Player Matchup

Loki
Loki
 
Loki
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Bixterlies
Baron Samedi
Level 49
God Stats
2W - 2L
1,699 SR
Queue Stats
92W - 98L
1,473 Elo+
Party 1
Anubis
Anubis
Severo865
Anubis
Level 156
God Stats
32W - 26L
1,704 SR
Queue Stats
212W - 203L
1,588 Elo+
Solo
Hou Yi
Hou Yi
adriantoxic
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,476 Elo+
Party 1
Atlas
Atlas
kainaluboy808
Atlas
Level 127
God Stats
27W - 20L
1,536 SR
Queue Stats
1,265W - 1,206L
1,507 Elo+
Solo
Team Averages
Level 86
1,588 SR
1,509 Elo+

VS

Team Averages
Level 112
1,436 SR
1,480 Elo+
Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Akame054
Danzaburou
Level 46
God Stats
1W - 1L
1,531 SR
Queue Stats
18W - 23L
1,446 Elo+
Party 2
Hel
Hel
MIDNIGHTzs
Hel
Level 169
God Stats
2W - 6L
1,153 SR
Queue Stats
1,497W - 1,645L
1,490 Elo+
Solo
Athena
Athena
PurpleTrident_
Athena
Level 29
God Stats
1W - 0L
1,494 SR
Queue Stats
22W - 27L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 1 / 1
5,399
540
3,889
5,934
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Bixterlies
Baron Samedi
9
1 / 2 / 0
5,860
586
3,646
6,215
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Severo865
Anubis
12
1 / 0 / 0
6,971
697
4,328
2,852
1,231
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
9
0 / 2 / 1
5,120
512
2,076
3,800
1,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 0
5,928
593
1,805
7,629
5,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 2 / 0
5,065
507
2,149
8,790
2,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
 
Hercules
1
0 / 0 / 0
2,101
210
0
0
0
Danzaburou
Akame054
Danzaburou
11
3 / 0 / 2
6,419
642
5,901
7,392
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 1
4,374
437
1,093
3,773
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
2 / 0 / 2
5,340
534
1,962
6,951
4,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
5
6
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
1
0.5
W
Arachne
 
Arachne
0
2
0
0
W
Hercules
 
Hercules
0
0
0
0
W
Danzaburou
Akame054
Danzaburou
3
0
2
4
L
Baron Samedi
Bixterlies
Baron Samedi
1
2
0
0.5
W
0
1
1
0.5
W
2
0
2
3
L
Anubis
Severo865
Anubis
1
0
0
1
L
Hou Yi
0
2
1
0.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,744
Damage
11,105
26,430
Taken
26,906
12,981
Mitigated
11,387
9,907
Healing
6,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,889
743
0
3,079
5,934
1,848
0
817
5,117
0
35,320
W
Arachne
 
Arachne
2,149
1,365
0
1,163
8,790
2,578
66
2,229
6,467
0
31,813
W
Hercules
 
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Akame054
Danzaburou
5,901
2,779
0
2,194
7,392
3,220
0
2,254
5,070
0
42,731
L
Baron Samedi
Bixterlies
Baron Samedi
3,646
292
288
2,125
6,215
3,097
84
787
5,428
32,877
0
W
1,093
82
49
1,190
3,773
1,034
0
1,196
2,430
16,598
0
W
1,962
757
0
1,702
6,951
4,555
0
3,749
3,160
21,102
0
L
Anubis
Severo865
Anubis
4,328
314
0
1,859
2,852
1,231
0
718
2,134
52,804
0
L
Hou Yi
2,076
657
0
451
3,800
1,350
1,406
0
3,800
0
30,741
L
1,805
746
0
2,105
7,629
5,455
412
733
6,896
19,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,278
Gold Earned
23,299
315
Minions Killed
196
0
Camps Cleared
0
904,981
Distance Traveled
823,758
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,399
540
58
6
0
201,711
1
W
Arachne
5,065
507
56
6
0
227,617
1
W
Hercules
2,101
210
0
0
0
0
0
W
Danzaburou
6,419
642
83
8
0
198,606
0
L
Baron Samedi
5,860
586
67
7
0
157,168
4
W
Hel
4,374
437
28
3
0
157,161
0
W
Athena
5,340
534
29
3
0
240,374
0
L
Anubis
6,971
697
98
10
0
176,016
6
L
Hou Yi
5,120
512
68
7
0
172,151
0
L
Atlas
5,928
593
24
2
0
197,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role