Player Matchup

Tyr
Tyr
 
Tyr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Korrue
Apollo
Level 148
God Stats
7W - 6L
1,666 SR
Queue Stats
51W - 36L
1,622 Elo+
Solo
Ra
Ra
LilSpookyG
Ra
Level 74
God Stats
24W - 22L
1,501 SR
Queue Stats
315W - 263L
1,535 Elo+
Solo
Lancelot
Lancelot
Ninja_Bartender5
Lancelot
Level 141
God Stats
23W - 16L
1,631 SR
Queue Stats
677W - 618L
1,540 Elo+
Party 1
Geb
Geb
x-dragonfire876-
Geb
Level 108
God Stats
4W - 0L
1,905 SR
Queue Stats
221W - 208L
1,503 Elo+
Party 1
Team Averages
Level 114
1,640 SR
1,540 Elo+

VS

Team Averages
Level 124
1,536 SR
1,531 Elo+
Achilles
Achilles
BlidosDax
Achilles
Level 89
God Stats
20W - 18L
1,295 SR
Queue Stats
462W - 413L
1,572 Elo+
Solo
Nemesis
Nemesis
ElMeAgarras0
Nemesis
Level 119
God Stats
11W - 17L
1,428 SR
Queue Stats
649W - 661L
1,479 Elo+
Solo
Merlin
Merlin
KINGPIN47
Merlin
Level 107
God Stats
12W - 9L
1,629 SR
Queue Stats
191W - 165L
1,523 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KingSteezy47
Ah Muzen Cab
Level 127
God Stats
0W - 1L
1,803 SR
Queue Stats
309W - 276L
1,524 Elo+
Party 2
Ne Zha
Ne Zha
soulhunter3012
Ne Zha
Level 180
God Stats
1W - 4L
1,527 SR
Queue Stats
278W - 219L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 0 / 3
5,714
571
4,160
7,951
7,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Korrue
Apollo
11
1 / 0 / 0
6,183
618
4,660
3,703
1,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 2
6,420
642
2,649
4,432
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 1
6,408
641
2,320
7,349
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 0
5,291
529
2,152
5,379
3,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlidosDax
Achilles
9
1 / 3 / 0
5,569
557
5,400
10,994
8,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
ElMeAgarras0
Nemesis
8
0 / 0 / 0
4,604
460
2,348
6,461
2,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
KINGPIN47
Merlin
10
0 / 1 / 0
5,511
551
2,483
3,122
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
KingSteezy47
Ah Muzen Cab
10
0 / 1 / 0
5,104
510
2,930
4,387
1,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 1 / 0
4,515
452
900
5,323
1,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
6
Kills
1
1
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
3
1.5
L
Achilles
BlidosDax
Achilles
1
3
0
0.33
L
Nemesis
ElMeAgarras0
Nemesis
0
0
0
0
L
Merlin
KINGPIN47
Merlin
0
1
0
0
L
Ah Muzen Cab
KingSteezy47
Ah Muzen Cab
0
1
0
0
W
Apollo
Korrue
Apollo
1
0
0
1
W
1
0
2
2
W
3
1
1
3.5
L
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,941
Damage
14,061
28,814
Taken
30,287
16,775
Mitigated
14,921
14,165
Healing
5,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,160
664
0
3,959
7,951
7,244
36
0
7,951
0
35,177
L
Achilles
BlidosDax
Achilles
5,400
1,054
0
2,492
10,994
8,405
0
1,262
9,654
0
30,977
L
Nemesis
ElMeAgarras0
Nemesis
2,348
533
0
1,091
6,461
2,066
0
1,200
5,261
0
23,294
L
Merlin
KINGPIN47
Merlin
2,483
163
0
473
3,122
1,145
0
1,143
1,979
44,256
0
L
Ah Muzen Cab
KingSteezy47
Ah Muzen Cab
2,930
1,208
0
448
4,387
1,710
0
449
3,938
0
40,217
W
Apollo
Korrue
Apollo
4,660
3,192
0
2,396
3,703
1,174
265
0
3,703
0
54,176
W
2,649
425
240
1,430
4,432
1,539
0
1,769
2,663
56,376
0
W
2,320
185
0
3,834
7,349
3,474
0
368
6,981
0
53,258
L
900
507
0
711
5,323
1,595
0
669
4,654
0
27,675
W
2,152
279
170
2,136
5,379
3,344
0
346
5,033
11,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,016
Gold Earned
25,303
372
Minions Killed
286
0
Camps Cleared
0
1,086,066
Distance Traveled
940,460
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,714
571
64
6
0
233,372
0
L
Achilles
5,569
557
48
5
0
196,215
1
L
Nemesis
4,604
460
51
5
0
227,901
0
L
Merlin
5,511
551
89
9
0
194,055
2
L
Ah Muzen Cab
5,104
510
56
6
0
172,329
0
W
Apollo
6,183
618
107
11
0
181,097
0
W
Ra
6,420
642
98
10
0
209,467
0
W
Lancelot
6,408
641
82
8
0
241,312
0
L
Ne Zha
4,515
452
42
4
0
149,960
0
W
Geb
5,291
529
21
2
0
220,818
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role