bdigiammo
Thanatos
11
0 / 5 / 1
6,162
770
2,281
5,971
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 3 / 1
6,888
861
7,472
8,735
5,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
14
Kills
4
4
Deaths
14
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
King Arthur
INGAF
King Arthur
1
0
7
4.5
W
Xing Tian
JadedBeing
Xing Tian
0
1
9
4.5
L
Anhur
N0Vox
Anhur
0
1
2
1
W
Apollo
Ruma2K
Apollo
3
3
5
1.83
L
Tiamat
SlimyBread
Tiamat
2
0
0
2
W
4
0
4
6
L
Thanatos
bdigiammo
Thanatos
0
5
1
0.1
L
2
3
1
0.83
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,182
Damage
25,136
33,184
Taken
33,038
20,956
Mitigated
18,320
4,257
Healing
6,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,736
111
412
989
7,202
2,889
294
3,148
3,935
16,865
0
W
King Arthur
INGAF
King Arthur
4,945
475
0
147
7,489
6,722
0
1,233
6,003
195
20,884
W
Xing Tian
JadedBeing
Xing Tian
4,325
312
0
470
8,088
7,226
121
2,931
4,998
8,143
93
L
Anhur
N0Vox
Anhur
5,132
2,691
0
915
5,963
2,573
0
2,675
3,122
0
22,511
W
Apollo
Ruma2K
Apollo
3,849
1,592
288
347
7,456
2,843
726
2,769
4,613
0
8,766
L
Tiamat
SlimyBread
Tiamat
7,515
834
0
1,163
5,167
4,641
0
2,766
2,255
20,634
0
W
3,922
837
0
1,682
5,157
2,115
407
2,109
2,958
0
10,486
L
Thanatos
bdigiammo
Thanatos
2,281
642
0
1,020
5,971
2,429
0
1,147
4,789
0
8,276
L
7,472
2,363
0
1,842
8,735
5,788
0
2,279
6,369
343
14,298
W
8,141
592
0
1,323
4,994
2,050
316
1,432
3,518
48,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,829
Gold Earned
33,623
194
Minions Killed
147
0
Camps Cleared
0
908,657
Distance Traveled
759,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,588
824
35
4
0
136,185
0
W
King Arthur
7,312
914
33
4
0
178,972
0
W
Xing Tian
6,668
834
11
1
0
171,981
0
L
Anhur
7,007
876
52
7
0
162,176
0
W
Apollo
6,812
852
16
2
0
179,386
0
L
Tiamat
6,978
872
31
4
0
174,629
0
W
Loki
7,217
902
16
2
0
186,601
0
L
Thanatos
6,162
770
14
2
0
117,893
0
L
Surtr
6,888
861
15
2
0
168,574
0
W
Scylla
8,820
1,103
118
15
0
191,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role