Player Matchup

Hercules
Hercules
Gold V
HeavensExile
Hercules
Gold V
Level 138
God Stats
2W - 6L
1,384 SR
Queue Stats
327W - 404L
1,284 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
O fresh cakes O
Baron Samedi
Gold V
Level 148
God Stats
11W - 4L
1,684 SR
Queue Stats
129W - 137L
1,222 MMR
Solo
Danzaburou
Danzaburou
Gold IV
xSIL3NTx4SYLUMx
Danzaburou
Gold IV
Level 144
God Stats
22W - 21L
1,584 SR
Queue Stats
330W - 404L
1,427 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,550 SR
1,311 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,490 SR
1,458 MMR
Erlang Shen
Erlang Shen
Silver IV
 
Erlang Shen
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold V
drscreamm
Chernobog
Gold V
Level 119
God Stats
32W - 38L
1,495 SR
Queue Stats
209W - 256L
1,429 MMR
Solo
Ra
Ra
Gold III
ghandilatisha
Ra
Gold III
Level 106
God Stats
5W - 9L
1,475 SR
Queue Stats
239W - 292L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HeavensExile
Hercules
13
8 / 1 / 4
9,981
907
9,288
12,269
9,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
O fresh cakes O
Baron Samedi
12
1 / 2 / 10
8,870
806
7,276
10,406
13,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
xSIL3NTx4SYLUMx
Danzaburou
12
5 / 1 / 5
9,463
860
11,947
8,129
3,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AchillesHeraPersephoneAwilixBacchus

VS

Bans
Ne ZhaHorusAresCabrakanKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
1 / 4 / 2
7,837
712
5,810
10,297
7,356
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
drscreamm
Chernobog
11
1 / 4 / 3
8,546
777
6,699
10,655
4,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 6 / 2
8,308
755
6,019
10,133
4,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
14
Kills
4
4
Deaths
14
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
4
2
0.5
W
Hercules
HeavensExile
Hercules
8
1
4
10
W
Baron Samedi
O fresh cakes O
Baron Samedi
1
2
10
3
L
Chernobog
drscreamm
Chernobog
1
4
3
0.63
L
2
6
2
0.5
W
Danzaburou
xSIL3NTx4SYLUMx
Danzaburou
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,511
Damage
18,528
30,804
Taken
31,085
26,152
Mitigated
16,112
12,263
Healing
3,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,810
1,888
0
1,610
10,297
7,356
0
2,152
7,527
1,676
12,678
W
Hercules
HeavensExile
Hercules
9,288
2,133
0
4,763
12,269
9,352
690
2,443
9,826
835
31,362
W
Baron Samedi
O fresh cakes O
Baron Samedi
7,276
79
860
3,559
10,406
13,245
130
3,650
6,756
24,249
0
L
Chernobog
drscreamm
Chernobog
6,699
3,880
0
999
10,655
4,011
0
2,308
7,732
0
25,283
L
6,019
535
595
503
10,133
4,745
0
2,379
7,232
28,949
0
W
Danzaburou
xSIL3NTx4SYLUMx
Danzaburou
11,947
5,306
0
3,081
8,129
3,555
2,183
1,370
6,700
0
46,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,314
Gold Earned
24,691
121
Minions Killed
89
0
Camps Cleared
0
576,551
Distance Traveled
596,709
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,837
712
10
1
0
199,020
0
W
Hercules
9,981
907
44
4
0
208,193
3
W
Baron Samedi
8,870
806
21
2
0
195,714
2
L
Chernobog
8,546
777
35
3
0
205,358
0
L
Ra
8,308
755
44
4
0
192,331
0
W
Danzaburou
9,463
860
56
5
0
172,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role