Player Matchup

Bacchus
Bacchus
MissDenson
Bacchus
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 96L
1,385 Elo+
Party 1
Nox
Nox
Seganzst
Nox
Level 47
God Stats
36W - 43L
1,482 SR
Queue Stats
222W - 228L
1,484 Elo+
Solo
Anhur
Anhur
WHOisGP7
Anhur
Level 40
God Stats
5W - 4L
1,560 SR
Queue Stats
68W - 81L
1,361 Elo+
Party 1
Team Averages
Level 45
1,514 SR
1,410 Elo+

VS

Team Averages
Level 52
1,287 SR
1,453 Elo+
Hachiman
Hachiman
Akuuuuuuu
Hachiman
Level 36
God Stats
0W - 2L
1,293 SR
Queue Stats
70W - 78L
1,354 Elo+
Solo
Kukulkan
Kukulkan
SmallMushroom
Kukulkan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,579 Elo+
Party 2
Cthulhu
Cthulhu
Snorecro
Cthulhu
Level 12
God Stats
0W - 5L
1,069 SR
Queue Stats
10W - 12L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MissDenson
Bacchus
13
0 / 2 / 8
10,366
648
5,228
14,850
22,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 2 / 6
12,071
754
10,790
10,973
5,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Anhur
WHOisGP7
Anhur
16
7 / 0 / 3
12,334
771
10,698
10,489
4,756
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Akuuuuuuu
Hachiman
15
4 / 2 / 0
10,836
677
10,250
11,731
4,435
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
SmallMushroom
Kukulkan
13
0 / 4 / 3
10,272
642
13,558
8,610
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Snorecro
Cthulhu
13
0 / 4 / 4
10,025
627
6,677
12,636
7,032
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
10
Kills
4
4
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Akuuuuuuu
Hachiman
4
2
0
2
W
Bacchus
MissDenson
Bacchus
0
2
8
2
W
3
2
6
3
L
Kukulkan
SmallMushroom
Kukulkan
0
4
3
0.38
L
Cthulhu
Snorecro
Cthulhu
0
4
4
0.5
W
Anhur
WHOisGP7
Anhur
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,716
Damage
30,485
36,312
Taken
32,977
32,724
Mitigated
14,595
7,602
Healing
2,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Akuuuuuuu
Hachiman
10,250
6,030
0
1,633
11,731
4,435
156
6,111
5,620
0
43,806
W
Bacchus
MissDenson
Bacchus
5,228
577
0
1,278
14,850
22,738
370
7,883
6,636
17,679
0
W
10,790
446
0
928
10,973
5,230
219
5,130
5,589
70,314
0
L
Kukulkan
SmallMushroom
Kukulkan
13,558
944
0
260
8,610
3,128
464
3,683
4,927
56,032
0
L
Cthulhu
Snorecro
Cthulhu
6,677
292
81
910
12,636
7,032
174
6,555
6,081
21,911
0
W
Anhur
WHOisGP7
Anhur
10,698
5,322
275
5,121
10,489
4,756
1,497
6,650
3,501
0
41,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,771
Gold Earned
31,133
165
Minions Killed
177
0
Camps Cleared
0
859,070
Distance Traveled
818,866
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,836
677
44
3
0
289,886
0
W
Bacchus
10,366
648
19
1
0
295,098
0
W
Nox
12,071
754
92
6
0
278,888
4
L
Kukulkan
10,272
642
105
7
0
263,438
0
L
Cthulhu
10,025
627
28
2
0
265,542
0
W
Anhur
12,334
771
54
3
0
285,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role