Player Matchup

Jing Wei
Jing Wei
ALdrixHD
Jing Wei
Level 55
God Stats
0W - 1L
1,427 SR
Queue Stats
1W - 1L
1,735 Elo+
Party 1
Discordia
Discordia
Ardatium
Discordia
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,698 Elo+
Party 1
Atlas
Atlas
Dragjin2
Atlas
Level 66
God Stats
0W - 2L
1,526 SR
Queue Stats
14W - 12L
1,592 Elo+
Party 1
King Arthur
King Arthur
Yggnire
King Arthur
Level 144
God Stats
2W - 2L
1,524 SR
Queue Stats
60W - 61L
1,575 Elo+
Party 1
Ravana
Ravana
purplegamex
Ravana
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,607 Elo+
Party 1
Team Averages
Level 96
1,496 SR
1,641 Elo+

VS

Team Averages
Level 144
1,585 SR
1,531 Elo+
Ao Kuang
Ao Kuang
AcquaRis
Ao Kuang
Level 116
God Stats
4W - 5L
1,404 SR
Queue Stats
199W - 181L
1,495 Elo+
Solo
Discordia
Discordia
BigFatChadAnt
Discordia
Level 122
God Stats
11W - 4L
1,734 SR
Queue Stats
222W - 223L
1,490 Elo+
Solo
Agni
Agni
Mastang
Agni
Level 145
God Stats
6W - 1L
1,786 SR
Queue Stats
389W - 368L
1,553 Elo+
Solo
Pele
Pele
PanadaQ
Pele
Level 190
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 147L
1,603 Elo+
Solo
Achilles
Achilles
miki36O
Achilles
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 277L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ALdrixHD
Jing Wei
16
2 / 6 / 7
8,213
821
7,743
12,081
4,485
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Ardatium
Discordia
14
4 / 7 / 6
8,794
879
6,703
10,308
4,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Atlas
Dragjin2
Atlas
12
0 / 6 / 12
7,274
727
7,674
12,982
11,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Yggnire
King Arthur
16
6 / 6 / 6
9,203
920
9,979
16,276
16,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
15
5 / 8 / 8
8,815
882
9,478
15,733
8,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AcquaRis
Ao Kuang
17
13 / 2 / 7
11,044
1,104
14,678
11,830
6,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
BigFatChadAnt
Discordia
16
10 / 3 / 15
10,096
1,010
16,416
9,982
4,004
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
Mastang
Agni
17
3 / 2 / 16
9,836
984
12,085
8,625
3,768
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
PanadaQ
Pele
14
3 / 7 / 18
8,934
893
12,222
13,796
9,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
miki36O
Achilles
16
3 / 4 / 20
9,204
920
7,794
16,288
21,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
108
17
Kills
32
33
Deaths
18
39
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ALdrixHD
Jing Wei
2
6
7
0.92
W
Ao Kuang
AcquaRis
Ao Kuang
13
2
7
8.25
L
Discordia
Ardatium
Discordia
4
7
6
1
W
Discordia
BigFatChadAnt
Discordia
10
3
15
5.83
L
Atlas
Dragjin2
Atlas
0
6
12
1
W
Agni
Mastang
Agni
3
2
16
5.5
W
Pele
PanadaQ
Pele
3
7
18
1.71
L
King Arthur
Yggnire
King Arthur
6
6
6
1.5
W
Achilles
miki36O
Achilles
3
4
20
3.25
L
Ravana
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,577
Damage
63,195
67,380
Taken
60,521
44,742
Mitigated
44,889
7,590
Healing
18,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ALdrixHD
Jing Wei
7,743
7,068
34
1,510
12,081
4,485
0
6,201
5,658
0
15,267
W
Ao Kuang
AcquaRis
Ao Kuang
14,678
3,011
689
6,135
11,830
6,232
776
2,702
9,128
19,842
0
L
Discordia
Ardatium
Discordia
6,703
763
333
204
10,308
4,055
0
6,647
3,614
14,989
0
W
Discordia
BigFatChadAnt
Discordia
16,416
468
893
2,178
9,982
4,004
930
2,097
7,885
29,032
0
L
Atlas
Dragjin2
Atlas
7,674
2,223
387
614
12,982
11,200
0
8,718
4,033
12,174
0
W
Agni
Mastang
Agni
12,085
824
0
1,658
8,625
3,768
2,083
2,387
6,238
33,118
0
W
Pele
PanadaQ
Pele
12,222
1,659
0
1,586
13,796
9,291
164
2,830
10,966
1,223
18,069
L
King Arthur
Yggnire
King Arthur
9,979
298
990
1,272
16,276
16,804
0
10,206
5,751
0
20,824
W
Achilles
miki36O
Achilles
7,794
645
1,151
4,415
16,288
21,594
439
4,521
11,767
0
9,766
L
Ravana
9,478
2,674
410
1,836
15,733
8,198
0
12,012
3,527
200
16,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,299
Gold Earned
49,114
91
Minions Killed
116
0
Camps Cleared
0
894,937
Distance Traveled
1,003,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,213
821
30
3
0
196,624
0
W
Ao Kuang
11,044
1,104
21
2
0
210,842
0
L
Discordia
8,794
879
19
2
0
158,715
0
W
Discordia
10,096
1,010
24
2
0
203,790
0
L
Atlas
7,274
727
5
1
0
151,994
0
W
Agni
9,836
984
55
6
0
209,089
0
W
Pele
8,934
893
10
1
0
189,304
0
L
King Arthur
9,203
920
14
1
0
198,372
0
W
Achilles
9,204
920
6
1
0
190,588
0
L
Ravana
8,815
882
23
2
0
189,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role