Player Matchup

Skadi
Skadi
 
Skadi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AcquiredCone143
Sol
Level 113
God Stats
253W - 245L
1,465 SR
Queue Stats
583W - 555L
1,451 Elo+
Party 2
Baron Samedi
Baron Samedi
Covidpeddler
Baron Samedi
Level 66
God Stats
4W - 4L
1,500 SR
Queue Stats
109W - 140L
1,495 Elo+
Party 1
Anhur
Anhur
GoingBench71733
Anhur
Level 14
God Stats
4W - 0L
1,726 SR
Queue Stats
76W - 64L
1,384 Elo+
Party 2
Thanatos
Thanatos
Whisperwind1
Thanatos
Level 60
God Stats
3W - 4L
1,389 SR
Queue Stats
109W - 119L
1,497 Elo+
Party 1
Team Averages
Level 74
1,516 SR
1,465 Elo+

VS

Team Averages
Level 136
1,528 SR
1,522 Elo+
Neith
Neith
AntheaisWoke
Neith
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,680 Elo+
Solo
Artio
Artio
BurnSetting
Artio
Level 172
God Stats
0W - 2L
1,597 SR
Queue Stats
330W - 324L
1,555 Elo+
Solo
Chronos
Chronos
REAPSINNERS
Chronos
Level 155
God Stats
3W - 6L
1,414 SR
Queue Stats
90W - 76L
1,474 Elo+
Solo
Chang'e
Chang'e
TheFran118
Chang'e
Level 128
God Stats
10W - 10L
1,566 SR
Queue Stats
455W - 451L
1,429 Elo+
Solo
Mercury
Mercury
remmaj
Mercury
Level 82
God Stats
14W - 14L
1,563 SR
Queue Stats
23W - 24L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
2 / 3 / 2
8,155
510
7,144
10,351
4,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
3 / 0 / 6
8,591
537
10,804
7,779
2,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Covidpeddler
Baron Samedi
13
1 / 0 / 8
7,917
495
6,254
10,163
10,061
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 0 / 3
8,825
552
7,701
11,507
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Whisperwind1
Thanatos
16
8 / 0 / 4
9,610
601
10,806
13,211
6,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,191
449
6,336
11,280
4,179
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 1 / 2
7,986
499
4,368
15,010
15,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
REAPSINNERS
Chronos
12
2 / 4 / 0
7,979
499
8,981
12,248
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
TheFran118
Chang'e
15
0 / 2 / 0
8,594
537
7,839
13,565
7,963
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
remmaj
Mercury
12
1 / 3 / 0
7,283
455
4,876
10,013
3,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
15
Kills
3
3
Deaths
15
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
3
2
1
W
3
0
6
6
L
0
5
0
0
L
0
1
2
1
W
Baron Samedi
Covidpeddler
Baron Samedi
1
0
8
5
W
1
0
3
2.5
L
Chronos
REAPSINNERS
Chronos
2
4
0
0.5
L
Chang'e
TheFran118
Chang'e
0
2
0
0
W
Thanatos
Whisperwind1
Thanatos
8
0
4
10
L
Mercury
remmaj
Mercury
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,709
Damage
32,400
53,011
Taken
62,116
27,415
Mitigated
36,043
35,911
Healing
18,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,144
3,778
0
3,065
10,351
4,238
710
6,539
3,812
0
62,538
W
10,804
2,785
0
3,522
7,779
2,913
432
2,606
5,173
64,928
1,226
L
6,336
2,740
0
2,683
11,280
4,179
135
3,805
7,475
0
53,505
L
4,368
589
295
3,143
15,010
15,757
0
5,329
9,681
23,910
0
W
Baron Samedi
Covidpeddler
Baron Samedi
6,254
1,223
825
4,088
10,163
10,061
96
4,349
5,814
26,977
0
W
7,701
5,031
0
7,954
11,507
4,089
238
5,459
6,048
0
70,085
L
Chronos
REAPSINNERS
Chronos
8,981
3,428
0
4,696
12,248
4,388
920
1,941
10,307
68,022
0
L
Chang'e
TheFran118
Chang'e
7,839
246
200
6,951
13,565
7,963
479
2,494
11,071
68,019
0
W
Thanatos
Whisperwind1
Thanatos
10,806
3,117
0
16,457
13,211
6,114
0
2,235
10,976
0
91,589
L
Mercury
remmaj
Mercury
4,876
1,164
0
500
10,013
3,756
0
3,002
7,011
0
51,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,098
Gold Earned
39,033
498
Minions Killed
402
0
Camps Cleared
0
1,666,561
Distance Traveled
1,618,872
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,155
510
111
7
0
297,984
0
W
Sol
8,591
537
129
8
0
334,467
7
L
Neith
7,191
449
112
7
0
284,312
2
L
Artio
7,986
499
22
1
0
340,233
5
W
Baron Samedi
7,917
495
32
2
0
306,021
6
W
Anhur
8,825
552
120
8
0
306,762
2
L
Chronos
7,979
499
94
6
0
289,665
6
L
Chang'e
8,594
537
92
6
0
321,847
4
W
Thanatos
9,610
601
106
7
0
421,327
6
L
Mercury
7,283
455
82
5
0
382,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role