Player Matchup

Charybdis
Charybdis
AresTheAries
Charybdis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,535 Elo+
Solo
Merlin
Merlin
CLASH OV3RRIDE
Merlin
Level 142
God Stats
4W - 8L
1,356 SR
Queue Stats
250W - 255L
1,459 Elo+
Party 1
Vamana
Vamana
S_DragonHunter05
Vamana
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,526 Elo+
Solo
Yemoja
Yemoja
ixFishy
Yemoja
Level 85
God Stats
8W - 6L
1,414 SR
Queue Stats
590W - 570L
1,465 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lacus4ever
Cu Chulainn
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 75
1,454 SR
1,497 Elo+

VS

Team Averages
Level 131
1,576 SR
1,459 Elo+
Bellona
Bellona
MistahGantik
Bellona
Level 143
God Stats
8W - 3L
1,662 SR
Queue Stats
297W - 326L
1,506 Elo+
Solo
Yemoja
Yemoja
MrTwistty
Yemoja
Level 155
God Stats
10W - 8L
1,540 SR
Queue Stats
459W - 474L
1,458 Elo+
Solo
Persephone
Persephone
NNE_Futuristic
Persephone
Level 145
God Stats
8W - 2L
1,456 SR
Queue Stats
359W - 351L
1,371 Elo+
Solo
Janus
Janus
NerfTheSmurff
Janus
Level 82
God Stats
7W - 5L
1,722 SR
Queue Stats
383W - 363L
1,477 Elo+
Solo
Rama
Rama
sasik123
Rama
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 76L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AresTheAries
Charybdis
16
5 / 2 / 1
8,986
817
12,176
9,372
3,907
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 2 / 3
8,211
746
14,612
10,049
4,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 3 / 3
7,402
673
6,880
11,651
7,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
ixFishy
Yemoja
14
0 / 1 / 3
7,911
719
3,158
10,926
8,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cu Chulainn
lacus4ever
Cu Chulainn
12
0 / 11 / 2
7,123
648
4,666
18,632
16,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MistahGantik
Bellona
14
4 / 4 / 4
8,528
775
7,553
14,485
21,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yemoja
MrTwistty
Yemoja
15
1 / 0 / 13
8,964
815
3,332
7,973
5,803
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Persephone
NNE_Futuristic
Persephone
15
3 / 2 / 12
8,991
817
13,688
9,541
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 1 / 11
9,411
856
19,045
9,439
4,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
15
7 / 0 / 10
9,263
842
12,323
12,270
5,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
6
Kills
19
19
Deaths
7
12
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AresTheAries
Charybdis
5
2
1
2.75
L
1
2
3
1.25
W
Bellona
MistahGantik
Bellona
4
4
4
1.5
W
Yemoja
MrTwistty
Yemoja
1
0
13
7.5
W
Persephone
NNE_Futuristic
Persephone
3
2
12
4.5
W
4
1
11
9.5
L
0
3
3
0.5
L
Yemoja
ixFishy
Yemoja
0
1
3
1.5
L
Cu Chulainn
lacus4ever
Cu Chulainn
0
11
2
0.09
W
Rama
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,492
Damage
55,941
60,630
Taken
53,708
40,369
Mitigated
41,935
21,460
Healing
28,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AresTheAries
Charybdis
12,176
8,743
1,905
1,589
9,372
3,907
45
4,897
4,086
0
21,242
L
14,612
341
794
2,225
10,049
4,203
0
6,684
3,008
37,992
0
W
Bellona
MistahGantik
Bellona
7,553
1,426
754
2,132
14,485
21,145
93
2,484
11,842
117
14,664
W
Yemoja
MrTwistty
Yemoja
3,332
1,055
10,268
3,708
7,973
5,803
369
4,106
3,820
5,153
0
W
Persephone
NNE_Futuristic
Persephone
13,688
1,126
1,011
1,238
9,541
4,509
572
2,415
6,868
26,550
0
W
19,045
481
16
1,704
9,439
4,547
287
5,013
4,426
35,595
0
L
6,880
2,910
398
2,086
11,651
7,658
0
7,388
3,744
0
13,813
L
Yemoja
ixFishy
Yemoja
3,158
406
8,271
3,316
10,926
8,515
0
6,329
4,143
11,800
0
L
Cu Chulainn
lacus4ever
Cu Chulainn
4,666
881
83
793
18,632
16,086
17
9,654
8,391
0
6,649
W
Rama
12,323
6,561
3,335
4,370
12,270
5,931
1,384
3,752
8,358
0
24,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,633
Gold Earned
45,157
107
Minions Killed
128
0
Camps Cleared
0
1,022,596
Distance Traveled
1,105,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,986
817
27
2
0
207,839
0
L
Merlin
8,211
746
49
4
0
238,821
0
W
Bellona
8,528
775
15
1
0
240,862
0
W
Yemoja
8,964
815
7
1
0
221,978
0
W
Persephone
8,991
817
22
2
0
185,965
0
W
Janus
9,411
856
57
5
0
252,676
0
L
Vamana
7,402
673
16
1
0
199,393
0
L
Yemoja
7,911
719
10
1
0
209,624
0
L
Cu Chulainn
7,123
648
5
0
0
166,919
0
W
Rama
9,263
842
27
2
0
204,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role