Player Matchup

Xbalanque
Xbalanque
Siphor77
Xbalanque
Level 89
God Stats
10W - 7L
1,465 SR
Queue Stats
32W - 29L
1,560 Elo+
Party 2
Sobek
Sobek
TannuhHamma
Sobek
Level 108
God Stats
1W - 1L
1,729 SR
Queue Stats
29W - 28L
1,549 Elo+
Party 2
He Bo
He Bo
TonoHommo
He Bo
Level 112
God Stats
1W - 3L
1,226 SR
Queue Stats
32W - 29L
1,560 Elo+
Party 2
Team Averages
Level 103
1,473 SR
1,556 Elo+

VS

Team Averages
Level 128
1,522 SR
1,558 Elo+
Da Ji
Da Ji
LizisHellaRad
Da Ji
Level 109
God Stats
6W - 7L
1,393 SR
Queue Stats
142W - 133L
1,467 Elo+
Solo
Bacchus
Bacchus
Notthedooo
Bacchus
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,530 Elo+
Party 1
Ix Chel
Ix Chel
ZΣPHYR
Ix Chel
Level 147
God Stats
3W - 0L
1,672 SR
Queue Stats
20W - 11L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Siphor77
Xbalanque
10
1 / 6 / 2
7,709
701
6,306
10,377
3,802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 6 / 0
7,197
654
3,363
14,187
12,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
TonoHommo
He Bo
9
2 / 7 / 2
7,846
713
6,389
9,161
2,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 10
10,427
948
8,569
10,695
5,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bacchus
Notthedooo
Bacchus
12
4 / 1 / 14
9,681
880
7,089
9,121
9,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
ZΣPHYR
Ix Chel
13
7 / 1 / 12
10,203
928
13,778
7,338
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
4
Kills
19
19
Deaths
4
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
W
Bacchus
Notthedooo
Bacchus
4
1
14
11
L
Xbalanque
Siphor77
Xbalanque
1
6
2
0.33
L
1
6
0
0.17
L
He Bo
TonoHommo
He Bo
2
7
2
0.43
W
Ix Chel
ZΣPHYR
Ix Chel
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,058
Damage
29,436
33,725
Taken
27,154
19,105
Mitigated
17,948
1,729
Healing
7,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,569
1,840
0
1,407
10,695
5,837
416
4,201
6,494
0
27,531
W
Bacchus
Notthedooo
Bacchus
7,089
541
0
2,251
9,121
9,128
447
4,178
4,794
20,629
0
L
Xbalanque
Siphor77
Xbalanque
6,306
2,707
0
305
10,377
3,802
0
6,133
4,006
0
23,849
L
3,363
484
0
1,022
14,187
12,321
0
9,079
4,860
12,743
0
L
He Bo
TonoHommo
He Bo
6,389
738
0
402
9,161
2,982
0
5,272
3,693
21,863
0
W
Ix Chel
ZΣPHYR
Ix Chel
13,778
1,700
1,856
2,382
7,338
2,983
1,587
1,819
5,519
53,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,752
Gold Earned
30,311
88
Minions Killed
128
0
Camps Cleared
0
516,007
Distance Traveled
605,204
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,427
948
40
4
0
228,228
2
W
Bacchus
9,681
880
17
2
0
186,461
5
L
Xbalanque
7,709
701
41
4
0
173,888
3
L
Sobek
7,197
654
18
2
0
184,119
3
L
He Bo
7,846
713
29
3
0
158,000
0
W
Ix Chel
10,203
928
71
6
0
190,515
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role