Player Matchup

Ao Kuang
Ao Kuang
Silver I
LordOfTheRoses
Ao Kuang
Silver I
Level 102
God Stats
3W - 0L
1,404 SR
Queue Stats
211W - 216L
1,175 MMR
Solo
Horus
Horus
Gold V
Minuevoperiko
Horus
Gold V
Level 128
God Stats
3W - 0L
1,783 SR
Queue Stats
240W - 249L
1,296 MMR
Solo
Susano
Susano
Silver II
Nilpb12
Susano
Silver II
Level 106
God Stats
2W - 2L
1,326 SR
Queue Stats
39W - 48L
1,296 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
killakee
Baron Samedi
Gold V
Level 108
God Stats
20W - 12L
1,613 SR
Queue Stats
429W - 431L
1,305 MMR
Solo
Chiron
Chiron
Gold V
mawito24
Chiron
Gold V
Level 145
God Stats
1W - 5L
1,254 SR
Queue Stats
181W - 199L
1,224 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,476 SR
1,259 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 67
1,547 SR
1,260 MMR
Fenrir
Fenrir
Silver I
Lux_Zephha
Fenrir
Silver I
Level 73
God Stats
13W - 16L
1,586 SR
Queue Stats
449W - 448L
1,248 MMR
Solo
Cthulhu
Cthulhu
Bronze III
MagicJo1nt
Cthulhu
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,307 MMR
Solo
Janus
Janus
Bronze III
ZaddyDahmer
Janus
Bronze III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,307 MMR
Solo
Hou Yi
Hou Yi
Gold IV
ixiGPPixi
Hou Yi
Gold IV
Level 77
God Stats
9W - 16L
1,437 SR
Queue Stats
322W - 330L
1,147 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
lillegrill
Zhong Kui
Silver III
Level 82
God Stats
3W - 3L
1,710 SR
Queue Stats
74W - 69L
1,289 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
1 / 1 / 1
8,005
572
6,145
13,497
7,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 4
6,844
489
5,975
12,915
10,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Nilpb12
Susano
14
6 / 0 / 4
8,343
596
11,234
12,321
5,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
killakee
Baron Samedi
15
6 / 0 / 4
9,358
668
12,400
7,221
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
mawito24
Chiron
13
2 / 2 / 1
7,587
542
7,731
9,155
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
AnubisArachneMaman Brigitte

VS

Bans
ThanatosHun BatzKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lux_Zephha
Fenrir
12
2 / 6 / 1
7,215
515
8,261
17,602
6,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
MagicJo1nt
Cthulhu
10
1 / 1 / 2
6,640
474
4,739
14,045
9,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 5 / 0
5,990
428
2,427
8,753
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
ixiGPPixi
Hou Yi
12
2 / 3 / 2
7,428
531
10,041
10,721
3,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
lillegrill
Zhong Kui
14
1 / 1 / 0
8,651
618
7,722
9,486
8,859
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
16
Kills
6
6
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
1
1
1
1.5
L
Fenrir
Lux_Zephha
Fenrir
2
6
1
0.42
L
Cthulhu
MagicJo1nt
Cthulhu
1
1
2
2
W
1
3
4
1
W
Susano
Nilpb12
Susano
6
0
4
8
L
0
5
0
0
L
Hou Yi
ixiGPPixi
Hou Yi
2
3
2
1
W
Baron Samedi
killakee
Baron Samedi
6
0
4
8
L
Zhong Kui
lillegrill
Zhong Kui
1
1
0
1
W
Chiron
mawito24
Chiron
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,485
Damage
33,190
55,109
Taken
60,607
29,791
Mitigated
32,217
26,513
Healing
16,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
6,145
1,287
0
8,164
13,497
7,588
0
7,042
6,455
59,490
0
L
Fenrir
Lux_Zephha
Fenrir
8,261
1,668
0
2,888
17,602
6,876
0
4,721
12,881
0
61,337
L
Cthulhu
MagicJo1nt
Cthulhu
4,739
431
1,095
4,071
14,045
9,577
0
2,629
11,416
20,012
0
W
5,975
2,560
849
3,937
12,915
10,011
238
2,619
10,296
0
17,362
W
Susano
Nilpb12
Susano
11,234
3,089
0
7,373
12,321
5,261
0
1,409
10,912
0
70,244
L
2,427
53
0
1,130
8,753
3,016
0
5,909
2,844
41,026
0
L
Hou Yi
ixiGPPixi
Hou Yi
10,041
4,536
0
2,419
10,721
3,889
0
118
10,603
0
61,118
W
Baron Samedi
killakee
Baron Samedi
12,400
1,215
483
2,949
7,221
3,369
1,732
2,475
4,746
76,220
0
L
Zhong Kui
lillegrill
Zhong Kui
7,722
1,862
0
5,160
9,486
8,859
619
5,168
4,318
73,025
0
W
Chiron
mawito24
Chiron
7,731
3,582
560
2,198
9,155
3,562
547
1,314
7,812
0
60,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,137
Gold Earned
35,924
470
Minions Killed
385
0
Camps Cleared
0
1,387,025
Distance Traveled
1,266,028
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,005
572
108
8
0
265,640
2
L
Fenrir
7,215
515
74
5
0
304,470
0
L
Cthulhu
6,640
474
20
1
0
260,265
1
W
Horus
6,844
489
13
1
0
287,583
0
W
Susano
8,343
596
97
7
0
327,923
0
L
Janus
5,990
428
69
5
0
207,048
0
L
Hou Yi
7,428
531
95
7
0
250,875
0
W
Baron Samedi
9,358
668
140
10
0
260,655
0
L
Zhong Kui
8,651
618
127
9
0
243,370
2
W
Chiron
7,587
542
112
8
0
245,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role