Player Matchup

Fenrir
Fenrir
Ice Shadow1703
Fenrir
Level 69
God Stats
45W - 52L
1,516 SR
Queue Stats
106W - 155L
1,416 Elo+
Party 1
Amaterasu
Amaterasu
Noir Hassassin
Amaterasu
Level 74
God Stats
1W - 7L
1,204 SR
Queue Stats
76W - 103L
1,411 Elo+
Party 1
Nu Wa
Nu Wa
PopeZebra
Nu Wa
Level 63
God Stats
24W - 43L
1,418 SR
Queue Stats
72W - 130L
1,353 Elo+
Party 1
Khepri
Khepri
ShotArabElmo
Khepri
Level 29
God Stats
3W - 4L
1,502 SR
Queue Stats
36W - 52L
1,304 Elo+
Party 1
Freya
Freya
Silentshadow628
Freya
Level 66
God Stats
30W - 36L
1,432 SR
Queue Stats
89W - 127L
1,387 Elo+
Party 1
Team Averages
Level 60
1,414 SR
1,374 Elo+

VS

Team Averages
Level 127
1,647 SR
1,509 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
AnsemJack
Khepri
Level 115
God Stats
6W - 3L
1,744 SR
Queue Stats
52W - 40L
1,617 Elo+
Party 2
Danzaburou
Danzaburou
LavaStar134
Danzaburou
Level 79
God Stats
6W - 6L
1,626 SR
Queue Stats
55W - 49L
1,479 Elo+
Solo
Surtr
Surtr
ghettodragon1
Surtr
Level 143
God Stats
11W - 6L
1,862 SR
Queue Stats
139W - 95L
1,568 Elo+
Party 2
Ra
Ra
jaredmatisse8
Ra
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,433
687
1,248
3,019
971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Noir Hassassin
Amaterasu
4
0 / 2 / 0
2,974
595
839
3,557
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
PopeZebra
Nu Wa
7
0 / 1 / 1
3,433
687
1,687
2,537
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
5
0 / 1 / 0
3,542
708
689
3,696
1,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 0 / 0
3,086
617
2,064
1,484
563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
1 / 1 / 0
3,750
750
1,081
4,326
1,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
AnsemJack
Khepri
5
0 / 0 / 1
3,528
706
1,155
4,314
1,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
LavaStar134
Danzaburou
5
0 / 0 / 1
3,434
687
1,998
1,699
615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
2 / 0 / 0
4,359
872
2,248
3,329
1,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

7
1 / 0 / 0
4,083
817
1,598
1,688
489
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
4
4
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
0
1
W
Khepri
AnsemJack
Khepri
0
0
1
0.5
L
1
0
0
1
W
Danzaburou
LavaStar134
Danzaburou
0
0
1
0.5
L
Amaterasu
Noir Hassassin
Amaterasu
0
2
0
0
L
Nu Wa
PopeZebra
Nu Wa
0
1
1
0.5
L
Khepri
0
1
0
0
L
0
0
0
0
W
2
0
0
2
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,527
Damage
8,080
14,293
Taken
15,356
6,151
Mitigated
6,036
4,835
Healing
7,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,081
230
0
2,464
4,326
1,440
0
761
3,565
0
18,130
W
Khepri
AnsemJack
Khepri
1,155
113
591
1,331
4,314
1,685
0
1,444
2,633
8,432
0
L
1,248
440
0
781
3,019
971
0
222
2,797
0
16,675
W
Danzaburou
LavaStar134
Danzaburou
1,998
779
0
716
1,699
615
0
998
583
0
17,168
L
Amaterasu
Noir Hassassin
Amaterasu
839
581
0
1,043
3,557
1,862
0
77
3,480
0
9,376
L
Nu Wa
PopeZebra
Nu Wa
1,687
539
0
940
2,537
767
0
1,420
1,061
19,117
0
L
Khepri
689
63
0
1,210
3,696
1,988
0
884
2,812
7,572
0
L
2,064
618
0
861
1,484
563
0
171
1,313
14,624
0
W
2,248
1,309
0
1,359
3,329
1,807
0
98
3,231
424
18,786
W
1,598
344
108
824
1,688
489
0
784
904
29,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,468
Gold Earned
19,154
129
Minions Killed
159
0
Camps Cleared
0
502,356
Distance Traveled
517,969
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,750
750
38
8
0
110,034
0
W
Khepri
3,528
706
7
1
0
102,208
0
L
Fenrir
3,433
687
31
6
0
129,447
0
W
Danzaburou
3,434
687
29
6
0
96,534
0
L
Amaterasu
2,974
595
18
4
0
66,081
0
L
Nu Wa
3,433
687
39
8
0
98,965
1
L
Khepri
3,542
708
18
4
0
104,989
0
L
Freya
3,086
617
23
5
0
102,874
2
W
Surtr
4,359
872
35
7
0
104,457
0
W
Ra
4,083
817
50
10
0
104,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role