Player Matchup

Bellona
Bellona
Bogg_Daann
Bellona
Level 119
God Stats
6W - 2L
1,549 SR
Queue Stats
244W - 224L
1,481 Elo+
Solo
Chang'e
Chang'e
StylinJuice
Chang'e
Level 56
God Stats
22W - 12L
1,677 SR
Queue Stats
230W - 116L
1,548 Elo+
Solo
Bastet
Bastet
hrold27
Bastet
Level 129
God Stats
3W - 1L
1,698 SR
Queue Stats
256W - 261L
1,460 Elo+
Solo
Team Averages
Level 101
1,641 SR
1,496 Elo+

VS

Team Averages
Level 82
1,500 SR
1,470 Elo+
Hercules
Hercules
GoldSniper3184
Hercules
Level 85
God Stats
13W - 18L
1,500 SR
Queue Stats
474W - 473L
1,524 Elo+
Solo
Chiron
Chiron
Thejokerdk9146
Chiron
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,424 Elo+
Party 1
Ix Chel
Ix Chel
Zezinho4512
Ix Chel
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bogg_Daann
Bellona
10
2 / 1 / 8
7,964
796
2,713
7,913
7,041
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chang'e
StylinJuice
Chang'e
13
6 / 0 / 5
9,438
944
8,626
5,657
2,273
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bastet
hrold27
Bastet
11
3 / 0 / 7
8,388
839
9,195
4,810
2,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
1 / 4 / 0
6,550
655
5,272
11,223
9,095
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 3 / 1
6,246
625
2,817
6,002
1,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Zezinho4512
Ix Chel
8
0 / 4 / 1
6,384
638
3,001
7,618
1,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bogg_Daann
Bellona
2
1
8
6
L
Hercules
1
4
0
0.25
W
Chang'e
StylinJuice
Chang'e
6
0
5
8.5
L
0
3
1
0.17
L
Ix Chel
Zezinho4512
Ix Chel
0
4
1
0.13
W
Bastet
hrold27
Bastet
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,534
Damage
11,090
18,380
Taken
24,843
11,555
Mitigated
12,504
6,540
Healing
5,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bogg_Daann
Bellona
2,713
737
0
80
7,913
7,041
67
1,413
6,500
0
11,352
L
Hercules
5,272
1,712
0
2,092
11,223
9,095
0
4,102
6,846
0
18,673
W
Chang'e
StylinJuice
Chang'e
8,626
442
1,611
3,247
5,657
2,273
1,335
985
4,672
49,611
0
L
2,817
1,237
204
1,558
6,002
1,599
0
1,767
4,031
0
17,856
L
Ix Chel
Zezinho4512
Ix Chel
3,001
377
349
1,450
7,618
1,810
0
2,737
4,647
16,444
0
W
Bastet
hrold27
Bastet
9,195
1,891
0
1,602
4,810
2,241
887
1,191
3,619
0
27,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,790
Gold Earned
19,180
127
Minions Killed
74
0
Camps Cleared
0
640,693
Distance Traveled
448,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,964
796
14
1
0
198,271
0
L
Hercules
6,550
655
23
2
0
175,913
0
W
Chang'e
9,438
944
89
9
0
211,727
0
L
Chiron
6,246
625
25
3
0
125,173
0
L
Ix Chel
6,384
638
26
3
0
147,120
0
W
Bastet
8,388
839
24
2
0
230,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role