Player Matchup

Ganesha
Ganesha
BasicallyIGo2Wrk
Ganesha
Level 69
God Stats
0W - 1L
1,295 SR
Queue Stats
6W - 8L
1,354 Elo+
Party 2
Cernunnos
Cernunnos
DaCube02
Cernunnos
Level 47
God Stats
22W - 30L
1,473 SR
Queue Stats
122W - 138L
1,512 Elo+
Solo
Lancelot
Lancelot
MrShadow-_-
Lancelot
Level 145
God Stats
0W - 1L
1,682 SR
Queue Stats
18W - 23L
1,410 Elo+
Party 2
Team Averages
Level 87
1,484 SR
1,425 Elo+

VS

Team Averages
Level 68
1,377 SR
1,414 Elo+
Chiron
Chiron
 
Chiron
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
JiffButter04
Janus
Level 25
God Stats
7W - 16L
1,367 SR
Queue Stats
140W - 151L
1,368 Elo+
Party 1
Ares
Ares
jameshd74
Ares
Level 107
God Stats
8W - 6L
1,263 SR
Queue Stats
129W - 148L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
9,558
683
3,579
11,173
8,102
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
DaCube02
Cernunnos
12
0 / 1 / 1
9,188
656
2,729
7,690
2,741
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
MrShadow-_-
Lancelot
14
4 / 5 / 0
11,320
809
14,008
16,716
7,262
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 1 / 7
11,110
794
10,885
9,150
3,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
4 / 2 / 5
11,144
796
8,140
9,758
2,877
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
13
3 / 1 / 7
10,978
784
5,084
10,151
12,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
10
10
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
1
7
6.5
L
0
4
3
0.38
L
Cernunnos
DaCube02
Cernunnos
0
1
1
0.5
W
4
2
5
3.25
L
Lancelot
MrShadow-_-
Lancelot
4
5
0
0.8
W
Ares
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,316
Damage
24,109
35,579
Taken
29,059
18,105
Mitigated
19,225
3,752
Healing
6,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,885
3,974
887
3,191
9,150
3,501
1,142
2,072
7,078
0
55,548
L
3,579
122
0
0
11,173
8,102
0
2,982
8,191
18,312
0
L
Cernunnos
DaCube02
Cernunnos
2,729
877
0
1,268
7,690
2,741
0
4,466
3,224
0
34,349
W
8,140
331
502
652
9,758
2,877
933
1,145
8,613
39,467
0
L
Lancelot
MrShadow-_-
Lancelot
14,008
3,193
0
2,484
16,716
7,262
0
6,338
10,378
0
54,649
W
Ares
5,084
719
0
1,149
10,151
12,847
719
1,196
8,955
19,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,066
Gold Earned
33,232
122
Minions Killed
137
0
Camps Cleared
0
759,750
Distance Traveled
745,038
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,110
794
51
4
0
219,873
4
L
Ganesha
9,558
683
1
0
0
240,786
0
L
Cernunnos
9,188
656
59
4
0
227,161
0
W
Janus
11,144
796
51
4
0
262,045
4
L
Lancelot
11,320
809
62
4
0
291,803
0
W
Ares
10,978
784
35
3
0
263,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role