Player Matchup

Ra
Ra
FlowFGC
Ra
Level 132
God Stats
0W - 2L
1,528 SR
Queue Stats
32W - 46L
1,348 Elo+
Party 1
Awilix
Awilix
Mindcrank219
Awilix
Level 81
God Stats
125W - 122L
1,397 SR
Queue Stats
378W - 378L
1,308 Elo+
Solo
Xing Tian
Xing Tian
SeaMoose6493
Xing Tian
Level 41
God Stats
2W - 1L
1,836 SR
Queue Stats
55W - 62L
1,232 Elo+
Party 1
Team Averages
Level 85
1,587 SR
1,296 Elo+

VS

Team Averages
Level 117
1,570 SR
1,533 Elo+
Olorun
Olorun
Darthomir
Olorun
Level 109
God Stats
2W - 2L
1,511 SR
Queue Stats
183W - 121L
1,588 Elo+
Party 2
Cerberus
Cerberus
Dumøn
Cerberus
Level 139
God Stats
2W - 0L
1,967 SR
Queue Stats
228W - 147L
1,555 Elo+
Party 2
Mercury
Mercury
Eliyah99
Mercury
Level 103
God Stats
17W - 19L
1,230 SR
Queue Stats
147W - 152L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 5
10,327
688
11,289
10,377
4,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
13
3 / 8 / 3
10,381
692
7,623
15,816
8,697
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Xing Tian
SeaMoose6493
Xing Tian
14
3 / 2 / 2
11,437
762
6,769
17,674
23,281
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Darthomir
Olorun
17
9 / 1 / 7
13,428
895
23,052
11,696
4,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Dumøn
Cerberus
14
5 / 1 / 8
12,345
823
10,094
17,347
14,516
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Eliyah99
Mercury
14
3 / 4 / 8
11,767
784
4,866
12,747
4,788
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
17
17
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
Darthomir
Olorun
9
1
7
12.5
W
Cerberus
Dumøn
Cerberus
5
1
8
9
W
Mercury
Eliyah99
Mercury
3
4
8
1.75
L
0
7
5
0.36
L
Awilix
3
8
3
0.56
L
Xing Tian
SeaMoose6493
Xing Tian
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,681
Damage
38,012
43,867
Taken
41,790
36,176
Mitigated
24,035
3,832
Healing
14,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Darthomir
Olorun
23,052
11,579
300
8,032
11,696
4,731
1,230
6,515
4,864
71,750
6,549
W
Cerberus
Dumøn
Cerberus
10,094
382
0
2,612
17,347
14,516
186
5,371
10,684
35,055
1,037
W
Mercury
Eliyah99
Mercury
4,866
1,683
0
3,701
12,747
4,788
2,170
5,540
6,855
0
42,565
L
11,289
938
1,082
880
10,377
4,198
0
8,637
1,740
62,095
0
L
Awilix
7,623
2,700
0
1,442
15,816
8,697
0
11,460
4,278
0
16,705
L
Xing Tian
SeaMoose6493
Xing Tian
6,769
740
0
428
17,674
23,281
0
12,080
5,594
24,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,145
Gold Earned
37,540
130
Minions Killed
208
0
Camps Cleared
0
790,214
Distance Traveled
830,080
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,428
895
79
5
0
262,767
0
W
Cerberus
12,345
823
58
4
0
264,777
0
W
Mercury
11,767
784
71
5
0
302,536
0
L
Ra
10,327
688
92
6
0
251,459
0
L
Awilix
10,381
692
24
2
0
259,285
0
L
Xing Tian
11,437
762
14
1
0
279,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role