Player Matchup

Kuzenbo
Kuzenbo
Green Goomba269
Kuzenbo
Level 62
God Stats
16W - 8L
1,662 SR
Queue Stats
128W - 141L
1,524 Elo+
Party 1
Pele
Pele
MOEOVER9000
Pele
Level 153
God Stats
7W - 7L
1,296 SR
Queue Stats
407W - 416L
1,575 Elo+
Party 1
Surtr
Surtr
Oozzzz
Surtr
Level 165
God Stats
9W - 8L
1,631 SR
Queue Stats
348W - 358L
1,579 Elo+
Party 1
Discordia
Discordia
ScoobieDoobies
Discordia
Level 194
God Stats
14W - 7L
1,734 SR
Queue Stats
455W - 467L
1,595 Elo+
Party 1
Danzaburou
Danzaburou
knightstalker43
Danzaburou
Level 150
God Stats
5W - 3L
1,580 SR
Queue Stats
164W - 143L
1,518 Elo+
Solo
Team Averages
Level 145
1,580 SR
1,558 Elo+

VS

Team Averages
Level 148
1,607 SR
1,579 Elo+
Chronos
Chronos
ChineeMan425
Chronos
Level 128
God Stats
1W - 1L
1,863 SR
Queue Stats
170W - 122L
1,613 Elo+
Solo
Sol
Sol
DajamMeseg
Sol
Level 160
God Stats
7W - 8L
1,514 SR
Queue Stats
115W - 99L
1,546 Elo+
Party 2
Ymir
Ymir
Korrue
Ymir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 36L
1,636 Elo+
Solo
Terra
Terra
cems1171
Terra
Level 157
God Stats
2W - 2L
1,676 SR
Queue Stats
127W - 105L
1,556 Elo+
Party 2
Ne Zha
Ne Zha
jatare
Ne Zha
Level 146
God Stats
9W - 4L
1,480 SR
Queue Stats
114W - 95L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
6,241
520
3,575
7,363
6,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 2 / 5
7,080
590
3,822
12,185
4,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Surtr
Oozzzz
Surtr
12
2 / 0 / 1
7,410
618
5,418
9,049
6,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
ScoobieDoobies
Discordia
13
3 / 0 / 5
7,677
640
9,133
4,267
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
knightstalker43
Danzaburou
10
0 / 3 / 1
6,155
513
3,409
10,421
3,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ChineeMan425
Chronos
11
0 / 3 / 1
6,257
521
3,657
9,787
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 1 / 0
7,061
588
9,438
8,858
3,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
Korrue
Ymir
6
0 / 1 / 0
4,949
412
2,378
4,137
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
cems1171
Terra
10
0 / 1 / 0
5,578
465
3,953
8,984
6,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
jatare
Ne Zha
11
1 / 4 / 1
5,994
500
4,880
10,151
3,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
9
Kills
5
5
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
ChineeMan425
Chronos
0
3
1
0.17
L
4
1
0
4
W
1
0
3
2.5
L
Ymir
Korrue
Ymir
0
1
0
0
W
3
2
5
2.75
W
Surtr
Oozzzz
Surtr
2
0
1
2.5
W
Discordia
ScoobieDoobies
Discordia
3
0
5
5.5
L
Terra
cems1171
Terra
0
1
0
0
L
Ne Zha
jatare
Ne Zha
1
4
1
0.38
W
Danzaburou
knightstalker43
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,357
Damage
24,306
43,285
Taken
41,917
22,132
Mitigated
20,541
17,353
Healing
11,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
ChineeMan425
Chronos
3,657
601
0
2,193
9,787
3,615
0
6,625
3,162
50,088
0
L
9,438
3,398
0
3,798
8,858
3,889
195
1,854
7,004
56,107
2,313
W
3,575
1,342
0
2,576
7,363
6,493
754
3,698
3,302
15,919
0
L
Ymir
Korrue
Ymir
2,378
732
0
1,725
4,137
2,211
0
107
4,030
18,070
2,039
W
3,822
1,220
0
5,066
12,185
4,103
0
1,808
10,293
0
51,230
W
Surtr
Oozzzz
Surtr
5,418
1,978
0
4,318
9,049
6,018
157
3,540
5,167
1,789
45,786
W
Discordia
ScoobieDoobies
Discordia
9,133
366
0
1,316
4,267
1,539
212
1,591
2,547
73,477
0
L
Terra
cems1171
Terra
3,953
810
168
2,103
8,984
6,842
0
2,543
6,441
29,680
0
L
Ne Zha
jatare
Ne Zha
4,880
939
0
1,368
10,151
3,984
0
2,125
8,026
0
41,894
W
Danzaburou
knightstalker43
Danzaburou
3,409
1,158
0
4,077
10,421
3,979
144
6,859
2,739
0
44,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,563
Gold Earned
29,839
375
Minions Killed
351
0
Camps Cleared
0
1,189,563
Distance Traveled
1,072,863
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,257
521
99
8
0
255,339
0
L
Sol
7,061
588
103
9
0
228,930
4
W
Kuzenbo
6,241
520
27
2
0
263,181
0
L
Ymir
4,949
412
36
3
0
74,586
0
W
Pele
7,080
590
73
6
0
258,965
1
W
Surtr
7,410
618
79
7
0
192,046
1
W
Discordia
7,677
640
122
10
0
255,310
2
L
Terra
5,578
465
44
4
0
251,984
0
L
Ne Zha
5,994
500
69
6
0
262,024
0
W
Danzaburou
6,155
513
74
6
0
220,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role