Player Matchup

Ganesha
Ganesha
Joponil
Ganesha
Level 79
God Stats
8W - 3L
1,893 SR
Queue Stats
354W - 336L
1,493 Elo+
Solo
Janus
Janus
Lionis90
Janus
Level 178
God Stats
2W - 2L
1,604 SR
Queue Stats
471W - 467L
1,527 Elo+
Solo
Neith
Neith
MephistoBlack187
Neith
Level 89
God Stats
150W - 143L
1,528 SR
Queue Stats
315W - 296L
1,538 Elo+
Solo
Bakasura
Bakasura
OverlordAinz805
Bakasura
Level 109
God Stats
6W - 3L
1,607 SR
Queue Stats
56W - 61L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
maitre-yorck
Gilgamesh
Level 115
God Stats
2W - 1L
1,793 SR
Queue Stats
361W - 371L
1,412 Elo+
Solo
Team Averages
Level 114
1,685 SR
1,485 Elo+

VS

Team Averages
Level 90
1,553 SR
1,429 Elo+
Surtr
Surtr
Ragnar_AI86
Surtr
Level 129
God Stats
4W - 7L
1,455 SR
Queue Stats
512W - 520L
1,406 Elo+
Solo
Anhur
Anhur
TTV_Haptix455
Anhur
Level 66
God Stats
15W - 11L
1,518 SR
Queue Stats
52W - 58L
1,409 Elo+
Solo
Ra
Ra
Wiz0rds
Ra
Level 85
God Stats
2W - 3L
1,729 SR
Queue Stats
385W - 377L
1,432 Elo+
Party 1
Arachne
Arachne
Zhulda
Arachne
Level 102
God Stats
20W - 15L
1,483 SR
Queue Stats
375W - 368L
1,442 Elo+
Party 1
Bacchus
Bacchus
kudzoevgg
Bacchus
Level 69
God Stats
17W - 15L
1,578 SR
Queue Stats
316W - 336L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Joponil
Ganesha
11
1 / 1 / 6
7,900
527
4,382
9,862
7,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
Lionis90
Janus
14
1 / 2 / 6
8,235
549
6,537
6,531
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 1 / 2
8,229
549
11,158
10,835
3,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
13
5 / 1 / 2
8,190
546
2,782
11,906
4,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilgamesh
maitre-yorck
Gilgamesh
12
0 / 4 / 1
7,376
492
9,228
16,960
14,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 0
9,217
614
10,004
16,257
11,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 0
7,324
488
7,719
11,937
4,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 1
8,250
550
4,132
9,191
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Zhulda
Arachne
10
3 / 1 / 2
6,775
452
4,485
6,991
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
kudzoevgg
Bacchus
9
0 / 3 / 1
6,330
422
2,744
10,338
8,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
11
Kills
9
9
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Joponil
Ganesha
1
1
6
4
W
Janus
Lionis90
Janus
1
2
6
2
W
4
1
2
5
W
Bakasura
5
1
2
6
L
4
1
0
4
L
1
3
0
0.33
L
1
3
1
0.5
L
Arachne
Zhulda
Arachne
3
1
2
4
L
Bacchus
kudzoevgg
Bacchus
0
3
1
0.17
W
Gilgamesh
maitre-yorck
Gilgamesh
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,087
Damage
29,084
56,094
Taken
54,714
32,458
Mitigated
31,683
15,656
Healing
16,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Joponil
Ganesha
4,382
428
0
3,080
9,862
7,910
95
2,809
7,053
21,606
0
W
Janus
Lionis90
Janus
6,537
365
0
1,998
6,531
2,235
892
1,121
5,410
70,089
0
W
11,158
4,642
0
5,524
10,835
3,692
77
1,568
9,267
0
70,024
W
Bakasura
2,782
2,541
0
3,197
11,906
4,222
1,246
1,378
10,528
0
42,799
L
10,004
4,956
0
6,605
16,257
11,924
0
99
16,158
1,118
72,319
L
7,719
4,655
0
3,259
11,937
4,526
0
1,667
10,190
0
56,844
L
4,132
872
255
3,104
9,191
3,709
0
4,933
4,144
72,596
0
L
Arachne
Zhulda
Arachne
4,485
3,664
0
1,685
6,991
2,648
180
1,639
5,352
0
33,275
L
Bacchus
kudzoevgg
Bacchus
2,744
192
0
1,192
10,338
8,876
0
2,581
7,757
20,017
0
W
Gilgamesh
maitre-yorck
Gilgamesh
9,228
4,053
0
1,857
16,960
14,399
0
513
16,447
0
57,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,930
Gold Earned
37,896
435
Minions Killed
418
0
Camps Cleared
0
1,430,663
Distance Traveled
1,398,318
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,900
527
2
0
0
283,523
6
W
Janus
8,235
549
126
8
0
295,956
0
W
Neith
8,229
549
134
9
0
266,357
0
W
Bakasura
8,190
546
80
5
0
330,153
0
L
Surtr
9,217
614
120
8
0
266,040
1
L
Anhur
7,324
488
96
6
0
263,323
1
L
Ra
8,250
550
133
9
0
296,073
0
L
Arachne
6,775
452
50
3
0
245,934
0
L
Bacchus
6,330
422
19
1
0
326,948
2
W
Gilgamesh
7,376
492
93
6
0
254,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role