Player Matchup

Baron Samedi
Baron Samedi
Platinum IV
Bushwackah
Baron Samedi
Platinum IV
Level 171
God Stats
26W - 19L
1,813 SR
Queue Stats
248W - 247L
1,732 MMR
Solo
Odin
Odin
Platinum V
Chain510soldier
Odin
Platinum V
Level 158
God Stats
11W - 15L
1,558 SR
Queue Stats
470W - 461L
1,633 MMR
Party 1
Ratatoskr
Ratatoskr
Platinum V
HondaCivicSport
Ratatoskr
Platinum V
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,939 MMR
Solo
Vulcan
Vulcan
Platinum IV
KitsuneUzumaki
Vulcan
Platinum IV
Level 158
God Stats
4W - 0L
1,661 SR
Queue Stats
58W - 43L
1,766 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
YoungDahdah
Heimdallr
Platinum IV
Level 154
God Stats
18W - 18L
1,630 SR
Queue Stats
455W - 457L
1,770 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,632 SR
1,768 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,689 SR
1,777 MMR
Ao Kuang
Ao Kuang
Platinum I
GabeUhtsecs
Ao Kuang
Platinum I
Level 127
God Stats
46W - 29L
1,806 SR
Queue Stats
161W - 151L
1,914 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
IPlayMagesOnly
Morgan Le Fay
Platinum V
Level 42
God Stats
5W - 1L
2,018 SR
Queue Stats
55W - 39L
2,013 MMR
Solo
Anubis
Anubis
Gold IV
KillerSaud
Anubis
Gold IV
Level 69
God Stats
2W - 7L
1,516 SR
Queue Stats
21W - 22L
1,686 MMR
Solo
Freya
Freya
Gold III
OnyxV0id454_
Freya
Gold III
Level 159
God Stats
10W - 11L
1,552 SR
Queue Stats
637W - 676L
1,660 MMR
Solo
Horus
Horus
Gold III
babyshaq915
Horus
Gold III
Level 155
God Stats
32W - 31L
1,553 SR
Queue Stats
833W - 834L
1,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bushwackah
Baron Samedi
11
3 / 0 / 7
7,742
596
6,471
8,484
6,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 2 / 5
7,275
560
4,253
8,489
5,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
HondaCivicSport
Ratatoskr
16
3 / 0 / 8
8,701
669
4,817
10,776
4,356
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

13
4 / 1 / 6
8,112
624
12,012
6,344
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
YoungDahdah
Heimdallr
14
3 / 1 / 2
8,560
658
5,356
7,343
3,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
SusanoThorKuzenboThanatos

VS

Bans
JanusMaman BrigitteRavanaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GabeUhtsecs
Ao Kuang
12
1 / 4 / 1
6,875
529
2,984
12,863
4,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
IPlayMagesOnly
Morgan Le Fay
12
1 / 4 / 0
7,361
566
5,318
9,263
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
KillerSaud
Anubis
13
1 / 3 / 1
8,166
628
4,466
9,491
5,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 0
6,277
483
2,107
6,726
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 2 / 0
6,878
529
4,190
10,735
7,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
16
Kills
4
4
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bushwackah
Baron Samedi
3
0
7
6.5
W
3
2
5
2.75
L
Ao Kuang
GabeUhtsecs
Ao Kuang
1
4
1
0.38
W
Ratatoskr
HondaCivicSport
Ratatoskr
3
0
8
7
L
Morgan Le Fay
IPlayMagesOnly
Morgan Le Fay
1
4
0
0.25
L
Anubis
KillerSaud
Anubis
1
3
1
0.5
W
4
1
6
7
L
0
3
0
0
W
Heimdallr
YoungDahdah
Heimdallr
3
1
2
4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,909
Damage
19,065
41,436
Taken
49,078
21,313
Mitigated
23,969
12,765
Healing
11,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bushwackah
Baron Samedi
6,471
280
2,163
4,522
8,484
6,086
248
2,607
5,773
29,068
0
W
4,253
443
0
1,737
8,489
5,455
298
3,162
5,291
0
35,844
L
Ao Kuang
GabeUhtsecs
Ao Kuang
2,984
570
0
1,270
12,863
4,715
0
5,237
7,458
54,048
0
W
Ratatoskr
HondaCivicSport
Ratatoskr
4,817
1,539
0
1,293
10,776
4,356
689
3,209
7,485
0
91,065
L
Morgan Le Fay
IPlayMagesOnly
Morgan Le Fay
5,318
261
0
1,091
9,263
3,827
0
4,694
4,369
57,361
0
L
Anubis
KillerSaud
Anubis
4,466
271
0
4,300
9,491
5,383
249
2,111
7,302
68,556
0
W
12,012
4,133
0
1,216
6,344
2,209
110
3,744
2,378
62,232
0
L
2,107
699
0
2,055
6,726
2,537
0
1,525
5,201
40,085
0
W
Heimdallr
YoungDahdah
Heimdallr
5,356
1,705
0
1,834
7,343
3,207
1,106
2,446
4,897
0
69,311
L
4,190
1,589
342
2,265
10,735
7,507
0
4,406
6,265
0
16,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,390
Gold Earned
35,557
436
Minions Killed
400
0
Camps Cleared
0
1,383,119
Distance Traveled
1,297,547
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,742
596
32
2
0
233,833
4
W
Odin
7,275
560
48
4
0
288,409
1
L
Ao Kuang
6,875
529
83
6
0
273,818
0
W
Ratatoskr
8,701
669
115
9
0
319,265
0
L
Morgan Le Fay
7,361
566
113
9
0
267,051
5
L
Anubis
8,166
628
117
9
0
228,865
8
W
Vulcan
8,112
624
114
9
0
303,033
1
L
Freya
6,277
483
75
6
0
238,411
0
W
Heimdallr
8,560
658
127
10
0
238,579
2
L
Horus
6,878
529
12
1
0
289,402
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role