Player Matchup

Ah Puch
Ah Puch
Bronze I
LonelyCro
Ah Puch
Bronze I
Level 57
God Stats
0W - 1L
1,601 SR
Queue Stats
9W - 25L
1,167 MMR
Party 1
Arachne
Arachne
Silver II
She So Bad
Arachne
Silver II
Level 105
God Stats
14W - 8L
1,671 SR
Queue Stats
302W - 331L
1,019 MMR
Solo
Chaac
Chaac
Bronze I
meatsydangler
Chaac
Bronze I
Level 82
God Stats
6W - 5L
1,401 SR
Queue Stats
311W - 416L
619 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 81
1,557 SR
935 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,365 SR
969 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver III
BIG_TOKYO_
Ah Muzen Cab
Silver III
Level 148
God Stats
19W - 19L
1,330 SR
Queue Stats
53W - 60L
972 MMR
Solo
Ymir
Ymir
Silver V
Deuces34
Ymir
Silver V
Level 36
God Stats
9W - 15L
1,392 SR
Queue Stats
21W - 40L
925 MMR
Solo
Persephone
Persephone
Silver III
Kasmv
Persephone
Silver III
Level 65
God Stats
35W - 25L
1,373 SR
Queue Stats
108W - 134L
1,009 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LonelyCro
Ah Puch
8
1 / 3 / 0
5,527
790
5,363
5,411
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
She So Bad
Arachne
7
0 / 3 / 1
5,302
757
1,360
6,446
3,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

8
0 / 2 / 1
5,433
776
3,403
9,328
8,321
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
HadesBacchusKukulkanKumbhakarnaCliodhna

VS

Bans
AnubisShivaJormungandrSurtrHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BIG_TOKYO_
Ah Muzen Cab
10
4 / 0 / 4
7,249
1,036
6,992
5,030
1,819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
9
2 / 1 / 3
6,190
884
4,457
8,548
6,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Kasmv
Persephone
10
2 / 0 / 6
7,101
1,014
6,756
3,763
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
8
8
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BIG_TOKYO_
Ah Muzen Cab
4
0
4
6
W
Ymir
2
1
3
3.5
W
Persephone
Kasmv
Persephone
2
0
6
5
L
Ah Puch
LonelyCro
Ah Puch
1
3
0
0.33
L
Arachne
She So Bad
Arachne
0
3
1
0.17
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,126
Damage
18,205
21,185
Taken
17,341
13,612
Mitigated
9,034
2,993
Healing
4,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BIG_TOKYO_
Ah Muzen Cab
6,992
2,278
0
995
5,030
1,819
155
1,400
3,535
0
32,020
W
Ymir
4,457
585
0
1,930
8,548
6,015
28
3,094
5,123
11,139
268
W
Persephone
Kasmv
Persephone
6,756
209
0
1,538
3,763
1,200
301
1,113
2,559
28,387
0
L
Ah Puch
LonelyCro
Ah Puch
5,363
830
83
314
5,411
2,037
0
2,960
2,451
17,328
0
L
Arachne
She So Bad
Arachne
1,360
919
0
996
6,446
3,254
0
3,466
2,980
0
7,268
L
3,403
407
81
1,519
9,328
8,321
0
4,591
4,737
0
16,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,262
Gold Earned
20,540
66
Minions Killed
114
0
Camps Cleared
0
341,897
Distance Traveled
410,718
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,249
1,036
56
8
0
137,327
0
W
Ymir
6,190
884
9
1
0
127,574
1
W
Persephone
7,101
1,014
49
7
0
145,817
0
L
Ah Puch
5,527
790
24
3
0
94,802
2
L
Arachne
5,302
757
12
2
0
122,476
0
L
Chaac
5,433
776
30
4
0
124,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role