Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Aureuss87
Hel
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 81L
1,600 Elo+
Party 2
Athena
Athena
Death-Boii666
Athena
Level 157
God Stats
3W - 5L
1,432 SR
Queue Stats
222W - 202L
1,555 Elo+
Party 1
Apollo
Apollo
KenpachiSenseii
Apollo
Level 184
God Stats
6W - 8L
1,599 SR
Queue Stats
261W - 236L
1,551 Elo+
Party 1
Amaterasu
Amaterasu
Silent0oO
Amaterasu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 111
1,506 SR
1,541 Elo+

VS

Team Averages
Level 138
1,508 SR
1,559 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DeathCough
Anubis
Level 117
God Stats
55W - 23L
1,758 SR
Queue Stats
104W - 80L
1,576 Elo+
Solo
Chronos
Chronos
Myriadik
Chronos
Level 115
God Stats
1W - 2L
1,229 SR
Queue Stats
91W - 71L
1,560 Elo+
Solo
Chiron
Chiron
lilblender
Chiron
Level 126
God Stats
3W - 1L
1,459 SR
Queue Stats
285W - 253L
1,551 Elo+
Solo
Bacchus
Bacchus
wialord
Bacchus
Level 147
God Stats
24W - 19L
1,592 SR
Queue Stats
244W - 202L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
0 / 1 / 0
5,363
536
4,664
8,474
2,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 5 / 0
5,150
515
1,713
8,880
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,814
481
1,721
8,046
4,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 0 / 0
4,841
484
3,356
5,058
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Silent0oO
Amaterasu
9
0 / 1 / 0
4,586
459
1,061
7,071
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 0 / 1
6,223
622
5,788
4,413
1,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
DeathCough
Anubis
11
3 / 1 / 1
6,469
647
7,590
6,173
2,643
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
Myriadik
Chronos
12
1 / 0 / 1
7,041
704
4,282
3,286
1,771
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
lilblender
Chiron
11
3 / 0 / 1
6,348
635
3,586
7,399
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
wialord
Bacchus
9
1 / 0 / 2
5,966
597
3,137
4,525
3,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
9
9
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
0
0
W
Danzaburou
 
Danzaburou
1
0
1
1.5
L
1
5
0
0.2
L
0
2
0
0
W
Anubis
DeathCough
Anubis
3
1
1
3.5
L
0
0
0
0
W
Chronos
Myriadik
Chronos
1
0
1
1.5
L
Amaterasu
Silent0oO
Amaterasu
0
1
0
0
W
Chiron
lilblender
Chiron
3
0
1
3.5
W
Bacchus
wialord
Bacchus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,515
Damage
24,383
37,529
Taken
25,796
15,279
Mitigated
12,756
9,891
Healing
15,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,664
948
0
933
8,474
2,954
0
2,823
5,651
0
50,061
W
Danzaburou
 
Danzaburou
5,788
2,907
0
2,025
4,413
1,879
0
845
3,568
0
45,940
L
1,713
155
136
3,090
8,880
2,600
0
5,632
3,248
32,945
0
L
1,721
664
0
1,776
8,046
4,928
0
1,247
6,799
15,363
0
W
Anubis
DeathCough
Anubis
7,590
409
0
3,347
6,173
2,643
600
1,030
5,143
49,050
0
L
3,356
1,997
0
1,897
5,058
1,683
0
1,626
3,432
0
32,736
W
Chronos
Myriadik
Chronos
4,282
1,456
0
2,143
3,286
1,771
0
0
3,286
53,118
0
L
Amaterasu
Silent0oO
Amaterasu
1,061
516
0
2,059
7,071
3,114
0
3,681
3,390
0
16,310
W
Chiron
lilblender
Chiron
3,586
2,325
180
5,761
7,399
2,537
0
1,126
6,273
0
47,169
W
Bacchus
wialord
Bacchus
3,137
800
0
2,400
4,525
3,926
0
433
4,092
17,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,754
Gold Earned
32,047
273
Minions Killed
354
0
Camps Cleared
0
1,017,568
Distance Traveled
981,266
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,363
536
85
9
0
233,257
0
W
Danzaburou
6,223
622
74
7
0
180,732
3
L
Hel
5,150
515
63
6
0
189,398
0
L
Athena
4,814
481
24
2
0
213,573
0
W
Anubis
6,469
647
81
8
0
191,943
0
L
Apollo
4,841
484
66
7
0
193,631
1
W
Chronos
7,041
704
93
9
0
187,687
2
L
Amaterasu
4,586
459
35
4
0
187,709
0
W
Chiron
6,348
635
85
9
0
205,605
0
W
Bacchus
5,966
597
21
2
0
215,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role