Player Matchup

Da Ji
Da Ji
Platinum I
AdmiralAnabolics
Da Ji
Platinum I
Level 141
God Stats
52W - 12L
1,829 SR
Queue Stats
56W - 22L
2,147 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum I
BuffWarriors
Morgan Le Fay
Platinum I
Level 159
God Stats
26W - 7L
1,678 SR
Queue Stats
56W - 22L
2,147 MMR
Party 1
Ganesha
Ganesha
Diamond IV
Recrænt
Ganesha
Diamond IV
Level 129
God Stats
6W - 3L
1,635 SR
Queue Stats
127W - 127L
2,086 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,714 SR
2,126 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,572 SR
1,766 MMR
Hercules
Hercules
Silver I
Ssj Maucraft
Hercules
Silver I
Level 127
God Stats
0W - 1L
1,582 SR
Queue Stats
77W - 96L
1,500 MMR
Solo
Bastet
Bastet
Masters
Thiccaf24
Bastet
Masters
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 10L
2,129 MMR
Solo
Zeus
Zeus
Gold II
magocasti10gol2
Zeus
Gold II
Level 119
God Stats
36W - 35L
1,635 SR
Queue Stats
167W - 235L
1,668 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 2
10,682
890
12,989
9,767
7,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
BuffWarriors
Morgan Le Fay
15
3 / 4 / 6
10,625
885
12,732
10,560
6,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Recrænt
Ganesha
12
0 / 2 / 9
8,980
748
4,476
10,814
13,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BacchusNe ZhaKuzenboAchillesSobek

VS

Bans
RaijinCharonAresKhepriMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ssj Maucraft
Hercules
12
2 / 4 / 3
9,275
773
4,913
14,752
13,372
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Thiccaf24
Bastet
12
4 / 4 / 4
9,842
820
10,287
11,880
6,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 4 / 6
9,569
797
10,081
7,459
2,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
12
Kills
8
8
Deaths
12
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
9
2
2
5
W
Morgan Le Fay
BuffWarriors
Morgan Le Fay
3
4
6
1.5
W
Ganesha
Recrænt
Ganesha
0
2
9
2.25
L
Hercules
Ssj Maucraft
Hercules
2
4
3
0.88
L
Bastet
Thiccaf24
Bastet
4
4
4
1.5
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,197
Damage
25,281
31,141
Taken
34,091
27,045
Mitigated
21,480
6,387
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,989
4,304
0
2,007
9,767
7,778
0
3,482
6,285
0
20,727
W
Morgan Le Fay
BuffWarriors
Morgan Le Fay
12,732
703
0
4,020
10,560
6,144
114
3,177
7,383
68,501
0
W
Ganesha
Recrænt
Ganesha
4,476
418
0
360
10,814
13,123
0
3,829
6,985
24,550
0
L
Hercules
Ssj Maucraft
Hercules
4,913
1,309
0
5,360
14,752
13,372
0
6,847
7,379
0
20,777
L
Bastet
Thiccaf24
Bastet
10,287
2,455
0
3,065
11,880
6,041
0
7,030
4,564
0
42,055
L
10,081
529
0
250
7,459
2,067
93
3,486
3,798
37,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,287
Gold Earned
28,686
163
Minions Killed
142
0
Camps Cleared
0
720,207
Distance Traveled
684,014
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,682
890
37
3
0
243,894
0
W
Morgan Le Fay
10,625
885
126
11
0
238,698
0
W
Ganesha
8,980
748
0
0
0
237,615
0
L
Hercules
9,275
773
17
1
0
228,668
0
L
Bastet
9,842
820
53
4
0
256,693
0
L
Zeus
9,569
797
72
6
0
198,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role