Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Bakilit
Hercules
Level 132
God Stats
0W - 3L
1,178 SR
Queue Stats
109W - 110L
1,525 Elo+
Solo
Neith
Neith
Ticker75
Neith
Level 141
God Stats
4W - 6L
1,468 SR
Queue Stats
238W - 250L
1,487 Elo+
Solo
Khepri
Khepri
danmai07
Khepri
Level 115
God Stats
4W - 2L
1,931 SR
Queue Stats
173W - 178L
1,477 Elo+
Solo
Poseidon
Poseidon
donnieblaze75
Poseidon
Level 157
God Stats
1W - 3L
1,423 SR
Queue Stats
201W - 221L
1,474 Elo+
Solo
Team Averages
Level 143
1,500 SR
1,493 Elo+

VS

Team Averages
Level 161
1,607 SR
1,523 Elo+
Medusa
Medusa
Beatlle
Medusa
Level 171
God Stats
3W - 2L
1,563 SR
Queue Stats
52W - 39L
1,549 Elo+
Party 1
Shiva
Shiva
BushBerserker
Shiva
Level 165
God Stats
5W - 0L
2,030 SR
Queue Stats
200W - 227L
1,447 Elo+
Solo
Zhong Kui
Zhong Kui
IronbalIsofswag
Zhong Kui
Level 205
God Stats
4W - 1L
1,646 SR
Queue Stats
152W - 119L
1,528 Elo+
Party 1
Fenrir
Fenrir
K0RPSE
Fenrir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,567 Elo+
Party 1
Agni
Agni
StratDaddy
Agni
Level 141
God Stats
1W - 0L
1,296 SR
Queue Stats
18W - 16L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
5
0 / 0 / 0
4,220
844
0
0
0
Hercules
Bakilit
Hercules
10
0 / 2 / 2
4,972
994
2,402
5,403
4,947
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Ticker75
Neith
11
3 / 1 / 0
5,463
1,093
3,807
3,480
1,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
danmai07
Khepri
9
0 / 3 / 2
5,073
1,015
1,686
7,447
5,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
donnieblaze75
Poseidon
9
0 / 3 / 2
5,278
1,056
5,548
4,037
1,263
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Beatlle
Medusa
10
0 / 1 / 9
5,389
1,078
6,488
3,850
1,572
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

9
0 / 1 / 8
5,702
1,140
2,956
6,428
3,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
IronbalIsofswag
Zhong Kui
11
1 / 0 / 8
6,517
1,303
2,674
2,553
2,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
K0RPSE
Fenrir
11
5 / 1 / 4
6,344
1,269
3,752
7,267
4,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 6
6,156
1,231
3,285
2,420
1,192
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
3
Kills
9
9
Deaths
3
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
0
0
L
Hercules
Bakilit
Hercules
0
2
2
0.5
W
Medusa
Beatlle
Medusa
0
1
9
4.5
W
0
1
8
4
W
Zhong Kui
IronbalIsofswag
Zhong Kui
1
0
8
5
W
Fenrir
K0RPSE
Fenrir
5
1
4
7
W
3
0
6
6
L
Neith
Ticker75
Neith
3
1
0
3
L
Khepri
danmai07
Khepri
0
3
2
0.33
L
Poseidon
donnieblaze75
Poseidon
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,443
Damage
19,155
20,367
Taken
22,518
13,254
Mitigated
13,359
5,505
Healing
9,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
Bakilit
Hercules
2,402
439
255
1,660
5,403
4,947
0
2,194
3,209
0
2,669
W
Medusa
Beatlle
Medusa
6,488
1,856
0
400
3,850
1,572
19
1,290
2,515
0
12,173
W
2,956
237
960
2,342
6,428
3,766
0
1,783
4,556
0
6,728
W
Zhong Kui
IronbalIsofswag
Zhong Kui
2,674
673
640
1,703
2,553
2,598
312
803
1,712
10,105
0
W
Fenrir
K0RPSE
Fenrir
3,752
1,101
0
2,584
7,267
4,231
334
2,240
4,903
0
5,060
W
3,285
482
387
407
2,420
1,192
743
1,118
1,260
7,521
0
L
Neith
Ticker75
Neith
3,807
939
237
947
3,480
1,401
0
950
2,530
0
13,187
L
Khepri
danmai07
Khepri
1,686
88
274
1,582
7,447
5,643
0
2,266
5,181
2,436
0
L
Poseidon
donnieblaze75
Poseidon
5,548
433
0
550
4,037
1,263
0
549
3,488
12,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,006
Gold Earned
30,108
43
Minions Killed
56
0
Camps Cleared
0
377,302
Distance Traveled
465,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,220
844
0
0
0
0
0
L
Hercules
4,972
994
4
1
0
91,283
0
W
Medusa
5,389
1,078
11
2
0
97,776
0
W
Shiva
5,702
1,140
4
1
0
95,044
0
W
Zhong Kui
6,517
1,303
22
4
0
90,766
0
W
Fenrir
6,344
1,269
4
1
0
85,737
0
W
Agni
6,156
1,231
15
3
0
95,702
0
L
Neith
5,463
1,093
17
3
0
104,711
0
L
Khepri
5,073
1,015
0
0
0
83,957
0
L
Poseidon
5,278
1,056
22
4
0
97,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role