Player Matchup

Odin
Odin
 
Odin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
EvaZM
Serqet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,359 Elo+
Solo
Olorun
Olorun
GhostRaptor629
Olorun
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 129L
1,505 Elo+
Party 1
Bacchus
Bacchus
TheAL13N
Bacchus
Level 129
God Stats
0W - 1L
1,640 SR
Queue Stats
111W - 83L
1,531 Elo+
Party 1
Arachne
Arachne
sk1p-py
Arachne
Level 16
God Stats
0W - 1L
1,726 SR
Queue Stats
35W - 45L
1,500 Elo+
Party 2
Team Averages
Level 100
1,573 SR
1,479 Elo+

VS

Team Averages
Level 143
1,369 SR
1,494 Elo+
Susano
Susano
Barely_Alpha
Susano
Level 153
God Stats
4W - 5L
1,457 SR
Queue Stats
146W - 150L
1,522 Elo+
Party 3
Charon
Charon
Barely_Charlie
Charon
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 41L
1,500 Elo+
Party 3
Raijin
Raijin
GEJLORDJEBAL
Raijin
Level 144
God Stats
2W - 6L
1,049 SR
Queue Stats
359W - 389L
1,468 Elo+
Solo
Olorun
Olorun
NuniShadow
Olorun
Level 151
God Stats
3W - 6L
1,233 SR
Queue Stats
573W - 597L
1,456 Elo+
Party 3
He Bo
He Bo
xCzamilx
He Bo
Level 142
God Stats
3W - 1L
1,604 SR
Queue Stats
132W - 157L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 4 / 2
5,043
1,009
3,122
8,195
6,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
EvaZM
Serqet
7
1 / 2 / 0
4,641
928
1,036
3,049
1,469
11
3 / 3 / 0
6,418
1,284
4,099
5,062
2,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
TheAL13N
Bacchus
10
0 / 4 / 2
5,281
1,056
3,660
8,190
10,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
sk1p-py
Arachne
9
0 / 4 / 1
4,959
992
3,187
7,226
6,552
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
2 / 1 / 11
6,473
1,295
6,454
6,102
2,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 1 / 13
6,704
1,341
4,071
4,443
3,784
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Raijin
12
5 / 1 / 11
6,929
1,386
9,395
4,383
1,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
NuniShadow
Olorun
11
1 / 1 / 11
6,333
1,267
2,729
3,538
1,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

He Bo
xCzamilx
He Bo
12
5 / 0 / 12
7,018
1,404
6,171
3,445
1,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
75
4
Kills
17
17
Deaths
4
5
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
2
0.25
W
Susano
2
1
11
7.5
W
4
1
13
10.5
L
Serqet
EvaZM
Serqet
1
2
0
0.5
W
Raijin
5
1
11
10.5
L
3
3
0
1
W
Olorun
NuniShadow
Olorun
1
1
11
6.5
L
Bacchus
TheAL13N
Bacchus
0
4
2
0.25
L
Arachne
sk1p-py
Arachne
0
4
1
0.13
W
He Bo
xCzamilx
He Bo
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,104
Damage
28,820
31,722
Taken
21,911
26,844
Mitigated
10,492
5,693
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,122
564
332
706
8,195
6,218
0
6,129
2,066
0
5,117
W
Susano
6,454
336
451
1,873
6,102
2,275
316
1,095
4,963
0
11,005
W
4,071
578
366
938
4,443
3,784
192
1,438
3,005
11,071
0
L
Serqet
EvaZM
Serqet
1,036
538
27
512
3,049
1,469
0
1,584
1,465
0
2,001
W
Raijin
9,395
805
223
822
4,383
1,707
40
1,655
2,646
19,047
0
L
4,099
1,136
471
1,266
5,062
2,411
0
4,650
412
10,901
0
W
Olorun
NuniShadow
Olorun
2,729
1,486
2,240
1,334
3,538
1,448
2,309
2,199
1,263
10,337
0
L
Bacchus
TheAL13N
Bacchus
3,660
454
275
837
8,190
10,194
0
6,157
2,033
8,291
0
L
Arachne
sk1p-py
Arachne
3,187
2,141
573
694
7,226
6,552
0
3,846
3,380
0
5,394
W
He Bo
xCzamilx
He Bo
6,171
823
943
1,535
3,445
1,278
982
1,372
2,073
9,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,342
Gold Earned
33,457
34
Minions Killed
87
0
Camps Cleared
0
510,282
Distance Traveled
579,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,043
1,009
3
1
0
102,595
0
W
Susano
6,473
1,295
14
3
0
144,904
0
W
Charon
6,704
1,341
7
1
0
101,695
0
L
Serqet
4,641
928
1
0
0
69,262
0
W
Raijin
6,929
1,386
38
8
0
105,098
0
L
Olorun
6,418
1,284
15
3
0
112,080
0
W
Olorun
6,333
1,267
21
4
0
114,291
0
L
Bacchus
5,281
1,056
8
2
0
110,794
0
L
Arachne
4,959
992
7
1
0
115,551
0
W
He Bo
7,018
1,404
7
1
0
113,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role