Player Matchup

Chronos
Chronos
 
Chronos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Brichar1987
Da Ji
Level 79
God Stats
2W - 3L
1,589 SR
Queue Stats
160W - 204L
1,465 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sakawinow
Kumbhakarna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 41L
1,279 Elo+
Solo
Nu Wa
Nu Wa
Tumi19895251
Nu Wa
Level 72
God Stats
0W - 4L
1,220 SR
Queue Stats
467W - 451L
1,444 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iamjak
Ah Muzen Cab
Level 101
God Stats
2W - 1L
1,520 SR
Queue Stats
51W - 58L
1,452 Elo+
Solo
Team Averages
Level 75
1,466 SR
1,428 Elo+

VS

Team Averages
Level 115
1,399 SR
1,483 Elo+
Shiva
Shiva
 
Shiva
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BarnC
Jormungandr
Level 145
God Stats
3W - 1L
1,175 SR
Queue Stats
69W - 70L
1,468 Elo+
Party 1
Tyr
Tyr
CernunnosZoots
Tyr
Level 107
God Stats
2W - 1L
1,482 SR
Queue Stats
62W - 55L
1,468 Elo+
Party 1
Anhur
Anhur
MOONIE_ALIENFCKR
Anhur
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 165L
1,478 Elo+
Solo
Rama
Rama
xBABY_GIRAFFE
Rama
Level 89
God Stats
2W - 2L
1,340 SR
Queue Stats
239W - 245L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
1 / 2 / 1
4,571
914
2,981
4,319
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 2 / 2
4,820
964
4,855
4,445
2,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Sakawinow
Kumbhakarna
10
0 / 2 / 3
5,208
1,042
941
5,489
4,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

1
0 / 0 / 0
1,232
246
0
0
0
Ah Muzen Cab
iamjak
Ah Muzen Cab
10
1 / 2 / 0
5,143
1,029
5,804
4,969
1,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
0 / 2 / 6
5,081
1,016
1,685
4,471
3,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
BarnC
Jormungandr
12
3 / 1 / 5
6,345
1,269
4,913
7,863
5,601
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 0 / 6
5,927
1,185
3,033
3,074
2,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 7
5,307
1,061
3,472
4,169
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 4
6,342
1,268
4,225
3,964
1,638
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
8
8
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
2
1
0.75
W
Shiva
 
Shiva
0
2
6
1.5
W
Jormungandr
BarnC
Jormungandr
3
1
5
5.5
L
1
2
2
1
W
2
0
6
5
W
0
1
7
3.5
L
Kumbhakarna
Sakawinow
Kumbhakarna
0
2
3
0.75
L
0
0
0
0
L
Ah Muzen Cab
iamjak
Ah Muzen Cab
1
2
0
0.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,581
Damage
17,328
19,222
Taken
23,541
10,934
Mitigated
14,644
3,236
Healing
9,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,981
1,475
121
521
4,319
2,283
0
762
3,379
4,842
0
W
Shiva
 
Shiva
1,685
93
654
856
4,471
3,305
204
502
3,969
0
1,413
W
Jormungandr
BarnC
Jormungandr
4,913
1,219
250
2,856
7,863
5,601
10
1,640
6,223
13,616
0
L
4,855
270
625
806
4,445
2,323
0
700
3,463
0
6,745
W
3,033
56
380
528
3,074
2,704
45
710
2,364
0
3,628
W
3,472
2,358
487
596
4,169
1,396
515
135
4,034
0
10,741
L
Kumbhakarna
Sakawinow
Kumbhakarna
941
91
0
456
5,489
4,330
0
1,711
3,236
2,540
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
iamjak
Ah Muzen Cab
5,804
881
126
581
4,969
1,998
0
1,220
3,586
0
14,367
W
4,225
3,528
1,193
2,041
3,964
1,638
154
935
3,029
0
10,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,974
Gold Earned
29,002
26
Minions Killed
71
0
Camps Cleared
0
317,666
Distance Traveled
484,158
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,571
914
1
0
0
56,395
0
W
Shiva
5,081
1,016
2
0
0
101,353
0
W
Jormungandr
6,345
1,269
20
4
0
106,504
0
L
Da Ji
4,820
964
4
1
0
90,927
0
W
Tyr
5,927
1,185
6
1
0
109,450
0
W
Anhur
5,307
1,061
13
3
0
89,057
0
L
Kumbhakarna
5,208
1,042
5
1
0
86,498
0
L
Nu Wa
1,232
246
0
0
0
0
0
L
Ah Muzen Cab
5,143
1,029
16
3
0
83,846
0
W
Rama
6,342
1,268
30
6
0
77,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role