Player Matchup

Heimdallr
Heimdallr
BlueKnight129
Heimdallr
Level 198
God Stats
116W - 101L
1,561 SR
Queue Stats
1,144W - 1,143L
1,511 Elo+
Solo
Nox
Nox
I2ainman
Nox
Level 66
God Stats
51W - 36L
1,621 SR
Queue Stats
203W - 191L
1,572 Elo+
Solo
Tsukuyomi
Tsukuyomi
PandaLenin
Tsukuyomi
Level 157
God Stats
10W - 9L
1,573 SR
Queue Stats
579W - 521L
1,559 Elo+
Party 2
Jormungandr
Jormungandr
io Luvv
Jormungandr
Level 129
God Stats
5W - 0L
1,574 SR
Queue Stats
8W - 4L
1,550 Elo+
Solo
Mulan
Mulan
namechanged8813
Mulan
Level 43
God Stats
4W - 3L
1,638 SR
Queue Stats
132W - 112L
1,541 Elo+
Party 2
Team Averages
Level 119
1,593 SR
1,547 Elo+

VS

Team Averages
Level 136
1,437 SR
1,486 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CptSaveDaHoz3
Mercury
Level 147
God Stats
3W - 5L
1,422 SR
Queue Stats
515W - 521L
1,448 Elo+
Party 1
Hera
Hera
Lavazutch
Hera
Level 128
God Stats
26W - 40L
1,462 SR
Queue Stats
778W - 742L
1,521 Elo+
Party 1
King Arthur
King Arthur
TheKeeG187
King Arthur
Level 163
God Stats
1W - 2L
1,194 SR
Queue Stats
198W - 183L
1,490 Elo+
Solo
Atlas
Atlas
datable_square
Atlas
Level 122
God Stats
5W - 4L
1,610 SR
Queue Stats
387W - 387L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlueKnight129
Heimdallr
12
1 / 1 / 1
7,067
544
4,996
10,350
4,499
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 0 / 3
8,679
668
2,069
5,510
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
PandaLenin
Tsukuyomi
13
4 / 1 / 3
7,828
602
6,904
8,699
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
io Luvv
Jormungandr
10
1 / 1 / 1
6,756
520
5,200
10,754
6,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 0
7,421
571
8,825
13,011
11,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 0 / 2
5,565
428
5,749
5,464
1,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
12
0 / 1 / 2
6,443
496
5,310
10,667
3,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
13
2 / 2 / 0
7,123
548
3,409
5,714
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TheKeeG187
King Arthur
13
3 / 2 / 0
7,243
557
8,940
12,792
13,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 4 / 1
6,073
467
2,104
10,685
8,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
9
Kills
5
5
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
2
1
W
Heimdallr
BlueKnight129
Heimdallr
1
1
1
1.5
L
Mercury
0
1
2
1
W
2
0
3
3.5
L
Hera
2
2
0
1
W
Tsukuyomi
PandaLenin
Tsukuyomi
4
1
3
5.5
L
King Arthur
TheKeeG187
King Arthur
3
2
0
1.5
L
0
4
1
0.13
W
Jormungandr
io Luvv
Jormungandr
1
1
1
1.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,994
Damage
25,512
48,324
Taken
45,322
27,435
Mitigated
29,331
16,602
Healing
6,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,749
1,741
0
750
5,464
1,895
294
1,960
3,504
0
43,673
W
Heimdallr
BlueKnight129
Heimdallr
4,996
1,807
0
3,970
10,350
4,499
951
1,142
9,208
0
53,418
L
Mercury
5,310
3,438
0
1,085
10,667
3,979
0
1,315
9,352
0
56,791
W
2,069
499
0
2,025
5,510
2,395
875
1,788
3,578
67,240
0
L
Hera
3,409
1,044
0
1,000
5,714
1,744
0
1,119
4,595
54,045
0
W
Tsukuyomi
PandaLenin
Tsukuyomi
6,904
1,680
0
4,572
8,699
3,370
0
1,671
6,942
0
56,191
L
King Arthur
TheKeeG187
King Arthur
8,940
519
0
3,055
12,792
13,358
0
0
12,792
2,617
50,050
L
2,104
337
0
1,078
10,685
8,355
0
2,875
7,810
22,552
0
W
Jormungandr
io Luvv
Jormungandr
5,200
1,112
68
3,714
10,754
6,162
86
858
9,896
32,375
0
W
8,825
898
0
2,253
13,011
11,009
0
738
12,273
0
58,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,751
Gold Earned
32,447
450
Minions Killed
372
0
Camps Cleared
0
1,303,152
Distance Traveled
1,375,244
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,565
428
64
5
0
237,029
0
W
Heimdallr
7,067
544
95
7
0
247,238
5
L
Mercury
6,443
496
81
6
0
321,800
2
W
Nox
8,679
668
129
10
0
259,790
0
L
Hera
7,123
548
112
9
0
245,769
2
W
Tsukuyomi
7,828
602
91
7
0
315,714
0
L
King Arthur
7,243
557
78
6
0
223,164
0
L
Atlas
6,073
467
37
3
0
347,482
0
W
Jormungandr
6,756
520
49
4
0
243,607
2
W
Mulan
7,421
571
86
7
0
236,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role