Player Matchup

Vamana
Vamana
BasedGod42o
Vamana
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,484 Elo+
Solo
Merlin
Merlin
Bigboiskinny69
Merlin
Level 65
God Stats
2W - 2L
1,449 SR
Queue Stats
39W - 35L
1,476 Elo+
Party 1
Xbalanque
Xbalanque
Dkkie
Xbalanque
Level 129
God Stats
2W - 4L
1,244 SR
Queue Stats
178W - 166L
1,508 Elo+
Solo
Scylla
Scylla
LineXxoxXYaY24
Scylla
Level 121
God Stats
1W - 1L
1,283 SR
Queue Stats
132W - 131L
1,418 Elo+
Solo
Ares
Ares
rebel_Blood1989
Ares
Level 103
God Stats
2W - 0L
1,477 SR
Queue Stats
33W - 26L
1,492 Elo+
Party 1
Team Averages
Level 88
1,391 SR
1,475 Elo+

VS

Team Averages
Level 75
1,474 SR
1,441 Elo+
Ah Muzen Cab
Ah Muzen Cab
MeeLoown
Ah Muzen Cab
Level 80
God Stats
9W - 2L
1,787 SR
Queue Stats
687W - 698L
1,462 Elo+
Solo
Arachne
Arachne
MrSetra
Arachne
Level 68
God Stats
1W - 3L
1,235 SR
Queue Stats
234W - 232L
1,480 Elo+
Solo
Baba Yaga
Baba Yaga
QueenChaos--
Baba Yaga
Level 65
God Stats
9W - 8L
1,541 SR
Queue Stats
281W - 268L
1,506 Elo+
Solo
Charon
Charon
whopperman
Charon
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,283 Elo+
Solo
Awilix
Awilix
x_SHowANdTELl_x
Awilix
Level 125
God Stats
0W - 2L
1,306 SR
Queue Stats
751W - 769L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
11 / 4 / 8
10,512
956
14,131
13,801
16,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 14
8,550
777
9,242
6,687
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Dkkie
Xbalanque
15
3 / 4 / 8
8,604
782
12,045
9,328
4,118
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 1 / 12
8,813
801
13,175
5,363
2,488
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 14
9,472
861
7,337
16,684
16,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MeeLoown
Ah Muzen Cab
15
1 / 4 / 7
8,279
753
11,168
11,384
5,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
MrSetra
Arachne
14
2 / 4 / 9
8,114
738
6,567
15,026
17,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Baba Yaga
QueenChaos--
Baba Yaga
16
3 / 4 / 9
9,192
836
12,078
11,760
6,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
whopperman
Charon
15
1 / 4 / 10
8,889
808
8,392
11,990
13,445
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
7 / 4 / 2
8,949
814
4,999
10,910
8,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
51
20
Kills
14
15
Deaths
20
56
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Vamana
11
4
8
3.75
W
2
2
14
4.5
W
Xbalanque
Dkkie
Xbalanque
3
4
8
1.75
W
2
1
12
8
L
Ah Muzen Cab
MeeLoown
Ah Muzen Cab
1
4
7
1.13
L
Arachne
MrSetra
Arachne
2
4
9
1.63
L
Baba Yaga
QueenChaos--
Baba Yaga
3
4
9
1.88
W
2
4
14
2.25
L
Charon
whopperman
Charon
1
4
10
1.5
L
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,930
Damage
43,204
51,863
Taken
61,070
42,086
Mitigated
51,206
15,217
Healing
16,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
14,131
8,507
1,104
2,467
13,801
16,084
0
5,240
8,401
0
24,809
W
9,242
519
745
1,788
6,687
2,925
0
3,345
3,342
22,346
0
W
Xbalanque
Dkkie
Xbalanque
12,045
3,966
591
1,569
9,328
4,118
0
3,864
5,337
0
27,420
W
13,175
522
91
1,028
5,363
2,488
355
3,153
2,210
33,558
0
L
Ah Muzen Cab
MeeLoown
Ah Muzen Cab
11,168
3,262
708
1,500
11,384
5,390
0
6,340
4,815
220
25,435
L
Arachne
MrSetra
Arachne
6,567
3,902
1,239
5,426
15,026
17,965
0
7,701
7,131
0
9,071
L
Baba Yaga
QueenChaos--
Baba Yaga
12,078
787
332
3,036
11,760
6,218
0
5,917
5,664
32,513
0
W
7,337
605
667
5,167
16,684
16,471
282
5,088
11,321
12,236
0
L
Charon
whopperman
Charon
8,392
932
526
1,971
11,990
13,445
0
5,703
6,009
16,527
0
L
4,999
1,528
538
1,053
10,910
8,188
0
4,093
6,646
0
6,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,951
Gold Earned
43,423
202
Minions Killed
112
0
Camps Cleared
0
1,088,663
Distance Traveled
1,062,655
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,512
956
31
3
0
210,780
0
W
Merlin
8,550
777
46
4
0
196,577
0
W
Xbalanque
8,604
782
56
5
0
217,539
0
W
Scylla
8,813
801
54
5
0
252,594
0
L
Ah Muzen Cab
8,279
753
35
3
0
211,130
3
L
Arachne
8,114
738
9
1
0
240,203
0
L
Baba Yaga
9,192
836
45
4
0
204,751
0
W
Ares
9,472
861
15
1
0
211,173
0
L
Charon
8,889
808
19
2
0
207,204
0
L
Awilix
8,949
814
4
0
0
199,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role