Player Matchup

Artemis
Artemis
 
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Dino-Dills
Hercules
Level 155
God Stats
3W - 5L
1,255 SR
Queue Stats
273W - 286L
1,464 Elo+
Party 1
Jing Wei
Jing Wei
Majormoe402
Jing Wei
Level 126
God Stats
2W - 1L
1,550 SR
Queue Stats
62W - 64L
1,464 Elo+
Party 1
Odin
Odin
robby-re-hoes
Odin
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 146L
1,406 Elo+
Solo
The Morrigan
The Morrigan
zozoisreal
The Morrigan
Level 127
God Stats
4W - 2L
1,482 SR
Queue Stats
286W - 272L
1,424 Elo+
Solo
Team Averages
Level 119
1,457 SR
1,452 Elo+

VS

Team Averages
Level 94
1,510 SR
1,464 Elo+
Mercury
Mercury
ENGY Psycho
Mercury
Level 104
God Stats
4W - 2L
1,848 SR
Queue Stats
255W - 302L
1,450 Elo+
Solo
Ganesha
Ganesha
PawPawBigFingerz
Ganesha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 119L
1,383 Elo+
Solo
Freya
Freya
byrdman456
Freya
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,540 Elo+
Party 2
Zeus
Zeus
xRyFyTTV
Zeus
Level 87
God Stats
0W - 2L
1,203 SR
Queue Stats
145W - 180L
1,506 Elo+
Party 2
Vamana
Vamana
xbadxjustice
Vamana
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 50L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
7 / 4 / 9
10,863
905
10,926
9,689
4,204
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Dino-Dills
Hercules
16
8 / 4 / 11
10,280
857
11,846
16,105
21,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
Majormoe402
Jing Wei
16
5 / 2 / 10
9,773
814
10,743
9,984
4,722
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 2 / 14
10,205
850
6,324
13,902
12,633
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

The Morrigan
zozoisreal
The Morrigan
14
0 / 2 / 12
8,653
721
6,507
6,046
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ENGY Psycho
Mercury
12
1 / 4 / 2
7,489
624
1,522
5,986
2,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 5 / 9
7,869
656
3,100
11,324
9,680
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
17
3 / 4 / 8
9,301
775
16,580
11,545
6,140
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zeus
14
1 / 8 / 6
8,218
685
10,430
10,323
3,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
18
9 / 4 / 4
10,384
865
13,704
12,691
14,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
43
25
Kills
14
14
Deaths
25
56
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
4
9
2.88
W
Hercules
Dino-Dills
Hercules
8
4
11
3.38
L
Mercury
ENGY Psycho
Mercury
1
4
2
0.5
W
Jing Wei
Majormoe402
Jing Wei
5
2
10
5
L
0
5
9
0.9
L
Freya
3
4
8
1.75
W
5
2
14
6
L
Zeus
1
8
6
0.5
L
Vamana
9
4
4
2.75
W
The Morrigan
zozoisreal
The Morrigan
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,346
Damage
45,336
55,726
Taken
51,869
45,964
Mitigated
36,614
21,518
Healing
9,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,926
2,525
602
581
9,689
4,204
1,532
5,653
3,958
0
28,093
W
Hercules
Dino-Dills
Hercules
11,846
1,644
1,747
5,174
16,105
21,930
645
8,200
7,598
0
17,436
L
Mercury
ENGY Psycho
Mercury
1,522
317
333
378
5,986
2,583
0
676
5,230
0
6,630
W
Jing Wei
Majormoe402
Jing Wei
10,743
8,191
912
2,234
9,984
4,722
1,987
5,846
3,804
0
23,776
L
3,100
360
378
790
11,324
9,680
0
1,081
10,061
6,963
0
L
Freya
16,580
4,206
686
4,029
11,545
6,140
0
2,267
9,044
30,149
0
W
6,324
804
1,692
4,912
13,902
12,633
193
7,313
6,141
0
13,743
L
Zeus
10,430
1,307
87
78
10,323
3,920
0
1,183
8,970
27,983
0
L
Vamana
13,704
5,219
140
2,192
12,691
14,291
0
1,300
11,075
0
32,655
W
The Morrigan
zozoisreal
The Morrigan
6,507
1,107
1,756
1,908
6,046
2,475
434
3,098
2,770
16,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,774
Gold Earned
43,261
119
Minions Killed
126
0
Camps Cleared
0
1,090,412
Distance Traveled
971,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,863
905
45
4
0
190,359
0
W
Hercules
10,280
857
13
1
0
220,864
0
L
Mercury
7,489
624
12
1
0
193,311
0
W
Jing Wei
9,773
814
28
2
0
209,531
0
L
Ganesha
7,869
656
0
0
0
166,907
0
L
Freya
9,301
775
39
3
0
191,763
0
W
Odin
10,205
850
13
1
0
246,081
0
L
Zeus
8,218
685
39
3
0
167,782
0
L
Vamana
10,384
865
36
3
0
251,991
0
W
The Morrigan
8,653
721
20
2
0
223,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role