Player Matchup

Hachiman
Hachiman
GrimmK_
Hachiman
Level 71
God Stats
4W - 0L
1,869 SR
Queue Stats
130W - 129L
1,494 Elo+
Party 1
Cerberus
Cerberus
Le_TacoooLoveeer
Cerberus
Level 66
God Stats
7W - 8L
1,481 SR
Queue Stats
103W - 109L
1,480 Elo+
Party 1
Scylla
Scylla
Le_Tortuges
Scylla
Level 106
God Stats
15W - 22L
1,466 SR
Queue Stats
179W - 193L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
PUGILISTLEGEND44
Gilgamesh
Level 58
God Stats
15W - 9L
1,531 SR
Queue Stats
175W - 196L
1,489 Elo+
Party 1
Discordia
Discordia
madara2555
Discordia
Level 65
God Stats
3W - 6L
1,282 SR
Queue Stats
273W - 284L
1,470 Elo+
Solo
Team Averages
Level 73
1,526 SR
1,490 Elo+

VS

Team Averages
Level 137
1,453 SR
1,492 Elo+
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Fireball Mario
Izanami
Level 153
God Stats
1W - 2L
1,207 SR
Queue Stats
60W - 68L
1,458 Elo+
Party 2
Erlang Shen
Erlang Shen
Iceman19473
Erlang Shen
Level 149
God Stats
0W - 4L
1,333 SR
Queue Stats
65W - 72L
1,477 Elo+
Party 2
Kukulkan
Kukulkan
Lowkeybigfoot
Kukulkan
Level 123
God Stats
17W - 8L
1,651 SR
Queue Stats
64W - 47L
1,524 Elo+
Solo
Fenrir
Fenrir
ZeroEffsBGiven
Fenrir
Level 129
God Stats
635W - 630L
1,572 SR
Queue Stats
673W - 709L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GrimmK_
Hachiman
11
0 / 0 / 4
5,751
1,150
3,500
2,081
789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
1 / 1 / 4
6,437
1,287
2,393
3,283
2,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
11
4 / 1 / 1
7,005
1,401
5,870
2,721
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
10
1 / 1 / 2
5,772
1,154
1,936
2,990
2,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
madara2555
Discordia
11
0 / 1 / 5
6,070
1,214
3,791
1,987
684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

375

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 1 / 2
6,499
1,300
3,514
2,273
804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 1 / 1
6,305
1,261
1,435
4,952
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Iceman19473
Erlang Shen
11
0 / 2 / 1
5,597
1,119
2,055
6,963
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Lowkeybigfoot
Kukulkan
9
0 / 1 / 0
5,056
1,011
492
890
288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 3
6,339
1,268
2,210
4,503
2,025
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
6
Kills
4
4
Deaths
6
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
1
2
3
L
1
1
1
1.5
W
Hachiman
GrimmK_
Hachiman
0
0
4
2
L
Erlang Shen
Iceman19473
Erlang Shen
0
2
1
0.25
W
1
1
4
3
W
Scylla
4
1
1
4.5
L
Kukulkan
Lowkeybigfoot
Kukulkan
0
1
0
0
W
Gilgamesh
1
1
2
2
L
1
1
3
2.5
W
Discordia
madara2555
Discordia
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,490
Damage
9,706
13,062
Taken
19,581
7,494
Mitigated
8,717
1,488
Healing
1,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,514
257
298
346
2,273
804
0
1,571
624
25,127
0
L
1,435
890
0
186
4,952
2,048
0
1,819
2,961
0
11,602
W
Hachiman
GrimmK_
Hachiman
3,500
2,781
0
494
2,081
789
0
491
1,550
0
8,834
L
Erlang Shen
Iceman19473
Erlang Shen
2,055
815
0
556
6,963
3,552
0
4,844
1,882
0
6,895
W
2,393
61
0
633
3,283
2,026
0
1,033
2,250
5,640
0
W
Scylla
5,870
928
0
193
2,721
1,009
0
1,107
1,614
20,947
0
L
Kukulkan
Lowkeybigfoot
Kukulkan
492
0
0
0
890
288
0
752
58
596
0
W
Gilgamesh
1,936
341
0
168
2,990
2,986
0
900
2,056
0
4,335
L
2,210
555
0
172
4,503
2,025
0
2,590
1,686
0
3,961
W
Discordia
madara2555
Discordia
3,791
76
0
0
1,987
684
0
367
1,586
16,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,035
Gold Earned
29,796
99
Minions Killed
97
7
Camps Cleared
4
502,539
Distance Traveled
385,831
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,499
1,300
49
10
1
119,982
3
L
Izanami
6,305
1,261
37
7
1
87,100
0
W
Hachiman
5,751
1,150
17
3
1
96,714
0
L
Erlang Shen
5,597
1,119
5
1
1
97,145
0
W
Cerberus
6,437
1,287
17
3
0
96,920
0
W
Scylla
7,005
1,401
38
8
1
95,154
0
L
Kukulkan
5,056
1,011
2
0
0
18,181
0
W
Gilgamesh
5,772
1,154
6
1
2
114,067
0
L
Fenrir
6,339
1,268
4
1
1
63,423
0
W
Discordia
6,070
1,214
21
4
3
99,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role