Player Matchup

Atlas
Atlas
Gobglynn
Atlas
Level 68
God Stats
1W - 6L
1,616 SR
Queue Stats
33W - 21L
1,524 Elo+
Party 1
Agni
Agni
TangyMicron
Agni
Level 8
God Stats
0W - 1L
1,505 SR
Queue Stats
1W - 3L
1,246 Elo+
Party 1
Cupid
Cupid
vapelifeyo
Cupid
Level 27
God Stats
6W - 5L
1,458 SR
Queue Stats
25W - 20L
1,513 Elo+
Party 1
Team Averages
Level 34
1,526 SR
1,428 Elo+

VS

Team Averages
Level 72
1,592 SR
1,542 Elo+
Sylvanus
Sylvanus
Everflows
Sylvanus
Level 82
God Stats
1W - 0L
1,724 SR
Queue Stats
3W - 1L
1,667 Elo+
Solo
Nu Wa
Nu Wa
maikonsilv
Nu Wa
Level 84
God Stats
74W - 47L
1,578 SR
Queue Stats
99W - 90L
1,518 Elo+
Solo
Anhur
Anhur
sparta46
Anhur
Level 49
God Stats
11W - 10L
1,472 SR
Queue Stats
179W - 191L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Gobglynn
Atlas
9
0 / 4 / 0
7,100
645
7,929
12,101
4,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 6 / 1
7,311
665
6,898
8,650
2,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
10
1 / 6 / 0
7,504
682
7,006
12,049
3,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Everflows
Sylvanus
12
2 / 1 / 13
9,172
834
5,652
11,724
11,164
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
12
3 / 0 / 10
9,478
862
8,871
5,912
2,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
sparta46
Anhur
13
11 / 0 / 5
10,892
990
11,228
13,092
5,970
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
16
16
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Everflows
Sylvanus
2
1
13
8.5
L
Atlas
Gobglynn
Atlas
0
4
0
0
L
0
6
1
0.08
W
Nu Wa
3
0
10
8
W
Anhur
sparta46
Anhur
11
0
5
13.5
L
Cupid
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,833
Damage
25,751
32,800
Taken
30,728
9,885
Mitigated
19,925
3,239
Healing
12,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Everflows
Sylvanus
5,652
1,484
2,442
3,555
11,724
11,164
441
5,937
5,787
13,413
0
L
Atlas
Gobglynn
Atlas
7,929
2,367
0
427
12,101
4,133
0
6,200
5,901
30,096
0
L
6,898
473
0
0
8,650
2,537
0
4,263
4,387
28,284
0
W
Nu Wa
8,871
2,948
429
972
5,912
2,791
1,053
3,140
2,772
46,345
0
W
Anhur
sparta46
Anhur
11,228
6,174
0
5,111
13,092
5,970
2,046
6,319
6,773
0
55,168
L
Cupid
7,006
3,407
83
2,729
12,049
3,215
0
4,350
7,699
0
36,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,915
Gold Earned
29,542
137
Minions Killed
140
0
Camps Cleared
0
509,980
Distance Traveled
579,808
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,172
834
13
1
0
210,418
0
L
Atlas
7,100
645
37
3
0
183,113
0
L
Agni
7,311
665
34
3
0
164,171
0
W
Nu Wa
9,478
862
69
6
0
181,275
2
W
Anhur
10,892
990
58
5
0
188,115
2
L
Cupid
7,504
682
66
6
0
162,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role