Player Matchup

Odin
Odin
Platinum I
Skanfol
Odin
Platinum I
Level 127
God Stats
1W - 0L
1,877 SR
Queue Stats
157W - 164L
1,824 MMR
Party 1
Agni
Agni
Platinum I
Thereostru
Agni
Platinum I
Level 158
God Stats
27W - 22L
1,643 SR
Queue Stats
155W - 158L
1,856 MMR
Party 1
Gilgamesh
Gilgamesh
Gold I
iSunris3
Gilgamesh
Gold I
Level 139
God Stats
4W - 1L
1,796 SR
Queue Stats
31W - 28L
1,593 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,772 SR
1,758 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,560 SR
1,652 MMR
Sun Wukong
Sun Wukong
Platinum II
Crownedmaster79
Sun Wukong
Platinum II
Level 138
God Stats
2W - 3L
1,495 SR
Queue Stats
23W - 25L
1,867 MMR
Party 2
Da Ji
Da Ji
Gold III
Mylesrunner2554
Da Ji
Gold III
Level 156
God Stats
105W - 109L
1,605 SR
Queue Stats
670W - 794L
1,572 MMR
Solo
Ix Chel
Ix Chel
Gold IV
ShakyJoker
Ix Chel
Gold IV
Level 115
God Stats
3W - 4L
1,581 SR
Queue Stats
12W - 13L
1,516 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Skanfol
Odin
11
1 / 2 / 8
9,098
758
3,425
9,885
9,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
11 / 0 / 2
11,651
971
18,307
5,802
2,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
iSunris3
Gilgamesh
12
1 / 1 / 11
9,413
784
6,228
11,526
12,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Ne ZhaCharonHorusAtlasSurtr

VS

Bans
AchillesScyllaHou YiPersephoneAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crownedmaster79
Sun Wukong
12
2 / 3 / 1
8,787
732
8,717
14,873
11,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 5 / 2
7,955
663
1,917
8,181
3,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ix Chel
ShakyJoker
Ix Chel
11
1 / 5 / 2
8,401
700
7,493
9,261
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
3
3
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Crownedmaster79
Sun Wukong
2
3
1
0.83
L
0
5
2
0.2
L
Ix Chel
ShakyJoker
Ix Chel
1
5
2
0.4
W
Odin
Skanfol
Odin
1
2
8
2.5
W
11
0
2
12
W
Gilgamesh
iSunris3
Gilgamesh
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,960
Damage
18,127
27,213
Taken
32,315
23,792
Mitigated
18,735
5,346
Healing
6,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Crownedmaster79
Sun Wukong
8,717
1,295
0
3,184
14,873
11,745
0
8,421
6,115
0
31,932
L
1,917
252
0
251
8,181
3,399
0
4,294
3,696
0
11,198
L
Ix Chel
ShakyJoker
Ix Chel
7,493
763
889
1,681
9,261
3,591
0
5,894
3,159
34,092
0
W
Odin
Skanfol
Odin
3,425
675
0
1,385
9,885
9,084
761
3,219
6,440
0
24,403
W
18,307
1,431
0
1,508
5,802
2,405
1,123
722
5,056
71,028
0
W
Gilgamesh
iSunris3
Gilgamesh
6,228
834
0
2,453
11,526
12,303
704
3,950
7,334
0
20,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,162
Gold Earned
25,143
120
Minions Killed
130
0
Camps Cleared
0
662,742
Distance Traveled
579,295
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,787
732
45
4
0
206,844
1
L
Da Ji
7,955
663
32
3
0
170,927
2
L
Ix Chel
8,401
700
53
4
0
201,524
0
W
Odin
9,098
758
25
2
0
214,786
0
W
Agni
11,651
971
81
7
0
218,703
2
W
Gilgamesh
9,413
784
14
1
0
229,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role