Player Matchup

Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Odin21 BR
Raijin
Level 148
God Stats
15W - 7L
1,603 SR
Queue Stats
534W - 527L
1,421 Elo+
Solo
Olorun
Olorun
SweatySoldier
Olorun
Level 83
God Stats
1W - 3L
1,175 SR
Queue Stats
120W - 147L
1,354 Elo+
Solo
Rama
Rama
blazing_weeds420
Rama
Level 147
God Stats
3W - 2L
1,457 SR
Queue Stats
429W - 458L
1,403 Elo+
Solo
Osiris
Osiris
ibeon32
Osiris
Level 86
God Stats
2W - 2L
1,546 SR
Queue Stats
357W - 336L
1,537 Elo+
Solo
Team Averages
Level 122
1,456 SR
1,443 Elo+

VS

Team Averages
Level 69
1,454 SR
1,441 Elo+
Persephone
Persephone
Mec Billy
Persephone
Level 147
God Stats
0W - 2L
1,284 SR
Queue Stats
88W - 108L
1,399 Elo+
Solo
Artio
Artio
Nass_hacker
Artio
Level 64
God Stats
4W - 3L
1,391 SR
Queue Stats
122W - 114L
1,427 Elo+
Solo
Kali
Kali
PrimalFumetsu
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 88L
1,550 Elo+
Party 1
Kukulkan
Kukulkan
albert2496
Kukulkan
Level 26
God Stats
0W - 2L
1,281 SR
Queue Stats
10W - 17L
1,390 Elo+
Party 1
Atlas
Atlas
cornflakas
Atlas
Level 78
God Stats
4W - 6L
1,812 SR
Queue Stats
148W - 165L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 4 / 9
12,079
863
13,945
15,098
6,604
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Raijin
Odin21 BR
Raijin
15
1 / 5 / 7
9,664
690
9,832
12,655
5,094
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 3 / 8
11,744
839
14,912
13,229
7,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
9 / 6 / 5
11,907
851
12,980
14,090
6,259
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
ibeon32
Osiris
17
4 / 5 / 13
10,531
752
7,695
21,933
27,409
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Mec Billy
Persephone
18
7 / 5 / 7
10,890
778
17,390
14,309
7,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 6 / 9
11,054
790
6,033
20,788
26,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 7 / 8
11,351
811
19,414
26,494
16,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
albert2496
Kukulkan
19
3 / 5 / 9
10,784
770
10,965
11,212
6,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
5
0 / 0 / 0
6,812
487
0
0
0

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
55
23
Kills
22
23
Deaths
23
42
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
4
9
2.38
L
Persephone
Mec Billy
Persephone
7
5
7
2.1
L
4
6
9
1.42
W
Raijin
Odin21 BR
Raijin
1
5
7
0.9
L
8
7
8
1.71
W
4
3
8
2.67
L
Kukulkan
albert2496
Kukulkan
3
5
9
1.5
W
9
6
5
1.92
L
Atlas
0
0
0
0
W
Osiris
ibeon32
Osiris
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,364
Damage
53,802
77,005
Taken
72,803
52,591
Mitigated
57,590
26,198
Healing
23,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,945
2,839
2,153
5,426
15,098
6,604
1,936
8,374
6,724
35,460
0
L
Persephone
Mec Billy
Persephone
17,390
560
229
4,589
14,309
7,601
336
5,857
8,402
31,710
0
L
6,033
331
2,175
3,297
20,788
26,788
0
12,855
7,933
13,136
0
W
Raijin
Odin21 BR
Raijin
9,832
1,108
751
1,355
12,655
5,094
484
7,119
5,536
21,683
0
L
19,414
8,134
678
11,201
26,494
16,673
226
14,166
12,328
0
29,983
W
14,912
7,994
1,916
4,984
13,229
7,225
2,701
6,266
6,963
35,507
2,491
L
Kukulkan
albert2496
Kukulkan
10,965
1,425
215
786
11,212
6,528
1,114
4,747
6,465
34,077
0
W
12,980
9,199
1,417
1,860
14,090
6,259
3,014
7,137
6,953
0
26,257
L
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
ibeon32
Osiris
7,695
1,673
1,786
4,550
21,933
27,409
119
5,492
16,441
0
13,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,925
Gold Earned
50,891
156
Minions Killed
118
0
Camps Cleared
0
1,118,729
Distance Traveled
776,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,079
863
49
4
0
213,509
0
L
Persephone
10,890
778
30
2
0
206,749
0
L
Artio
11,054
790
16
1
0
153,997
0
W
Raijin
9,664
690
20
1
0
230,462
0
L
Kali
11,351
811
14
1
0
206,929
0
W
Olorun
11,744
839
58
4
0
230,928
0
L
Kukulkan
10,784
770
58
4
0
208,456
0
W
Rama
11,907
851
23
2
0
208,962
0
L
Atlas
6,812
487
0
0
0
32
0
W
Osiris
10,531
752
6
0
0
234,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role