Player Matchup

Loki
Loki
D0N MARI0
Loki
Level 86
God Stats
200W - 186L
1,526 SR
Queue Stats
347W - 374L
1,404 Elo+
Solo
Skadi
Skadi
GrandpaFuneral
Skadi
Level 43
God Stats
4W - 7L
1,459 SR
Queue Stats
89W - 75L
1,476 Elo+
Party 2
Sylvanus
Sylvanus
dommyboi22
Sylvanus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 89L
1,478 Elo+
Party 2
Ix Chel
Ix Chel
lil_taffy97
Ix Chel
Level 127
God Stats
19W - 22L
1,684 SR
Queue Stats
264W - 247L
1,431 Elo+
Solo
Charon
Charon
s7lyh555
Charon
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 147L
1,304 Elo+
Solo
Team Averages
Level 85
1,534 SR
1,419 Elo+

VS

Team Averages
Level 95
1,487 SR
1,434 Elo+
Medusa
Medusa
Dr-Danga9
Medusa
Level 155
God Stats
176W - 177L
1,519 SR
Queue Stats
348W - 349L
1,490 Elo+
Solo
Anubis
Anubis
MoneyBagMyers
Anubis
Level 87
God Stats
2W - 1L
1,465 SR
Queue Stats
55W - 71L
1,365 Elo+
Solo
Heimdallr
Heimdallr
NightMARE304853
Heimdallr
Level 42
God Stats
3W - 4L
1,374 SR
Queue Stats
43W - 49L
1,404 Elo+
Party 1
Athena
Athena
Tripleready
Athena
Level 82
God Stats
46W - 31L
1,551 SR
Queue Stats
375W - 406L
1,367 Elo+
Solo
Arachne
Arachne
sunset215
Arachne
Level 111
God Stats
6W - 5L
1,526 SR
Queue Stats
166W - 131L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
3 / 1 / 1
5,754
523
3,643
9,345
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 3 / 1
4,861
442
3,343
7,230
2,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
dommyboi22
Sylvanus
10
3 / 3 / 1
6,359
578
6,062
11,450
6,684
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
lil_taffy97
Ix Chel
11
2 / 3 / 1
6,014
547
3,234
7,910
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
s7lyh555
Charon
5
0 / 3 / 1
4,536
412
1,775
6,099
3,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dr-Danga9
Medusa
12
1 / 2 / 1
6,866
624
5,990
8,395
2,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 2 / 1
7,404
673
6,175
8,207
3,655
Heimdallr
NightMARE304853
Heimdallr
9
0 / 1 / 6
5,470
497
3,312
5,451
2,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
8
1 / 2 / 4
5,404
491
3,822
7,954
4,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
sunset215
Arachne
12
8 / 1 / 1
7,339
667
6,834
6,363
2,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
8
Kills
12
13
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
3
1
1
3.5
W
Medusa
Dr-Danga9
Medusa
1
2
1
0.75
L
0
3
1
0.17
W
2
2
1
1.25
W
Heimdallr
NightMARE304853
Heimdallr
0
1
6
3
W
Athena
1
2
4
1.5
L
Sylvanus
dommyboi22
Sylvanus
3
3
1
1.17
L
Ix Chel
lil_taffy97
Ix Chel
2
3
1
0.83
L
Charon
s7lyh555
Charon
0
3
1
0.17
W
Arachne
sunset215
Arachne
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,057
Damage
26,133
42,034
Taken
36,370
17,977
Mitigated
16,248
11,930
Healing
14,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,643
1,043
0
1,948
9,345
2,740
0
2,830
6,515
0
36,993
W
Medusa
Dr-Danga9
Medusa
5,990
2,284
0
2,489
8,395
2,964
820
5,143
3,252
0
54,037
L
3,343
1,925
0
1,643
7,230
2,247
0
2,268
4,962
0
26,160
W
6,175
212
0
5,386
8,207
3,655
0
1,870
6,337
70,094
0
W
Heimdallr
NightMARE304853
Heimdallr
3,312
1,630
0
406
5,451
2,107
29
930
4,521
0
30,838
W
Athena
3,822
1,028
367
1,871
7,954
4,614
134
2,016
5,938
10,504
0
L
Sylvanus
dommyboi22
Sylvanus
6,062
2,290
108
4,250
11,450
6,684
0
1,240
10,210
39,139
0
L
Ix Chel
lil_taffy97
Ix Chel
3,234
625
329
1,949
7,910
2,611
0
3,025
4,885
41,078
0
L
Charon
s7lyh555
Charon
1,775
407
0
1,703
6,099
3,695
0
634
5,465
12,566
0
W
Arachne
sunset215
Arachne
6,834
4,732
0
4,279
6,363
2,908
0
1,112
5,251
0
48,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,524
Gold Earned
32,483
268
Minions Killed
335
0
Camps Cleared
0
1,037,867
Distance Traveled
1,099,743
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,754
523
55
5
0
220,056
0
W
Medusa
6,866
624
96
9
0
209,175
0
L
Skadi
4,861
442
42
4
0
231,267
0
W
Anubis
7,404
673
101
9
0
197,783
0
W
Heimdallr
5,470
497
56
5
0
188,797
0
W
Athena
5,404
491
10
1
0
263,027
4
L
Sylvanus
6,359
578
71
6
0
177,168
2
L
Ix Chel
6,014
547
84
8
0
185,034
0
L
Charon
4,536
412
16
1
0
224,342
0
W
Arachne
7,339
667
72
7
0
240,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role