Player Matchup

Nu Wa
Nu Wa
D_EEM_0
Nu Wa
Level 138
God Stats
0W - 2L
1,204 SR
Queue Stats
73W - 73L
1,596 Elo+
Party 1
Sylvanus
Sylvanus
doddydead
Sylvanus
Level 158
God Stats
0W - 2L
1,588 SR
Queue Stats
141W - 149L
1,576 Elo+
Party 1
Izanami
Izanami
xRealGamer4Lifex
Izanami
Level 163
God Stats
1W - 1L
1,594 SR
Queue Stats
126W - 115L
1,606 Elo+
Party 1
Team Averages
Level 153
1,462 SR
1,593 Elo+

VS

Team Averages
Level 141
1,478 SR
1,570 Elo+
Heimdallr
Heimdallr
R0botK1ller20
Heimdallr
Level 150
God Stats
3W - 0L
1,773 SR
Queue Stats
34W - 28L
1,618 Elo+
Party 2
Merlin
Merlin
RoyalKush
Merlin
Level 126
God Stats
2W - 2L
1,369 SR
Queue Stats
461W - 469L
1,471 Elo+
Solo
Jormungandr
Jormungandr
ohBlossomz
Jormungandr
Level 147
God Stats
1W - 0L
1,292 SR
Queue Stats
80W - 70L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
D_EEM_0
Nu Wa
11
0 / 4 / 2
8,496
654
8,898
12,740
5,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
doddydead
Sylvanus
10
0 / 2 / 1
8,173
629
6,422
18,570
19,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
2 / 5 / 0
9,058
697
7,685
12,838
4,921
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
R0botK1ller20
Heimdallr
13
3 / 1 / 8
10,590
815
13,733
8,992
3,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Merlin
RoyalKush
Merlin
14
8 / 0 / 3
11,442
880
15,469
7,676
3,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ohBlossomz
Jormungandr
11
0 / 1 / 10
9,563
736
10,690
16,471
16,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
11
11
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
D_EEM_0
Nu Wa
0
4
2
0.25
W
Heimdallr
R0botK1ller20
Heimdallr
3
1
8
7
W
Merlin
RoyalKush
Merlin
8
0
3
9.5
L
Sylvanus
doddydead
Sylvanus
0
2
1
0.25
W
Jormungandr
ohBlossomz
Jormungandr
0
1
10
5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,005
Damage
39,892
44,148
Taken
33,139
29,616
Mitigated
23,038
8,046
Healing
4,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
D_EEM_0
Nu Wa
8,898
4,203
0
888
12,740
5,358
0
8,742
3,998
26,399
1,799
W
Heimdallr
R0botK1ller20
Heimdallr
13,733
5,057
0
763
8,992
3,716
866
3,907
4,957
0
57,033
W
Merlin
RoyalKush
Merlin
15,469
674
0
0
7,676
3,088
1,517
4,687
2,786
65,367
0
L
Sylvanus
doddydead
Sylvanus
6,422
873
2,346
4,812
18,570
19,337
0
9,472
9,098
13,717
0
W
Jormungandr
ohBlossomz
Jormungandr
10,690
2,100
0
4,056
16,471
16,234
272
6,384
9,719
31,194
1,164
L
7,685
4,887
0
0
12,838
4,921
0
7,291
5,547
0
42,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,727
Gold Earned
31,595
106
Minions Killed
221
0
Camps Cleared
0
613,648
Distance Traveled
745,093
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,496
654
26
2
0
220,332
0
W
Heimdallr
10,590
815
75
6
0
257,444
0
W
Merlin
11,442
880
104
8
0
243,781
0
L
Sylvanus
8,173
629
14
1
0
202,428
2
W
Jormungandr
9,563
736
42
3
0
243,868
0
L
Izanami
9,058
697
66
5
0
190,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role