Player Matchup

Tyr
Tyr
 
Tyr
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Aúrórá
Ix Chel
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 177L
1,560 Elo+
Solo
The Morrigan
The Morrigan
GrizzlyDavidson
The Morrigan
Level 140
God Stats
0W - 4L
1,092 SR
Queue Stats
103W - 101L
1,486 Elo+
Party 2
Ne Zha
Ne Zha
freezer17
Ne Zha
Level 123
God Stats
1W - 1L
1,694 SR
Queue Stats
117W - 119L
1,490 Elo+
Solo
Izanami
Izanami
sylthern
Izanami
Level 86
God Stats
0W - 2L
1,421 SR
Queue Stats
104W - 104L
1,489 Elo+
Party 2
Team Averages
Level 126
1,441 SR
1,505 Elo+

VS

Team Averages
Level 119
1,404 SR
1,490 Elo+
Janus
Janus
 
Janus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BarraBinBarraBas
Guan Yu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,352 Elo+
Solo
Chronos
Chronos
Iridophore
Chronos
Level 154
God Stats
2W - 2L
1,230 SR
Queue Stats
171W - 167L
1,497 Elo+
Party 1
Persephone
Persephone
Poouet
Persephone
Level 98
God Stats
18W - 7L
1,606 SR
Queue Stats
560W - 565L
1,588 Elo+
Solo
Atlas
Atlas
treemichelle
Atlas
Level 120
God Stats
1W - 3L
1,182 SR
Queue Stats
219W - 210L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
5 / 5 / 3
9,306
716
9,477
16,784
24,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
Aúrórá
Ix Chel
14
1 / 7 / 5
8,133
626
11,251
15,399
5,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
GrizzlyDavidson
The Morrigan
16
3 / 5 / 8
9,395
723
8,679
12,601
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
freezer17
Ne Zha
17
4 / 4 / 8
9,206
708
18,717
16,035
7,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
sylthern
Izanami
15
1 / 7 / 9
8,163
628
9,485
13,934
5,577
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
10 / 2 / 14
11,482
883
18,240
9,003
4,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
3 / 3 / 19
10,473
806
4,806
18,764
18,234
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chronos
Iridophore
Chronos
19
9 / 2 / 13
11,149
858
15,574
17,139
7,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
Poouet
Persephone
16
4 / 3 / 16
10,060
774
19,806
13,562
5,746
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 5 / 16
10,226
787
10,662
16,453
20,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
106
14
Kills
28
28
Deaths
15
33
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
5
5
3
1.3
W
Janus
 
Janus
10
2
14
8.5
L
Ix Chel
Aúrórá
Ix Chel
1
7
5
0.5
W
3
3
19
4.17
L
The Morrigan
GrizzlyDavidson
The Morrigan
3
5
8
1.4
W
Chronos
Iridophore
Chronos
9
2
13
7.75
W
Persephone
Poouet
Persephone
4
3
16
4
L
Ne Zha
freezer17
Ne Zha
4
4
8
2
L
Izanami
sylthern
Izanami
1
7
9
0.79
W
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,609
Damage
69,088
74,753
Taken
74,921
47,343
Mitigated
56,416
22,168
Healing
32,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,477
836
134
2,512
16,784
24,491
0
12,761
4,023
1,058
14,445
W
Janus
 
Janus
18,240
1,335
2,765
1,067
9,003
4,425
2,125
2,983
6,020
43,042
0
L
Ix Chel
Aúrórá
Ix Chel
11,251
1,634
4,314
2,727
15,399
5,950
0
13,983
1,416
22,862
0
W
4,806
570
10,881
7,377
18,764
18,234
73
5,399
13,365
0
8,738
L
The Morrigan
GrizzlyDavidson
The Morrigan
8,679
781
1,242
3,127
12,601
4,130
0
10,956
1,645
22,557
616
W
Chronos
Iridophore
Chronos
15,574
5,015
1,506
4,750
17,139
7,963
2,338
3,623
13,516
38,536
0
W
Persephone
Poouet
Persephone
19,806
1,117
285
2,013
13,562
5,746
612
3,577
9,972
32,009
0
L
Ne Zha
freezer17
Ne Zha
18,717
1,951
1,047
5,577
16,035
7,195
0
13,577
2,458
0
30,527
L
Izanami
sylthern
Izanami
9,485
5,022
465
1,023
13,934
5,577
0
12,527
1,407
0
16,538
W
10,662
2,764
449
1,371
16,453
20,048
263
4,180
12,273
22,240
478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,203
Gold Earned
53,390
113
Minions Killed
151
0
Camps Cleared
0
1,101,724
Distance Traveled
1,232,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,306
716
13
1
0
225,963
0
W
Janus
11,482
883
66
5
0
253,194
0
L
Ix Chel
8,133
626
26
2
0
204,510
0
W
Guan Yu
10,473
806
7
1
0
258,649
0
L
The Morrigan
9,395
723
36
3
0
227,164
0
W
Chronos
11,149
858
43
3
0
246,834
0
W
Persephone
10,060
774
15
1
0
236,187
0
L
Ne Zha
9,206
708
18
1
0
241,694
0
L
Izanami
8,163
628
20
2
0
202,393
0
W
Atlas
10,226
787
20
2
0
238,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role