Player Matchup

Nike
Nike
DuxiCzech
Nike
Level 43
God Stats
1W - 2L
1,538 SR
Queue Stats
105W - 108L
1,381 Elo+
Party 1
Set
Set
RiMiX5
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 62L
1,500 Elo+
Party 1
Lancelot
Lancelot
Stram1
Lancelot
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,788 Elo+
Party 1
Zhong Kui
Zhong Kui
lucy941
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 110L
1,323 Elo+
Party 1
Atlas
Atlas
zmrdlife
Atlas
Level 29
God Stats
1W - 2L
1,520 SR
Queue Stats
12W - 23L
1,410 Elo+
Party 1
Team Averages
Level 40
1,512 SR
1,480 Elo+

VS

Team Averages
Level 125
1,325 SR
1,445 Elo+
Ah Puch
Ah Puch
Jotaro420
Ah Puch
Level 107
God Stats
3W - 4L
1,067 SR
Queue Stats
123W - 145L
1,440 Elo+
Party 2
Scylla
Scylla
YETMOR
Scylla
Level 159
God Stats
9W - 10L
1,411 SR
Queue Stats
690W - 688L
1,447 Elo+
Solo
Artemis
Artemis
juanhonda4
Artemis
Level 105
God Stats
1W - 0L
1,348 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Odin
Odin
mixnikolas_ru71
Odin
Level 127
God Stats
2W - 4L
1,201 SR
Queue Stats
339W - 349L
1,396 Elo+
Solo
Raijin
Raijin
гагабу
Raijin
Level 125
God Stats
7W - 6L
1,600 SR
Queue Stats
469W - 473L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
6 / 5 / 4
8,737
874
10,045
10,397
5,945
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Set
RiMiX5
Set
14
2 / 5 / 6
7,654
765
4,776
9,843
5,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
Stram1
Lancelot
14
4 / 5 / 5
8,306
831
5,492
12,864
11,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
lucy941
Zhong Kui
12
1 / 7 / 7
7,132
713
7,009
14,178
12,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Atlas
zmrdlife
Atlas
14
1 / 6 / 8
8,158
816
7,553
15,084
16,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jotaro420
Ah Puch
16
5 / 3 / 15
9,473
947
11,658
9,863
4,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Scylla
YETMOR
Scylla
16
7 / 2 / 14
9,427
943
10,970
5,770
2,173
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
juanhonda4
Artemis
17
11 / 3 / 9
10,297
1,030
15,560
7,987
3,563
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 2 / 20
9,155
916
3,449
11,494
6,828
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Raijin
13
4 / 5 / 12
8,432
843
11,877
8,458
3,102
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
98
14
Kills
28
28
Deaths
15
30
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Nike
6
5
4
1.6
W
Ah Puch
Jotaro420
Ah Puch
5
3
15
4.17
L
Set
RiMiX5
Set
2
5
6
1
L
Lancelot
Stram1
Lancelot
4
5
5
1.3
W
Scylla
YETMOR
Scylla
7
2
14
7
W
Artemis
juanhonda4
Artemis
11
3
9
5.17
L
Zhong Kui
lucy941
Zhong Kui
1
7
7
0.64
W
1
2
20
5.5
L
Atlas
zmrdlife
Atlas
1
6
8
0.83
W
Raijin
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,875
Damage
53,514
62,366
Taken
43,572
51,553
Mitigated
19,765
9,548
Healing
14,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
10,045
157
762
765
10,397
5,945
0
6,564
3,833
0
19,416
W
Ah Puch
Jotaro420
Ah Puch
11,658
589
1,085
2,865
9,863
4,099
817
3,643
6,220
23,936
0
L
Set
RiMiX5
Set
4,776
1,111
0
50
9,843
5,678
0
5,009
4,834
0
15,640
L
Lancelot
Stram1
Lancelot
5,492
779
366
2,741
12,864
11,333
276
6,286
6,578
0
13,123
W
Scylla
YETMOR
Scylla
10,970
0
1,125
561
5,770
2,173
752
1,801
3,969
24,054
0
W
Artemis
juanhonda4
Artemis
15,560
8,086
0
705
7,987
3,563
1,720
1,930
6,057
0
24,601
L
Zhong Kui
lucy941
Zhong Kui
7,009
755
0
2,404
14,178
12,559
277
7,957
6,221
13,886
0
W
3,449
891
1,668
4,312
11,494
6,828
215
4,859
6,635
0
12,351
L
Atlas
zmrdlife
Atlas
7,553
2,161
1,001
1,459
15,084
16,038
0
8,689
6,395
13,443
0
W
Raijin
11,877
831
1,027
996
8,458
3,102
722
2,329
6,129
14,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,987
Gold Earned
46,784
100
Minions Killed
109
0
Camps Cleared
0
957,793
Distance Traveled
942,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,737
874
23
2
0
186,313
0
W
Ah Puch
9,473
947
28
3
0
195,139
0
L
Set
7,654
765
21
2
0
188,479
0
L
Lancelot
8,306
831
11
1
0
221,326
0
W
Scylla
9,427
943
26
3
0
177,197
0
W
Artemis
10,297
1,030
20
2
0
167,408
0
L
Zhong Kui
7,132
713
30
3
0
187,575
0
W
Odin
9,155
916
32
3
0
212,955
0
L
Atlas
8,158
816
15
2
0
174,100
0
W
Raijin
8,432
843
3
0
0
190,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role