Player Matchup

Hachiman
Hachiman
YosoyMcLovin
Hachiman
Level 159
God Stats
1W - 4L
1,390 SR
Queue Stats
62W - 68L
1,486 Elo+
Solo
Surtr
Surtr
ioutdidmyself
Surtr
Level 167
God Stats
13W - 18L
1,564 SR
Queue Stats
290W - 276L
1,612 Elo+
Solo
Hades
Hades
rawiswar49r
Hades
Level 156
God Stats
7W - 4L
1,719 SR
Queue Stats
213W - 228L
1,507 Elo+
Solo
Team Averages
Level 161
1,558 SR
1,535 Elo+

VS

Team Averages
Level 159
1,629 SR
1,601 Elo+
Janus
Janus
ChaosCounty
Janus
Level 149
God Stats
4W - 2L
1,635 SR
Queue Stats
131W - 133L
1,585 Elo+
Party 1
Arachne
Arachne
Dreaded Grim
Arachne
Level 202
God Stats
4W - 3L
1,578 SR
Queue Stats
573W - 552L
1,579 Elo+
Party 1
Sobek
Sobek
g0odfellows
Sobek
Level 125
God Stats
2W - 0L
1,675 SR
Queue Stats
63W - 49L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
YosoyMcLovin
Hachiman
10
0 / 2 / 0
6,838
684
5,903
6,964
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 2 / 0
6,928
693
1,130
4,248
2,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 0 / 0
6,638
664
1,092
6,318
2,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
7,526
753
7,441
4,577
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Dreaded Grim
Arachne
10
2 / 0 / 2
7,437
744
2,407
3,505
2,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 0 / 3
7,085
709
3,913
5,876
5,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
4
4
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Arachne
Dreaded Grim
Arachne
2
0
2
3
L
Hachiman
YosoyMcLovin
Hachiman
0
2
0
0
W
1
0
3
2.5
L
1
2
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,125
Damage
13,761
17,530
Taken
13,958
7,528
Mitigated
10,143
4,807
Healing
2,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,441
244
0
250
4,577
1,628
31
570
4,007
53,861
0
W
Arachne
Dreaded Grim
Arachne
2,407
1,480
0
1,111
3,505
2,980
0
636
2,869
0
9,286
L
Hachiman
YosoyMcLovin
Hachiman
5,903
3,502
0
2,131
6,964
2,610
0
4,495
2,343
0
34,920
W
3,913
644
0
1,180
5,876
5,535
0
412
5,464
8,454
91
L
1,130
432
0
572
4,248
2,725
0
2,538
1,568
259
5,016
L
1,092
103
182
1,922
6,318
2,193
0
4,063
2,097
19,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,404
Gold Earned
22,048
122
Minions Killed
109
0
Camps Cleared
0
435,248
Distance Traveled
558,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,526
753
89
9
0
178,070
0
W
Arachne
7,437
744
14
1
0
190,606
0
L
Hachiman
6,838
684
69
7
0
160,101
0
W
Sobek
7,085
709
6
1
0
190,004
0
L
Surtr
6,928
693
7
1
0
124,092
0
L
Hades
6,638
664
46
5
0
151,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role