Player Matchup

Zhong Kui
Zhong Kui
CristianSlim
Zhong Kui
Level 221
God Stats
85W - 98L
1,468 SR
Queue Stats
666W - 629L
1,482 Elo+
Solo
King Arthur
King Arthur
Kate383UwU
King Arthur
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 29L
1,500 Elo+
Party 1
Charon
Charon
M00DYBL00Z
Charon
Level 83
God Stats
3W - 4L
1,535 SR
Queue Stats
95W - 88L
1,481 Elo+
Party 1
Team Averages
Level 123
1,501 SR
1,488 Elo+

VS

Team Averages
Level 150
1,473 SR
1,466 Elo+
Tyr
Tyr
Jastorm
Tyr
Level 128
God Stats
3W - 4L
1,425 SR
Queue Stats
19W - 19L
1,539 Elo+
Solo
Fenrir
Fenrir
SageSaga
Fenrir
Level 197
God Stats
11W - 9L
1,494 SR
Queue Stats
85W - 84L
1,519 Elo+
Solo
Freya
Freya
SirUnstable
Freya
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 209L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CristianSlim
Zhong Kui
10
1 / 1 / 8
7,539
754
7,063
7,363
5,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Kate383UwU
King Arthur
11
6 / 1 / 4
8,590
859
7,185
7,059
5,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
M00DYBL00Z
Charon
10
3 / 0 / 7
8,081
808
4,580
5,294
4,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
9
1 / 3 / 1
6,681
668
5,362
8,993
7,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
SageSaga
Fenrir
10
1 / 4 / 1
7,028
703
5,392
7,741
4,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 2
7,005
701
3,456
7,379
2,827
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
2
2
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CristianSlim
Zhong Kui
1
1
8
5
L
Tyr
1
3
1
0.5
W
King Arthur
Kate383UwU
King Arthur
6
1
4
8
W
Charon
M00DYBL00Z
Charon
3
0
7
6.5
L
Fenrir
SageSaga
Fenrir
1
4
1
0.38
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,828
Damage
14,210
19,716
Taken
24,113
15,912
Mitigated
14,643
3,873
Healing
4,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CristianSlim
Zhong Kui
7,063
896
117
2,683
7,363
5,479
760
676
6,207
24,981
0
L
Tyr
5,362
399
0
2,149
8,993
7,724
0
4,536
4,179
0
12,846
W
King Arthur
Kate383UwU
King Arthur
7,185
1,545
197
472
7,059
5,440
421
1,782
5,003
0
22,728
W
Charon
M00DYBL00Z
Charon
4,580
491
0
404
5,294
4,993
528
1,643
3,451
15,411
0
L
Fenrir
SageSaga
Fenrir
5,392
1,489
0
1,086
7,741
4,092
0
3,616
3,953
0
24,784
L
3,456
1,143
0
1,158
7,379
2,827
0
3,419
3,766
26,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,210
Gold Earned
20,714
80
Minions Killed
97
0
Camps Cleared
0
503,448
Distance Traveled
500,676
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,539
754
30
3
0
153,058
0
L
Tyr
6,681
668
12
1
0
163,902
0
W
King Arthur
8,590
859
24
2
0
175,778
0
W
Charon
8,081
808
26
3
0
174,612
0
L
Fenrir
7,028
703
42
4
0
179,093
3
L
Freya
7,005
701
43
4
0
157,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role