Player Matchup

Medusa
Medusa
CristianTnF0
Medusa
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 22L
1,119 Elo+
Party 1
Chaac
Chaac
EmilioLopez_16
Chaac
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Papalele77
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,303 Elo+
Party 1
Team Averages
Level 23
1,500 SR
1,307 Elo+

VS

Team Averages
Level 46
1,588 SR
1,632 Elo+
Ganesha
Ganesha
AgenorHemera
Ganesha
Level 20
God Stats
1W - 0L
1,292 SR
Queue Stats
2W - 0L
1,707 Elo+
Party 2
Nox
Nox
Mcsaba98
Nox
Level 37
God Stats
1W - 0L
1,698 SR
Queue Stats
12W - 6L
1,572 Elo+
Party 2
Charybdis
Charybdis
SovereignHUN
Charybdis
Level 80
God Stats
1W - 0L
1,776 SR
Queue Stats
15W - 6L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 10 / 1
7,134
649
5,988
14,516
5,582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
1 / 6 / 0
7,689
699
4,750
13,635
13,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Papalele77
Hun Batz
10
0 / 6 / 1
7,542
686
2,330
14,339
10,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AgenorHemera
Ganesha
12
0 / 1 / 22
9,386
853
4,950
11,463
9,391
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 0 / 16
10,096
918
10,240
4,864
2,321
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
SovereignHUN
Charybdis
14
17 / 0 / 5
11,723
1,066
18,573
7,814
3,110
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
65
1
Kills
22
22
Deaths
1
2
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AgenorHemera
Ganesha
0
1
22
11
L
Medusa
0
10
1
0.05
L
1
6
0
0.17
W
5
0
16
13
L
Hun Batz
Papalele77
Hun Batz
0
6
1
0.08
W
Charybdis
SovereignHUN
Charybdis
17
0
5
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,068
Damage
33,763
42,490
Taken
24,141
29,960
Mitigated
14,822
1,782
Healing
7,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AgenorHemera
Ganesha
4,950
687
0
3,285
11,463
9,391
531
503
10,960
12,538
0
L
Medusa
5,988
3,327
108
952
14,516
5,582
0
6,102
8,414
0
23,861
L
4,750
370
0
722
13,635
13,726
0
4,544
9,091
0
22,063
W
10,240
1,021
0
957
4,864
2,321
1,020
0
4,864
24,462
0
L
Hun Batz
Papalele77
Hun Batz
2,330
412
0
0
14,339
10,652
0
5,070
9,269
0
18,647
W
Charybdis
SovereignHUN
Charybdis
18,573
12,020
0
3,031
7,814
3,110
1,631
127
7,687
0
72,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,365
Gold Earned
31,205
63
Minions Killed
125
0
Camps Cleared
0
525,294
Distance Traveled
607,907
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,386
853
0
0
0
197,863
0
L
Medusa
7,134
649
20
2
0
154,766
2
L
Chaac
7,689
699
19
2
0
179,471
0
W
Nox
10,096
918
25
2
0
200,067
0
L
Hun Batz
7,542
686
24
2
0
191,057
0
W
Charybdis
11,723
1,066
100
9
0
209,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role