Player Matchup

Bakasura
Bakasura
DuperDamien5
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,176 Elo+
Party 2
Ullr
Ullr
KSG GHXST
Ullr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 103L
1,287 Elo+
Party 2
Anubis
Anubis
lGreasyjobl
Anubis
Level 29
God Stats
40W - 51L
1,427 SR
Queue Stats
42W - 72L
1,292 Elo+
Party 2
Team Averages
Level 24
1,476 SR
1,252 Elo+

VS

Team Averages
Level 64
1,402 SR
1,470 Elo+
Vulcan
Vulcan
Dooflamingo
Vulcan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,574 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ElTioPayo091
Ah Muzen Cab
Level 116
God Stats
2W - 3L
1,375 SR
Queue Stats
173W - 172L
1,505 Elo+
Party 1
Kuzenbo
Kuzenbo
malicevorous
Kuzenbo
Level 58
God Stats
10W - 13L
1,330 SR
Queue Stats
64W - 77L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DuperDamien5
Bakasura
12
0 / 7 / 2
10,368
610
9,529
19,764
9,635
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ullr
12
0 / 9 / 1
10,421
613
4,101
20,975
6,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
12
2 / 5 / 0
10,793
635
7,032
13,143
5,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
8 / 1 / 12
13,594
800
22,038
8,855
3,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
ElTioPayo091
Ah Muzen Cab
15
7 / 0 / 9
13,477
793
14,458
7,589
2,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
malicevorous
Kuzenbo
16
5 / 1 / 15
13,167
775
8,459
15,472
19,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
56
2
Kills
20
21
Deaths
2
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Vulcan
8
1
12
14
L
Bakasura
DuperDamien5
Bakasura
0
7
2
0.14
W
Ah Muzen Cab
ElTioPayo091
Ah Muzen Cab
7
0
9
11.5
L
Ullr
0
9
1
0.06
L
Anubis
2
5
0
0.4
W
Kuzenbo
malicevorous
Kuzenbo
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,662
Damage
44,955
53,882
Taken
31,916
21,686
Mitigated
25,934
7,042
Healing
4,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
22,038
6,415
0
2,155
8,855
3,505
793
2,093
6,502
62,309
0
L
Bakasura
DuperDamien5
Bakasura
9,529
6,711
0
1,941
19,764
9,635
0
9,318
10,446
0
29,292
W
Ah Muzen Cab
ElTioPayo091
Ah Muzen Cab
14,458
4,931
0
604
7,589
2,863
1,507
1,688
5,781
0
82,456
L
Ullr
4,101
1,166
0
2,361
20,975
6,734
0
13,161
7,814
0
33,659
L
Anubis
7,032
163
0
2,740
13,143
5,317
0
8,131
5,012
38,383
0
W
Kuzenbo
malicevorous
Kuzenbo
8,459
3,254
0
1,265
15,472
19,566
525
3,951
10,326
24,677
468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,582
Gold Earned
40,238
194
Minions Killed
185
0
Camps Cleared
0
738,732
Distance Traveled
925,807
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,594
800
54
3
0
310,784
2
L
Bakasura
10,368
610
86
5
0
260,754
0
W
Ah Muzen Cab
13,477
793
111
7
0
328,513
1
L
Ullr
10,421
613
64
4
0
253,754
0
L
Anubis
10,793
635
44
3
0
224,224
0
W
Kuzenbo
13,167
775
20
1
0
286,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role