Player Matchup

Terra
Terra
 
Terra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Andalve
Artemis
Level 85
God Stats
3W - 1L
1,683 SR
Queue Stats
94W - 116L
1,387 Elo+
Solo
Khepri
Khepri
Arcthenos
Khepri
Level 138
God Stats
4W - 1L
1,660 SR
Queue Stats
785W - 793L
1,475 Elo+
Solo
Jormungandr
Jormungandr
CtulhuBraza
Jormungandr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 224L
1,459 Elo+
Party 1
Sol
Sol
xtriplet23x
Sol
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 43L
1,384 Elo+
Solo
Team Averages
Level 89
1,569 SR
1,441 Elo+

VS

Team Averages
Level 55
1,398 SR
1,395 Elo+
Cabrakan
Cabrakan
ElitexElegance
Cabrakan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 60L
1,289 Elo+
Solo
Horus
Horus
FufuCocktail
Horus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,423 Elo+
Solo
Kuzenbo
Kuzenbo
Mec Billy
Kuzenbo
Level 147
God Stats
0W - 3L
1,214 SR
Queue Stats
88W - 108L
1,415 Elo+
Solo
Thoth
Thoth
Voodoo3377
Thoth
Level 28
God Stats
0W - 3L
1,274 SR
Queue Stats
91W - 167L
1,361 Elo+
Solo
Sun Wukong
Sun Wukong
raphaeldel1999x
Sun Wukong
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 88L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
1 / 1 / 7
6,427
1,285
2,680
7,706
5,724
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Andalve
Artemis
12
4 / 0 / 4
6,745
1,349
5,616
3,752
2,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Khepri
Arcthenos
Khepri
10
1 / 2 / 6
6,173
1,235
2,176
5,940
5,290
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
CtulhuBraza
Jormungandr
10
1 / 2 / 6
6,019
1,204
4,858
6,102
4,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 0 / 5
6,248
1,250
3,644
2,553
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
8
0 / 2 / 1
4,657
931
591
4,355
4,423
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 2 / 0
5,087
1,017
2,149
6,563
4,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
Mec Billy
Kuzenbo
1
0 / 0 / 0
1,264
253
0
0
0
Thoth
10
2 / 4 / 1
5,244
1,049
4,492
5,335
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
raphaeldel1999x
Sun Wukong
11
1 / 0 / 3
5,167
1,033
3,697
4,702
4,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
8
Kills
4
5
Deaths
8
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
1
7
4.5
W
Artemis
Andalve
Artemis
4
0
4
6
W
Khepri
Arcthenos
Khepri
1
2
6
2
W
Jormungandr
CtulhuBraza
Jormungandr
1
2
6
2
L
Cabrakan
0
2
1
0.25
L
1
2
0
0.5
L
Kuzenbo
Mec Billy
Kuzenbo
0
0
0
0
L
Thoth
2
4
1
0.63
L
Sun Wukong
raphaeldel1999x
Sun Wukong
1
0
3
2.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,974
Damage
10,929
26,053
Taken
20,955
19,261
Mitigated
16,053
7,805
Healing
4,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,680
307
1,955
2,034
7,706
5,724
281
1,428
6,278
6,468
0
W
Artemis
Andalve
Artemis
5,616
3,561
420
528
3,752
2,140
3,787
1,338
2,414
0
11,704
W
Khepri
Arcthenos
Khepri
2,176
71
145
308
5,940
5,290
257
722
5,218
7,777
0
W
Jormungandr
CtulhuBraza
Jormungandr
4,858
1,357
329
773
6,102
4,925
314
963
5,139
9,607
0
L
Cabrakan
591
93
111
131
4,355
4,423
0
2,629
1,610
652
151
L
2,149
1,162
945
1,628
6,563
4,919
0
3,966
2,517
0
3,007
L
Kuzenbo
Mec Billy
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
Thoth
4,492
373
0
330
5,335
2,204
0
2,886
2,333
8,689
0
L
Sun Wukong
raphaeldel1999x
Sun Wukong
3,697
589
212
1,041
4,702
4,507
0
3,483
1,137
0
8,253
W
3,644
1,803
485
828
2,553
1,182
2,686
481
2,072
9,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,612
Gold Earned
21,419
67
Minions Killed
20
0
Camps Cleared
0
512,124
Distance Traveled
356,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,427
1,285
3
1
0
111,006
0
W
Artemis
6,745
1,349
15
3
0
111,180
0
W
Khepri
6,173
1,235
9
2
0
99,406
0
W
Jormungandr
6,019
1,204
20
4
0
87,160
0
L
Cabrakan
4,657
931
0
0
0
68,356
0
L
Horus
5,087
1,017
3
1
0
101,659
0
L
Kuzenbo
1,264
253
0
0
0
0
0
L
Thoth
5,244
1,049
11
2
0
73,707
0
L
Sun Wukong
5,167
1,033
6
1
0
112,906
0
W
Sol
6,248
1,250
20
4
0
103,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role