Player Matchup

Scylla
Scylla
FazePonyPlug
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,359 Elo+
Party 1
He Bo
He Bo
Jpswizzie
He Bo
Level 128
God Stats
1W - 1L
1,683 SR
Queue Stats
63W - 53L
1,521 Elo+
Party 1
Yemoja
Yemoja
RateMagzzzz
Yemoja
Level 118
God Stats
0W - 2L
1,516 SR
Queue Stats
65W - 56L
1,557 Elo+
Party 1
Ishtar
Ishtar
aTAINTED XAN
Ishtar
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,492 Elo+
Party 1
Zhong Kui
Zhong Kui
itsyaboiallen
Zhong Kui
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,502 Elo+
Party 1
Team Averages
Level 96
1,540 SR
1,486 Elo+

VS

Team Averages
Level 116
1,428 SR
1,482 Elo+
Chronos
Chronos
Gibbeyyyy
Chronos
Level 109
God Stats
2W - 1L
1,280 SR
Queue Stats
272W - 243L
1,557 Elo+
Solo
Sol
Sol
VirtualChaos89
Sol
Level 111
God Stats
4W - 3L
1,537 SR
Queue Stats
73W - 92L
1,390 Elo+
Solo
Kuzenbo
Kuzenbo
emwada
Kuzenbo
Level 122
God Stats
1W - 2L
1,185 SR
Queue Stats
96W - 95L
1,465 Elo+
Solo
Discordia
Discordia
landon Gm
Discordia
Level 108
God Stats
2W - 2L
1,532 SR
Queue Stats
139W - 141L
1,453 Elo+
Solo
Aphrodite
Aphrodite
zap2214
Aphrodite
Level 128
God Stats
6W - 3L
1,605 SR
Queue Stats
271W - 289L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
0 / 7 / 5
7,760
647
11,266
12,781
6,249
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
Jpswizzie
He Bo
13
2 / 5 / 5
7,805
650
9,261
10,918
4,803
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
15
0 / 0 / 8
7,495
625
5,219
15,467
10,580
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
14
2 / 5 / 6
7,731
644
8,820
13,546
6,194
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
itsyaboiallen
Zhong Kui
16
4 / 5 / 3
8,702
725
13,804
16,006
13,222
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Gibbeyyyy
Chronos
17
8 / 1 / 10
10,560
880
16,135
15,579
9,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 0 / 13
10,664
889
15,961
15,989
7,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
emwada
Kuzenbo
14
4 / 5 / 6
9,768
814
9,901
22,342
32,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
landon Gm
Discordia
16
3 / 2 / 14
9,743
812
15,504
10,877
5,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
zap2214
Aphrodite
16
2 / 1 / 13
9,627
802
5,800
9,657
7,392
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
8
Kills
22
22
Deaths
9
27
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
7
5
0.36
W
Chronos
Gibbeyyyy
Chronos
8
1
10
13
L
He Bo
Jpswizzie
He Bo
2
5
5
0.9
L
Yemoja
0
0
8
4
W
5
0
13
11.5
L
Ishtar
2
5
6
1
W
Kuzenbo
emwada
Kuzenbo
4
5
6
1.4
L
Zhong Kui
itsyaboiallen
Zhong Kui
4
5
3
1.1
W
Discordia
landon Gm
Discordia
3
2
14
5
W
Aphrodite
zap2214
Aphrodite
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,370
Damage
63,301
68,718
Taken
74,444
41,048
Mitigated
62,692
27,581
Healing
39,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
11,266
686
508
323
12,781
6,249
0
12,131
650
24,386
0
W
Chronos
Gibbeyyyy
Chronos
16,135
2,285
2,162
2,604
15,579
9,961
1,722
10,055
5,524
30,143
441
L
He Bo
Jpswizzie
He Bo
9,261
573
1,099
1,402
10,918
4,803
0
10,012
906
14,019
0
L
Yemoja
5,219
1,366
7,842
9,156
15,467
10,580
0
13,436
2,031
12,189
0
W
15,961
3,103
1,348
8,259
15,989
7,802
2,694
9,058
6,931
35,837
0
L
Ishtar
8,820
3,732
892
1,101
13,546
6,194
0
12,503
1,043
0
21,015
W
Kuzenbo
emwada
Kuzenbo
9,901
2,208
1,813
2,265
22,342
32,214
114
8,556
12,856
14,762
893
L
Zhong Kui
itsyaboiallen
Zhong Kui
13,804
931
965
4,293
16,006
13,222
0
13,885
2,121
25,481
0
W
Discordia
landon Gm
Discordia
15,504
568
1,136
2,162
10,877
5,323
1,131
7,234
3,643
28,726
0
W
Aphrodite
zap2214
Aphrodite
5,800
616
12,162
5,820
9,657
7,392
1,238
4,647
5,010
13,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,493
Gold Earned
50,362
103
Minions Killed
125
0
Camps Cleared
0
1,016,600
Distance Traveled
1,228,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,760
647
30
3
0
183,732
0
W
Chronos
10,560
880
32
3
0
245,723
0
L
He Bo
7,805
650
17
1
0
223,235
0
L
Yemoja
7,495
625
13
1
0
206,711
0
W
Sol
10,664
889
46
4
0
240,988
0
L
Ishtar
7,731
644
19
2
0
194,209
0
W
Kuzenbo
9,768
814
14
1
0
237,970
0
L
Zhong Kui
8,702
725
24
2
0
208,713
0
W
Discordia
9,743
812
15
1
0
255,469
0
W
Aphrodite
9,627
802
18
2
0
248,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role