Player Matchup

Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Moltag12
Danzaburou
Level 120
God Stats
0W - 3L
1,571 SR
Queue Stats
96W - 90L
1,498 Elo+
Party 1
Arachne
Arachne
Tommyy98
Arachne
Level 155
God Stats
1W - 4L
1,249 SR
Queue Stats
216W - 214L
1,440 Elo+
Solo
Sobek
Sobek
arturthebestof
Sobek
Level 47
God Stats
0W - 2L
1,395 SR
Queue Stats
27W - 30L
1,433 Elo+
Party 1
Zeus
Zeus
tejko4991
Zeus
Level 87
God Stats
60W - 51L
1,514 SR
Queue Stats
372W - 349L
1,474 Elo+
Solo
Team Averages
Level 111
1,446 SR
1,469 Elo+

VS

Team Averages
Level 122
1,493 SR
1,468 Elo+
Achilles
Achilles
Moons dance
Achilles
Level 103
God Stats
4W - 2L
1,331 SR
Queue Stats
287W - 276L
1,434 Elo+
Party 2
Rama
Rama
Orion222
Rama
Level 123
God Stats
4W - 2L
1,591 SR
Queue Stats
46W - 60L
1,418 Elo+
Party 2
Arachne
Arachne
Soto__21
Arachne
Level 117
God Stats
41W - 22L
1,706 SR
Queue Stats
261W - 253L
1,568 Elo+
Solo
Khepri
Khepri
ZiaPierah
Khepri
Level 154
God Stats
4W - 6L
1,206 SR
Queue Stats
415W - 439L
1,443 Elo+
Solo
Agni
Agni
juvhaz
Agni
Level 112
God Stats
5W - 2L
1,630 SR
Queue Stats
21W - 23L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 3 / 0
8,934
558
7,389
14,377
15,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Moltag12
Danzaburou
11
1 / 5 / 1
7,593
475
8,309
11,644
4,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
Tommyy98
Arachne
16
3 / 2 / 3
9,265
579
7,492
15,969
7,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 5 / 3
7,038
440
3,381
17,468
17,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zeus
13
2 / 6 / 0
7,840
490
9,146
11,755
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Moons dance
Achilles
14
3 / 2 / 4
9,154
572
9,897
18,412
23,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
15
9 / 1 / 6
9,477
592
13,290
10,677
4,576
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Soto__21
Arachne
17
4 / 2 / 8
10,152
635
10,845
14,101
6,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
ZiaPierah
Khepri
11
1 / 3 / 6
8,268
517
3,504
15,146
10,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Agni
juvhaz
Agni
15
4 / 2 / 4
9,687
605
12,981
7,298
2,854
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
10
Kills
21
21
Deaths
10
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
3
0
1
L
Danzaburou
Moltag12
Danzaburou
1
5
1
0.3
W
Achilles
Moons dance
Achilles
3
2
4
2.5
W
Rama
9
1
6
12
W
Arachne
Soto__21
Arachne
4
2
8
4
L
Arachne
Tommyy98
Arachne
3
2
3
2.25
W
Khepri
ZiaPierah
Khepri
1
3
6
1.33
L
1
5
3
0.5
W
Agni
juvhaz
Agni
4
2
4
3
L
Zeus
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,717
Damage
50,517
71,213
Taken
65,634
48,072
Mitigated
48,624
17,708
Healing
22,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,389
1,927
0
4,353
14,377
15,334
14
1,651
12,726
0
58,498
L
Danzaburou
Moltag12
Danzaburou
8,309
4,072
0
3,014
11,644
4,333
923
1,132
10,512
0
54,415
W
Achilles
Moons dance
Achilles
9,897
1,223
0
4,703
18,412
23,667
469
2,365
16,047
2,853
49,967
W
Rama
13,290
10,464
0
4,329
10,677
4,576
2,752
2,073
8,604
0
65,189
W
Arachne
Soto__21
Arachne
10,845
8,141
0
5,501
14,101
6,539
541
1,729
12,372
0
90,626
L
Arachne
Tommyy98
Arachne
7,492
5,059
0
5,790
15,969
7,052
2
2,326
13,643
0
95,194
W
Khepri
ZiaPierah
Khepri
3,504
392
2,239
2,576
15,146
10,988
128
3,935
11,211
21,040
0
L
3,381
601
0
3,907
17,468
17,351
0
6,808
10,660
12,153
0
W
Agni
juvhaz
Agni
12,981
1,086
0
3,219
7,298
2,854
105
2,837
4,461
86,598
0
L
Zeus
9,146
363
0
644
11,755
4,002
0
5,548
6,207
61,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,670
Gold Earned
46,738
447
Minions Killed
451
0
Camps Cleared
0
1,632,380
Distance Traveled
1,610,698
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,934
558
95
6
0
331,783
3
L
Danzaburou
7,593
475
102
6
0
276,192
0
W
Achilles
9,154
572
74
5
0
275,864
0
W
Rama
9,477
592
90
6
0
308,642
4
W
Arachne
10,152
635
136
9
0
365,128
0
L
Arachne
9,265
579
124
8
0
394,301
0
W
Khepri
8,268
517
20
1
0
333,234
0
L
Sobek
7,038
440
17
1
0
326,571
0
W
Agni
9,687
605
131
8
0
327,830
2
L
Zeus
7,840
490
109
7
0
303,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role