Player Matchup

Baba Yaga
Baba Yaga
Bam IVXX
Baba Yaga
Level 29
God Stats
18W - 15L
1,572 SR
Queue Stats
48W - 72L
1,317 Elo+
Party 1
Izanami
Izanami
COPYCAT2543
Izanami
Level 28
God Stats
1W - 2L
1,616 SR
Queue Stats
43W - 60L
1,322 Elo+
Party 1
Thor
Thor
Campo GG
Thor
Level 29
God Stats
7W - 5L
1,502 SR
Queue Stats
101W - 108L
1,339 Elo+
Party 1
Kuzenbo
Kuzenbo
I POLOIJI
Kuzenbo
Level 98
God Stats
0W - 1L
1,715 SR
Queue Stats
16W - 22L
1,371 Elo+
Party 1
Chronos
Chronos
ImNotBaka
Chronos
Level 66
God Stats
11W - 17L
1,531 SR
Queue Stats
116W - 125L
1,404 Elo+
Party 1
Team Averages
Level 50
1,587 SR
1,351 Elo+

VS

Team Averages
Level 83
1,458 SR
1,422 Elo+
Sol
Sol
BHNCRider
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,333 Elo+
Solo
Surtr
Surtr
Lordking8966
Surtr
Level 48
God Stats
17W - 19L
1,482 SR
Queue Stats
104W - 105L
1,439 Elo+
Solo
Shiva
Shiva
OSJ_Smooth
Shiva
Level 85
God Stats
32W - 19L
1,574 SR
Queue Stats
344W - 316L
1,446 Elo+
Solo
Ymir
Ymir
VikBozZ FG
Ymir
Level 126
God Stats
58W - 53L
1,453 SR
Queue Stats
184W - 185L
1,453 Elo+
Solo
Thanatos
Thanatos
ZerketGT
Thanatos
Level 49
God Stats
3W - 8L
1,281 SR
Queue Stats
122W - 119L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bam IVXX
Baba Yaga
13
1 / 2 / 3
7,474
467
8,782
8,485
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
COPYCAT2543
Izanami
12
1 / 4 / 2
6,859
429
8,047
11,925
4,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
13
1 / 4 / 3
7,762
485
6,448
15,366
5,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
I POLOIJI
Kuzenbo
11
1 / 3 / 0
7,423
464
5,518
14,704
19,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
ImNotBaka
Chronos
14
1 / 2 / 0
7,982
499
6,374
17,193
11,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 9
8,808
551
14,690
9,888
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 0 / 3
8,800
550
10,964
12,989
8,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
16
3 / 1 / 1
9,184
574
3,276
10,928
5,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 2 / 7
8,323
520
4,989
15,249
11,881
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
ZerketGT
Thanatos
16
8 / 1 / 4
9,918
620
13,966
15,814
6,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
15
15
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
Baba Yaga
Bam IVXX
Baba Yaga
1
2
3
1.25
L
Izanami
COPYCAT2543
Izanami
1
4
2
0.5
L
Thor
1
4
3
0.63
L
Kuzenbo
I POLOIJI
Kuzenbo
1
3
0
0.33
L
Chronos
ImNotBaka
Chronos
1
2
0
0.5
W
0
0
3
1.5
W
Shiva
3
1
1
3.5
W
2
2
7
2.75
W
Thanatos
ZerketGT
Thanatos
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,169
Damage
47,885
67,673
Taken
64,868
43,895
Mitigated
36,166
13,259
Healing
27,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,690
5,087
0
5,399
9,888
3,453
2,875
2,821
7,067
82,308
0
L
Baba Yaga
Bam IVXX
Baba Yaga
8,782
421
51
1,418
8,485
2,443
0
540
7,945
46,093
0
L
Izanami
COPYCAT2543
Izanami
8,047
6,515
306
1,791
11,925
4,765
0
7,577
4,348
0
42,487
L
Thor
6,448
2,076
0
4,077
15,366
5,379
0
1,660
13,706
0
50,972
L
Kuzenbo
I POLOIJI
Kuzenbo
5,518
2,265
168
1,655
14,704
19,650
76
9,902
4,802
27,699
0
L
Chronos
ImNotBaka
Chronos
6,374
2,261
0
3,793
17,193
11,658
0
458
16,735
58,914
156
W
10,964
3,867
0
3,471
12,989
8,866
1,428
4,803
8,186
1,464
65,783
W
Shiva
3,276
395
207
1,429
10,928
5,039
299
4,792
6,136
0
71,485
W
4,989
720
229
4,230
15,249
11,881
263
4,574
10,675
35,220
0
W
Thanatos
ZerketGT
Thanatos
13,966
3,141
0
12,893
15,814
6,927
110
3,528
12,286
0
85,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,500
Gold Earned
45,033
349
Minions Killed
506
0
Camps Cleared
0
1,491,974
Distance Traveled
1,647,856
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,808
551
125
8
0
287,909
7
L
Baba Yaga
7,474
467
62
4
0
290,534
0
L
Izanami
6,859
429
81
5
0
277,828
3
L
Thor
7,762
485
81
5
0
320,482
0
L
Kuzenbo
7,423
464
26
2
0
319,879
0
L
Chronos
7,982
499
99
6
0
283,251
0
W
Surtr
8,800
550
98
6
0
323,100
0
W
Shiva
9,184
574
118
7
0
360,334
2
W
Ymir
8,323
520
57
4
0
311,060
0
W
Thanatos
9,918
620
108
7
0
365,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role